Forgot username or password? Click here.
Broforce has been in Steam's Early Access for well over a year now, and Devolver Digital is finally ready to release it into the wild on October 15, 2015.

Broforce is a crazy pixel-art bro-shooter that takes itself as seriously as any dude-bro should. I played a bit of it at PAX South earlier this year and laughed pretty much the entire time, especially each time I died. In fact, the laughing was half the reason why I did die.

To commemorate the fact that Broforce is finally leaving beta-hell, Devolver has made a little Rambro trailer. The accompanying press release with this trailer dared me not to cry. I pass the dare on to all of you.


Microsoft and Crystal Dynamics announced the composer behind one of the biggest Xbox exclusives releasing this year, Rise of the Tomb Raider. While I'm personally sad that Jason Graves will not be returning to this franchise, the developer brought in quite an incredible composer, Bobby Tahouri. Tahouri has mostly been a TV and film composer, and his work includes Game of Thrones, Iron Man, and Despicalbe Me 2 just to name a few.

“It’s been an honor working on such a storied franchise,” Tahouri said to Xbox Wire. “Lara is someone who embodies an indomitable spirit, and crafting music to accompany her on her journey has been a fantastic experience.”

“Music is incredibly important in video games to help create the right atmosphere, mood and tone, and this is especially true for Rise of the Tomb Raider, which is set to be Lara’s biggest and boldest adventure yet,” said Rich Briggs, brand director at Crystal Dynamics. “We love the sound Bobby brings to the game, and we’re excited for fans to join Lara in this adventure when the game launches on November 10.”

Crystal Dynamics has left a teaser of Tahouri's work on their SoundCloud account, and it sounds absolutely amazing. I sense another OST to add to my ever-growing collection.

Rise of the Tomb Raider will release for Xbox One and Xbox 360 on November 10, 2015. PC and PlayStation 4 will release some time in 2016.


Famitsu "accidentally" leaked the news just last week, and now Capcom has confirmed it to be true at the Brazil Game Show: Laura Matsuda will join the fighting roster for Street Fighter V.

Why the Brazil Game Show? Well, Matsuda happens to be Brazilian and a Jiu-Jitsu specialist. For those unfamiliar with Laura, Capcom provided the following description of her fighting techniques:

Laura’s methodical grapple technique comes equipped with a stunning “Thunder Clap” projectile that zaps opponents and leaves them questioning if they should get in close, or keep their distance. By activating her “Spark Show” state, Laura’s projectiles fly further and her attacks and grabs have increased stun damage. Using a variety of quick moving attacks and effective command grabs, Laura will become a favorite for players who enjoy “up close and personal” mind games.

The trailer below puts these words in motion.

Street Fighter V will release in 2016 for PC and PlayStation 4.


The Nordic Games Chart for the previous week is out, and FIFA 16 is still topping the charts in game sales. In second place is Skylanders Superchargers, which released almost a month ago. LEGO Dimensions is further down on the list, most likely because it released last week and it's a bit heavier on the price tag than Skylanders. But I doubt TT Games is that worried considering a few other LEGO games are still on the list. 

Surprisingly, Tony Hawk Pro Skater 5 is on it as well, despite the numerous bugs that have been posted all over the Internet.

The top 5 on the Nordic Games chart is below, with the rest after the break.

  1. FIFA 16
  2. Skylanders: Superchargers
  3. NHL 16
  4. Angry Birds: Star Wars
  5. NBA 2K16

According to an update on, here are the system requirements for the PC and console editions of their upcoming RPG, Fallout 4. Check out the PC specs below:

PC Systems Requirements (Requires Internet Connection and Free Steam Account to Activate)

Windows 7/8/10 (64-bit OS required)
Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent
30 GB free HDD space
NVIDIA GTX 550 Ti 2GB/AMD Radeon HD 7870 2GB or equivalent

Windows 7/8/10 (64-bit OS required)
Intel Core i7 4790 3.6 GHz/AMD FX-9590 4.7 GHz or equivalent
30 GB free HDD space
NVIDIA GTX 780 3GB/AMD Radeon R9 290X 4GB or equivalent

And here's what you need for consoles:

Console Storage Space

Make sure you have enough space in the vault to store Fallout 4. Fallout 4 requires 28-35 GB depending on territory and languages supported.

And here's word on the game's 'Release Time':

Want to know exactly when you can start playing Fallout 4? Digitally the game will become available on November 10, 2015, at 12:01 am (local time) in all territories (In North America, the unlock time will be 12:01 am EST), except Asia (available at 12 am on Wednesday, November 11th) and Japan (available at 12 am on Thursday, December 17th).

