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Last month, developer Scott Cawthon pulled Five Nights at Freddy's World, an action-RPG based upon his point-and-click horror adventure, from Steam due to bad game quality. He apologized for rushing the game, pulled it from Steam, and told everyone who bought it they could have refunds no matter when they purchased it. As he promised, the game is back and it's 100% free at Gamejolt.

Cawthon did more than just fix the problems with the game; he overhauled the overworld and has added "many new features." He's also promised more updates in the future. That's one way to apologize to your friends for a rushed production.


PC gaming had its own debut E3 event last year to quite the critical and consumer success, and now it will return for E3 2016.

Once again, hosted by PC Gamer, they will broadcast the event live from Los Angeles. They do not have a list of participants yet, but they say they will announce them soon.

"With the help of all the feedback and support everyone gave the event in 2015, we’re looking forward to bringing you an even better show than last year," PC Gamer wrote on their announcement post. In 2015 it was really important to us to get a big variety of participants on stage to help convey the spectrum of exciting stuff happening on PC, but an inevitable effect of that was that we ran quite long. This year's show will be more focused, but packed with tons of new announcements and exclusive reveals."

Save the date for Monday, June 13, 2016 at noon PST. They'll be taking up the slot EA has left behind.

" - "1

2016 may as well be the year of the Warhammer, as so many Warhammer strategy games are set to release over the next 10 months. One that is scheduled for March is Battlefleet Gothic: Armada, a space ship RTS set in the Warhammer 40,000 universe. Check out some of the insane space battles with Chaos ships below.

Battlefleet Gothic: Armada is already available for preorder in the Steam Store, although no specific release date in March has been set.

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Ubisoft released their third quarter financial statement this week, and within their forecast for 2016-2017, they dropped that Watch Dogs 2 is indeed a thing that will happen during the 2016 fiscal year. They also mentioned that they expect South Park The Fractured But Whole to release in this time as well. 

"In 2016-17 the Company expects to achieve sales of around €1,700 million, non-IFRS operating income of approximately €230 million and strong free cash flow generation," their forecast statement read. "Ubisoft will launch a very high-quality line-up, including For Honor, South Park the Fractured but Whole, Tom Clancy’s Ghost Recon WildLands, the next installment of Watchdogs, and a new high-potential AAA brand with strong digital live services. Growth also will be driven by further increases in revenues for the digital segment and the back catalog."

In other words, their goal is to release the second Watch Dogs (as well as South Park) before April 2017, the start of the next fiscal year. Obviously, things can always change during development.

Watch Dogs 2 was always hinted at and rumored to be in development, but the publisher has never confirmed its existence until this financial report. Most likely we can expect Watch Dogs 2 to release in the traditional time frame for Assassin's Creed, some time this Fall 2016.

"Because Watch Dogs 1 was such an awesome game. Yawn. - Whisky"2

The Hitman beta kicks off today, which will include the Prologue of the first episode and a few training missions to get players off on the right assassinating foot. The Prologue tells Agent 47's backstory when he first joined the ICA. The Prologue will also be included with the first episode when it releases in March.

The only way to receive guaranteed access to the beta is to preorder the game digitally on the PSN or preorder the Collector's Edition. The beta starts today on the PlayStation 4 and will run until Valentine's Day. The PC beta will start on February 19th.

The first episode of Hitman will release for PC, PlayStation 4, and Xbox One on March 11, 2016.

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We've seen so many magnificent examples of game box art over the years, but in this era of digital delivery and online purchasing, how many publishers / distributors really give a rats ass about it these days? Well, judging from some other examples, not so much.

We present to you ActionTrip's of the Worst Video Game Box Art. Here's a quick snip:

I went down that rabbit hole of the Internet to find some of the worst video game box art, and I spent most of my afternoon laughing at what I found. Most of the ugly box art I remember, and some I've never heard of. And some are the products of just horrible game ideas. If the game idea is terrible, like a bad joke that turned real terrible, how could box art possibly do it justice?

