- New Game from Patrice Desilets, Creator of Assassin's Creed
- First Chapter of King's Quest Releases July 28th
- Dark Souls Franchise Sells Over 8 Million Copies
- Nolan North Confirms The Last of Us 2; Troy Baker Says It's News to Him
- Nintendo Adding New Multiplayer Game Mode for Splatoon
- Mornin '15
- YouTuber Swatted While Streaming Batman: Arkham Knight
- Shuhei Yoshida Acknowledges Pressure of the Last Guardian
- Darksiders 2 Back Then and Deathinitively Now
- Voice Actor Compares Visceral's Star Wars Game to 1313
- New Chris Avellone Stretch Goal for Bard's Tale IV
- Batman Arkham Knight PC Fixes Will Take Time
Patrice Desilets is largely responsible for the first three Assassin's Creed games (AC, AC2, and Brotherhood) as well as Prince of Persia: Sands of Time. He's rather well known for his dramatic split from Ubisoft twice, but no one has heard from him since 2010 when he announced he was going indie. Now he's ready to talk about his future and the new game he has in development, Ancestors: The Humankind Odyssey.
Ancestors will be a third-person action/survival game that starts at the dawn of humanity and runs through the evolution of humankind up to how we took over the planet. He described it as "Civilization tech tree meets Assassin's Creed" in his interview with Kotaku.
“For me it’s fascinating that those little one meter chimp with a kind of weird brain kind of took control of this planet and is totally destroying it,” he explained. “Your character and family will have the scars of your decisions... We’re not into caveman yet, we’re before that. We go up.”
The current plan is to make the game episodic as mankind evolves. Between episodes, mankind will skip ahead through the evolution cycles.
“So we do an action sequence telling you the first time when we stood up,” he said. “We let you sprint, see forward then leave you in an open world and you survive as long as you can. In a later chapter you will eventually have a family that needs to survive, a tribe that needs to survive, but that is in the next chapters.”
He doesn't have a number of chapters yet, but he wants the game to be big, 25-hours big like the games he made when he was with Ubisoft.
When asked about 1666, the game he was making at THQ before Ubisoft bought the rights to it, he simply said that the game is "somewhere sitting on a shelf and nobody can touch it." I suppose we shouldn't expect to hear about 1666 ever again.
In the meantime, Ancestors sounds like it could be one of his most ambitious projects yet.
|"I don't think it's a good sign when a prominent developer known for a specific game goes indie, and... - Cheddar"||2|
If you read my E3 preview of the upcoming King's Quest game, then you know that it is an episodic game set to release this summer. Now we know that chapter one, A Knight to Remember, will release on July 28, 2015.
Each chapter can be purchased separately, or you can purchase the "complete collection" a/k/a Season Pass to get all five chapters as soon as they release.
King's Quest will release on PC, PlayStation 3, Xbox 360, PlayStation 4, and Xbox One.
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From Software announced today that their Dark Souls franchise has sold over 8 million copies of Dark Souls and Dark Souls 2 collectively worldwide. This figure does include Dark Souls 2 and Dark Souls 2: Scholar for the First Sin. The figure does not include the spiritual links to the series, Demon's Souls or Bloodborne.
Dark Souls 3, which promises to be even bigger than Dark Souls 2 or Bloodborne, is set to release on PC, PlayStation 4, and Xbox One in 2016.
|"I can't fucking wait! Unless the rumor that PC is going to be locked to 30 fps turns out to be... - Krunchy1736"||1|
Nolan North sure got chatty at Metrocon. First he pushed Visceral Games' new Star Wars game as 1313-like, and now he's saying there will be a The Last of Us 2.
When a fan asked North if he had anything else on his plate with Naughty Dog, he replied, "Not yet, I know they're doing The Last of Us 2."
With Neil Druckmann working on Uncharted 4, a sequel for The Last of Us would be a ways off, but it's something most fans would want.
After Nolan let that slip, a fan asked Troy Baker at Indy PopCon about such a sequel. Troy responded that he had no idea what Nolan was talking about.
"I know nothing," Tory replied. "I don't know if we're gonna do another one or not. If we do, then I trust Neil and Bruce [Straley, game director] and everyone at Naughty Dog to tell a story that needs to be told."
Granted, just because Troy isn't aware of a sequel doesn't mean there isn't one in the works. It's possible that Troy won't be involved in the project at all, as it may not be about Joel or Ellie. Regardless of what Troy says, it sounds like Mr. North knows a lot about what goes on over in Naughty Dog-land. He's discussed quite a bit about that studio and its former employees during his time at Metrocon.
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On July 1st, Nintendo will add a new game mode to the muliplayer in Splatoon, Tower Control. The goal of Tower Control is to ride a floating tower to the enemy's base. As soon as one teammate climbs the tower, the tower will start moving to the enemy base automatically. However, being on the tower also makes you an easy as well as prime target. Tower Control will be part of the Ranked Battles and include Splat Zones.
This weekend will also mark the first Splatfest for Splatoon, where players will team up based on their answers to popular arguments. The first match will take place on July 4th, and players will have to choose between dogs and cats. Of course dogs are better, duh. In a Splatfest, players can rank up and earn in-game Super Sea Snails to customize and enhance their gear. The winning team at the end of the fest will receive bonus Super Sea Snails.