" - "1

To all Destiny players, here's a quick heads-up. Bungie has released a new update for the shooter Destiny, which focuses on dealing with the infamous shotgun problem. Gamers who have been taking part in competitive multiplayer in Destiny will know that shotguns often get in the way of a more tactics-based match in the Crucible.

Ever since the game launched Bungie has been working on tweaking this and now it's officially the second time they've nerfed shotguns.

As Bungie designer Tyson Green explains on their weekly blog: "One piece of community feedback that has been unanimous is that the changes to shotgun perks were not enough to curb their lethality at extreme ranges in the Crucible. The prevalence of Shot Package on almost every long-range Shotgun has effectively redefined the close-quarters combat experience. Going forward, we'll continue to dial in shotgun range."

In more Destiny news, Xur has arrived, bearing 'exotic' gifts for all players who have been farming those Strange Coins. Take a look at what he offers for Titans, Hunters and Warlocks this week:

" - "1

Well, guys, I must say it's been a busy week. If you've just tuned in, here's the stuff you missed:

As of last night, I'm playing Metal Gear Online, which Konami finally released. I'll get back to you guys on that one as soon as I can. Until then, here's a hint of what you can expect in MGO (it's a very short gameplay video, showing off my skills at hunting down nasty, annoying campers):

"Busy day it seems. - Vader"3

Babe of the Day Picture
of the day

8.9 out of 84 votes

I'm not just addicted to Collector's Editions; I'm also very addicted to video game soundtracks. Austin Wintory is one of my favorite comopsers in this medium, so I was beyond excited when I was asked if I would like to interview him regarding his upcoming work on Assassin's Creed Syndicate. My response back was professional, but the voice in my head screaming with delight was anything but. 

He shared with me his amazing thought process and how he personally tries to capture what he hears the music as when he's playing the game.

I took several trips to Canada and played the game at Ubisoft’s office during multiple points along the project. I also would get video captures from Ubisoft where I would ask them to play the game very specific ways and to do specific things and they would then play it and capture it that way, so in a sense they were kind of my proxy players. This let me test the music I was writing and see how it behaved under certain circumstances etc… and ultimately I think that is my answer to your 2nd question: that by playing the game and seeing how the music behaves and feels in context, I’m able to write a score that is far more authentic to what the gameplay experience is. Versus writing in the abstract to the idea about what the game is, or off of some concept art or script breakdown. I’m actually writing music in response to how the game feels and I’m adjusted and revising my music accordingly. It’s an essential sort of the process.

Read more of what he had to say about how he composes for video games and Assassin's Creed Syndicate in our interview.


People are flying TIE Fighters all over the place, driving AT-AT Walkers, firing blasters and even swinging lightsabers. The Star Wars Battlefront beta is open for everyone now. Lucky for us, we were able to jump in a few days earlier.

So, here are our impressions:


What I took away most from the beta is the fact that this Star Wars Battlefront feels decidedly different from any other multiplayer shooter on the market today, yet it still remains true to everything that I loved about the first two installments in the series. Now if you will excuse me, I have more troops to demolish. May the force be with us all.


On the other hand, we had an awesome time returning to iconic Star Wars planets such as Tatooine and Hoth, in addition to running around a massive battlefield right underneath a colossal AT-AT walker (and then Darth Vader comes out of nowhere and slices you with his red lightsaber – damn, I’ll get you next time, Vader!).

Read our Star Wars Battlefront beta impressions.

" - "1

New York Comic Con starts today and Square Enix will make an appearance with Juse Cause 3. Here is the gameplay trailer that they will have at the show.

Just Cause 3 will release on December 1, 2015 for PlayStation 4, Xbox One, and PC.


Not sure how we missed this news earlier this week, but somehow we missed a bit of news about Cyberpunk 2077. CD Projekt RED visual effects artist Jose Teixeira mentioned that Cyberpunk will be huge, bigger than The Witcher 3, in fact.

"Cyberpunk is far bigger than anything else that CD Projekt Red has done before," Teixeira told MCV. "Far, far bigger. We're really stepping into the unknown in terms of complexity and size and problems we encounter."

"If anything, working on The Witcher 3 was a really good and often brutal learning experience. Cyberpunk is going to benefit greatly from it. I can almost guarantee it," he continued. "I have a lot of things that I want to change and do better the next time around, and I can guarantee that almost everyone in that studio has something that they go, 'I did this this time, next time I can do it differently, I can do it better'."