Hats off to our Keri, the Collector's Edition Queen, and resident feature Wizard (shut up, Keri, you are, cuz I'm the leader and I say you are).

"For a second there I thought you was talking about your face. - im_stardust"6

These stats are kind of mind-blowing. Firaxis and 2K have present the world with the frightening statistic, showing off just how many people are enthusiastically kicking alien but these days.

According to their data, as featured in the XCOM 2 Global Overview stats page, over 4.4 million missions were successfully completed by XCOM forces all over the world. Amazingly 67,349,101 enemies have been killed by players (and counting), but 5,152,477 million XCOM troops have perished in their fight against the alien invaders.

We're also fighting the fight, but due to a certain number of issues and other things, we urge you to wait for our review of XCOM 2 before going out there against alien scum!


Hey, folks. Now as you probably know by now, we are updating the ActionTrip YouTube channel as much as we can, so in addition to our weekly vidcasts, we are posting gameplay videos. This week Keri spent some time playing Assassin's Creed Chronicles: Russia. Have a looksy below:



Okay, so this time it's not EA being just the usual 'EA' bearing the cross of shame while everyone's tossing rotten banana peels in their face. This time, they are actually keeping an eye on the community. As a matter of fact, I have to admit EA has been doing quite good on the PR front and in user feedback. It's not much, but hell it's better than it used to be.

Hm, you still fucked up Star Wars Battlefront!

Anyway, today EA has confirmed that the PC version of their racer, Need for Speed, is going to hit stores on March 17, 2016 (check out the new trailer here). Here's the word:

We’re incredibly proud of how good Need for Speed looks visually, a sentiment we know many of you share, and we’re excited to show you the game running at a higher frame rate. Seeing is believing so we’re hoping when you see and play Need for Speed running with an unlocked framerate and at a 4k resolution you’ll be just as excited as we are.

The extra development time has allowed us to create the definitive NFS PC experience. One of the burning topics of discussion amongst our Community has been the inclusion of Manual Transmission - we can now confirm this will be in the game when Need for Speed launches on PC.

With the release on PC we're also adding steering wheel support for a selection of wheels from Logitech, Thrustmaster and Fanatec. As with Manual Transmission this is a decision taken based purely on Community feedback. We’re dedicated to bringing you the best Need for Speed experience possible and your feedback has been playing a huge role in that.

When Need for Speed launches on PC it will also contain all the improvements and tweaks we’ve made up to now, including both the Icons and Legends updates from day one. The Showcase update is currently scheduled to arrive on PC shortly after launch.

And here are some PC screenshots for ya:


Morning, folks. For the past week I've been coming up with various comic ideas. So far I've had another idea about XCOM, one idea about The Division and, for some bizarre reason, an idea about a comic featuring Gimli. After much pondering, I have decided that the Gimli idea is without a doubt the cuttest and funniest of them all. So, this week, just for kicks, we'll be having a Lord of the Rings themed comic. Maybe it's time to take a break from gaming. After all, we've already had a delicious little XCOM comic and I'm keeping The Division comic on ice for you guys.

As always thanks for sticking with us and be back tomorrow to enjoy another Saturday comic on ActionTrip.

p.s. Oh, by the way, Keri has made a delightful feature for you guys -- 40 of the Worst Video Game Box Art -- posted in light of our recent Box Art themed podcast, which you alsomight enjoy if you've missed it.

"No XCOM 2 for Whisky until Ubi patchy patchy. - Whisky"9

Babe of the Day Picture
of the day

8.3 out of 128 votes

Activision released their Fourth Quarter financial reports, and within the numbers and admitting that they did not make as much money in 2015 as they did in 2014, the publisher snuck in some info on Destiny and its sequel. 

"Activision Publishing, along with its partners at Bungie, expects to bring a large new expansion to Destiny in 2016 and to release a full game sequel in 2017," the company wrote in the full press release.