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|"We live on a PLANET, not a STAR you astronomy n00b!!!! :D - CJ_Parker"||11|
Fortunately for Phil, he had already notified the authorities earlier that he was a victim of doxxing (personal information, often home address, posted online), and he was expected a Swatting prank on top of that. Since they were already aware of his prior report, the team questioned Phil briefly, thanked him for the initial report, and then let him get back to his day.
Phil has also reported that his family and his girlfriend's family have also been attacked. It does seem that the police do have the information of the individual responsible for the attacks as well.
|"They should track these bitches down and either arrest them or slap a $10,000 fine. - Whisky"||8|
E3 2009 was the first and last time (for a long time) that Sony said anything about The Last Guardian, The game's announcement brought a lot of excitement for fans of the ICO and Shadow of Colossus games, and anticipation was high when Sony went dark on the project. Every E3 was filled with rumor and speculationa bout whether The Last Guardian would be there, and 2015 was no exception. The only difference was that the game was actually present.
So hey, it's actually a thing and it will be a thing. The team at Sony is excited, but Sony Worldwide Studios head Shuhei Yoshida knows that the pressure is on everyone to deliver an amazing experience.
"Last night was [a relief to finally announce The Last Guardian], but now the reality settles in," he told GamesIndustry.biz in an interview. "We have to deliver, we have extra pressure, and the team has too, but it's a good pressure. The team is super happy."
The interview discussed the rumors of the project's death and then asked Shuhei if the fans and media's nagging had any impact on the continuation of the project.
"That was a huge reason we continued," Yoshida admitted. "I strongly felt that this game has to be made and we felt we came so close, so we knew the game that Ueda-San had imagined and we really wanted to finish it."
No release date has been set, but The Last Guardian will release for PlayStation 4 in 2016. At least that's what they're saying so far.
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The Deathinitive Edition is set to release later in 2015 and will include all of the previously released DLC.
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This last week at Metrocon, voice actor Nolan North, who is probably most famous for his role as Nathan Drake in the Uncharted games, talked about Visceral Games' Star Wars game currently in development and dropped a few comments about Uncharted 4 as well.
He compared Visceral Games' upcoming game to the canceled Star Wars 1313. When 1313 was revealed in 2012, many were extremely excited for it, but the project was canned after Disney bought LucasArts and subsequently closed it and all of its projects. North has said that Visceral's game is "different" to 1313 "but along the same lines.
"If you're a big fan of Amy Hennig," North added, "and her style of story, she's gone to EA and is going to reboot a brand new Star Wars franchise in the style of Uncharted. I happen to know a lot about it and it's going to be awesome."
Amy Hennig was the former lead writer and game director of the Uncharted games at Naughty Dog, who left last year and joined Visceral Games. North also mentioned that Hennig's departure from Naughty Dog put the development on Uncharted 4 back 8 months. Neil Druckmann and Bruce Straley have since scrapped her work and started anew with the project.
|"Isn't Nolan North most famous for being able to cum like a horse?? - CJ_Parker"||8|
"I owe my career to seeing Bard's Tale II on a Commodore 64 at a friend's house," Chris Avellone said in a press release. "When I saw the streets of Skara Brae up and running (gasp - in simulated 3D! And in color!), I suddenly realized I didn't have to be the game master all the time in order to get my RPG fix, there was finally someone out there who had done the formidable job of creating a digital dungeon master for RPG aficionados with the same amount of lazy players as I had. So I have Brian Fargo to thank three times - first for the game itself (and all the Interplay RPGs I played to follow, including Bard's Tale I, Bard's Tale III, and Wasteland), second, for hiring me at Interplay, and third, for asking me to be a part of Bard's Tale IV - with your support, I hope we can make it happen!"
Bard's Tale IV has currently raised over $1.35 million and has 11 days to go on the campaign.
|"I still feel like a winner. - Un Om Bun"||4|
And yet another day comes, which evidently means we get another Batman Arkham Knight story. Last week the gaming world was stunned, as the PC version of Batman Arkham Knight, one of the most anticipated games of the year, launched with a ton of bugs.
It was so bad that Warner Bros. had to pull the game from sales. PC gamers, fans and various publications cried out in one unified voice, which will most likely go down in gaming history as one of the most pathetic PC ports ever.
The technical mishaps have been made public, albeit it seems that fixing them will take some time. Numerous major issues were uncovered by Rocksteady:
- Support for frame rates above 30fps in the graphics settings menu
- Fix for low resolution texture bug Improve overall performance and framerate hitches
- Add more options to the graphics settings menu Improvements to hard drive streaming and hitches
- Address full screen rendering bug on gaming laptop
- Improvements to system memory and VRAM usage
- Nvidia SLI bug fixes
- Enabling AMD Crossfire
- Nvidia and AMD updated drivers
Just a quick sidenote here: I've been playing the PS4 version for a few days now (with one update installed) and it's been running like a dream.
|"If you want to experience the full look of Arkham Knight, look up Totalbiscuit and his review on... - slimey_smiley"||8|
Other than that, I'm really not too happy that it's Monday. I'm really not. Especially considering that it could've just as easily been a Friday or a Saturday.
|"Anyone want Deus Ex: Human Revolution Directors cut....for $1.00?! Normally I wouldn't post such... - DRAVNT"||6|
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