He also declined to give a release window, but he did say it will be out by 2077. That’s...comforting.

"And emptier.. - im_stardust"2

Sony gives us a pleasant surprise today. The industry giant has officially reduced the price of its PlayStation 4 console in the US.

They've spread the word via a little post on PlayStation Blog: "...we’re dropping the price of the PlayStation 4 system in the U.S. and Canada. Starting tomorrow, October 9, you’ll be able to pick up PS4 starting at the new price of $349.99 USD / $429.99 CAD (MSRP). Our goal at PlayStation has always been to provide the best gameplay experiences at the best value, and we feel this new compelling price will open the doors to even more gamers that have yet to purchase a system."

In addition, Sony outlined a the following LE and CE bundles:

  • Uncharted: The Nathan Drake Collection PS4 Bundle (500GB HDD) – $349.99 USD / $429.99 CAD (MSRP); October 9, 2015
  • Limited Edition Call of Duty: Black Ops III PS4 Bundle (1TB HDD) – $429.99 USD / $499.99 CAD (MSRP); November 6, 2015
  • Limited Edition Disney Infinity 3.0: Star Wars PS4 Bundle (500GB HDD) – $399.99 USD / $469.99 CAD (MSRP); November 13, 2015
  • Limited Edition Star Wars Battlefront PS4 Bundle (500GB HDD) – $399.99 USD / $469.99 CAD (MSRP); November 17, 2015
  • Star Wars Battlefront PS4 Bundle (500GB HDD) – $349.99 USD / $429.99 CAD (MSRP); November 17, 2015
  • NHL 16 PS4 Bundle (500GB HDD) - $429.99 CAD (MSRP); Available now in Canada only

Amazon already outed the fact that there will be a Season Pass for Rise of the Tomb Raider, and now Microsoft has filled in the blanks.

The Season Pass will “extend the single-player campaign and allow you to compete with friends.” Unlike the Season Pass for Dragon Age or Fallout 4, Microsoft already knows what it will entail:

Three major releases will challenge you to survive the extreme conditions of Endurance Mode, explore a new tomb that houses an ancient terror in Baba Yaga: The Temple of the Witch, and combat waves of infected predators in Cold Darkness Awakened. In addition, a steady stream of outfits, weapons, and Expedition Cards beginning on Day 1 and continuing over four months will keep you customizing, expanding, and challenging your friends to new adventures.

The Expedition Cards are used to modify the game outside of the single-player campaign, and they can be purchased using Credits earned by completing challenges in the single-player campaign.

Rise of the Tomb Raider will release on Xbox One and Xbox 360 on November 10, 2015. The PC and PlayStation 4 will see a release in 2016.

"A deliberately ambiguous 'Q1 2016' stated port-job release target smacks of 'lets make this vague... - Cheddar"6

The votes are in, and a whopping 96.52% of members of the SAG-AFTRA have voted to authorize a strike against Interactive Media (including video games). A strike has not officially occurred, but with the vote, the Board now has the authority to declare such a strike. The Board needed 75% of the votes to be in favor to have this authority granted, which it clearly received.

So now what?

The Negotiating Committee will use this vote to get Interactive Media to return to the bargaining table and work toward coming up with an agreement that both sides can be happy with. In their proposal for the strike, SAG-AFTRA is looking for performance bonuses for successful video games, stunt pay for “vocally stressful” sessions, more disclosure before taking on a project, and a stunt coordinator on site for mo-cap and other stressful recordings.

Fingers crossed they can get this resolved and avoid a voice actor strike.

"Hey, if you don't like the price, don't buy them! Nobody is forcing you to play games. Find another... - im_stardust"8


Good morning everyone.

I've been listening to Solar Fields ever since I first heard his work in ME (2008). Had this new track on loop the entire morning. I cannot wait to dive into Mirror's Edge Catalyst. 

"Re: the BOTD ... what about Desiny's child? Maybe a bastard offspring named Destiny 2, Rise of the... - kreep69"18

Babe of the Day Picture
of the day

8.8 out of 164 votes


If Destiny was on PC:

I'd buy it.
I'd try it.
I'd tell it to toss off and then go to bed with me gently.
» view results
» view poll archives
Star Wars BattlefrontDeus Ex: Human RevolutionStarCraft II: Legacy of the Void
Metal Gear Solid 5: The Fulton MishapGTA: The World of EverythingA Destiny of Exotic Dreams
Three days ago

monitoring_string = "eff2d707bb70db01fa83ebd63e0c5947"