Destiny has come under fire quite a bit lately due to the lack of new content and silence regarding a sequel or additional content. It sounds like Activision is at least planning to push an expansion this year to keep fans happy before a sequel releases.

As for additional game releases in 2016, Activision has a few planned, including a new Skylanders game, a new Call of Duty game from Infinity Ward, and a new expansion for World of Warcraft.

"Oh more Destiny DLC for us to buy? TTK wasn't enough? More grindy grindy. As for Destiny... - Whisky"6

Vader has been having numerous issues with XCOM 2, and while most of them are due to his outdated system, he's not alone in the performance department. Several people have gone to forums, reddit, Steam reviews, and Metacritic user reviews with their woes, and finally Firaxis has commented on the situation. At least, they commented after PC Gamer pressed them about it:

We are aware some players have experienced performance issues while playing XCOM 2, and we are looking into them and gathering more information from users. We want everyone to have the best experience possible, and will continue supporting the title with upcoming patches.

And that's it for now. They have acknowledged that these problems indeed exist, and they're looking into how to squash said bugs. 

Most of Vader's issues seem to be gone for now, now that he's recognized his specific issues, but are the rest of you having similar performance problems?

"Let me guess... AMD GPU? - Whisky"1

Perhaps you want to be surprised when the game releases in April, but if you're honestly curious how the Total War: Warhammer will operate, Creative Assembly and Sega have released a walkthrough trailer for the Empire Campaign. The video is over 7 minutes long and shows plenty of the technique and mechanics behind this real-time strategy game.

Total War: Warhmmer will release for PC on April 28, 2016.


Earlier this year, a rumor flitted about that Ubisoft was going to let the Assassin's Creed rest this year, outside of the last two Assassin's Creed Chronicles games. The company has confirmed such a rumor, and there will be no Assassin's Creed game for 2016.

Ubisoft posted the following message on their blog:

This year, we also are stepping back and re-examining the Assassin’s Creed franchise. As a result, we’ve decided that there will not be a new Assassin’s Creed game in 2016. Since the release of Assassin’s Creed Unity, we’ve learned a lot based on your feedback. We’ve also updated our development processes and recommitted to making Assassin’s Creed a premier open-world franchise. We’re taking this year to evolve the game mechanics and to make sure we’re delivering on the promise of Assassin’s Creed offering unique and memorable gameplay experiences that make history everyone’s playground.

As much as I love the Assassin's Creed series, I'm pleased that they're going to give it a break for at least this year. Ubisoft has released an Assassin's Creed game every year ever since Assassin's Creed 2 released in 2009. It's earned a rest.

Jonathan Leack wrote a detailed piece on that breaks down how this respite is really an investment in the series' future.

"Only reason for them to take a break is if it will bring them more money by doing so. - moriwenne"2

The popularity of the martial arts themed MMORPG, Blade & Souls, continues to rise as studio NCSOFT releases a new Rising Waters content update for the game.

Blade & Souls launched two weeks ago and it now has 2 million players in the United States and across Europe.

Word is:

NCSOFT West today released its first content update for Blade & Soul, only weeks after its launch in North America and Europe. Titled Rising Waters, the update features three new pieces of challenging max-level PvE content that players can access after defeating Vice Admiral Poharan herself.

New content in Rising Waters includes Bloodshade/Nightshade Harbor, Mushin’s Tower - Floors 1-7, and five new Hongmoon Levels. Available as a 6 or 4 player Heroic dungeon, Bloodshade Harbor and its 24-player version, Nightshade Harbor, offers players new challenges against the evil Blackram pirates and Poharan’s boss, Admiral Hae Mujin. Players can also ascend Mushin’s Tower – a single player Heroic dungeon – for even more challenges and greater rewards on their path towards revenge. And finally, the new Hongmoon Levels will allow players to continue to gain experience beyond level 45, unlocking additional skill points to increase your character’s strength in combat.

This update will also mark the start of the PvP preseason, with new in-game UI to help players evaluate their skills and earn Zen Beans (the Blade & Soul PvP currency) from competing against other players. More information will be available in the future on the PvP aspects once Blade & Soul moves from preseason to Season 1.

"What does this game -- sorry -- what are the requirements for this game? - webber"4

Let's just declare today Quantum Break day and move on, shall we? Along with the preorder bonus announcements for the game, Remedy has released a live action trailer for it as well.

Quantum Break will release for Xbox One and PC on April 5, 2016.



Microsoft and Remedy had quite a bit of announcements regarding Quantum Break this morning. Preordering Quantum Break will net a number of bonuses including a PC version of the game. Why yes, I did say PC version of the game; there will indeed be such a version when the game releases for Xbox One. The minimum and recommended requirements for the PC version are as follows:

Minimum Requirements

  • Windows 10 (64-bit)
  • DirectX 12
  • Intel Core i7 4790, 4GHz or AMD equivalent
  • NVIDIA GeForce GTX 760 or AMD Radeon R7 260x
  • VRAM: 6 GB
  • RAM: 16 GB
  • 55 GB available space

Recommended Specs

  • Windows 10 (64-bit)
  • DirectX 12
  • Intel Core i5-4460, 2.70GHz or AMD FX-6300
  • NVIDIA GeForce 980 Ti or AMD Radeon R9 Fury X
  • VRAM: 2 GB
  • RAM: 8 GB
  • 55 GB available space

Those who purchase Quantum Break will receive digital copies of Alan Wake (which will be backwards compatible by then) as well as its DLC, The Signal and The Writer. Preordering the game digitally nets the PC version as well, and preordering the game, no matter what version, will also include Alan Wake's American Nightmare

There will also be a white Xbox One console bundle that will include the 500 GB system and digital download codes for Quantum Break, Alan Wake, and the Alan Wake DLC for $349.

"So you only get the PC version by preordering the Shitbox version??? Wow. Those Microsoft fucks... - CJ_Parker"16

McFarlane Toys, figurine manufacturer, has announced that they will be making Titanfall action figures, which are going to be "released in conjunction with the highly anticipated launch of Titanfall 2." 

Essentially it's also been noted that the sequel will not launch before March 31, 2017 and if you're recall, folks, we recently had confirmation that Titanfall 2 is going to have a single-player mode, which, of course is progress when compared to the previous installment which was multiplayer-only.

"This is a perfect fit. McFarlane [Toys] was created so I could make cool stuff just like this," said owner and CEO Todd McFarlane, best known as the creator of Spawn. Without saying too much about the new game... You're not going to believe where we can take this."

Two years, eh? Look, it's good, we can wait. Can't we?


Okay, finally getting warmed up with XCOM 2, gonna start writing the review soon. Anyways, lot's of unpredictable stuff happening during combat, but I'm starting to ge the better of the alien scum. Digging the whole thing so far. Oh and to answer or of your disconcerting CAPS LOCKED comments yesterday: I AM UPGRADING MY PC! Correction, I'M BUYING A COMPLETELY NEW ONE!

Happy now? Ya PC Master Race loons! 

Filthy console peasant signing off for the day. 

And now I give you a clip that's totally related to all this:

"How about this for news... - Murmaider84"17

Babe of the Day Picture
of the day

8.3 out of 159 votes


Most anticipated games of 2016 - People's Choice:

Mass Effect Andromeda
Uncharted 4: A Thief’s End
Deus Ex: Mankind Divided
No Man’s Sky
Star Citizen
Dishonored 2
Dark Souls 3
Mirror’s Edge Catalyst
Tom Clancy’s The Division
Horizon: Zero Dawn
For Honor
Nier: Automata
The Last Guardian
Persona 5
Final Fantasy XV
Gears of War 4
Telltale Batman
Street Fighter V
Crackdown 3
Quantum Break
» view poll archives
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Oculus Control to Severus SnapeIn A Mass Effect Far, Far AwayDo Not Turn Off the Human
Three days ago

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