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- Halo 5: Guardians Multiplayer Gamescom Trailer
- Crackdown 3 Gamescom 2015 Trailer
- Surprise! Halo Wars 2 Announced at Gamescom
- Just Cause 3 Gamescom Trailer Burns it All Down
- Scalebound Gamescom Trailer
- Quantum Break Release Date Announced at Gamescom
- Call of Duty: Advanced Warfare Exo Zombies Descent Trailer
- Mad Max Stronghold Screens & Trailer
- Star Wars Battlefront Fighter Squadron Teaser
- MGS 5 PC Arriving A Bit Earlier
- REVIEW: King's Quest: A Knight to Remember
- Mornin '15
- Rock Band 4 'On-Disc' Set-List Revealed
- Fallout 4 Reportedly Has Over 400 Hours of Content
- Raw Fury Presents Gameplay Trailer for Indie Game Kingdom
- Final Fantasy XII Remake is Not Happening (Supposedly)
- Rocket League Holds as Top Seller on Steam
- The Spanish Ninja Returns to Street Fighter V
- Buy Gears of War Ultimate Edition, Get the Entire Gears Collection
- Lego Jurassic World Tops UK Sales Chart
- Konami Reportedly Mistreats Staff
Gaming News Archives
Kotick confirms that Activision is pondering the concept of taking cut-scenes from games, like StarCraft 2, and pasting them together into one big movie and then charging for it between $20 to $30. The CEO seems to think a lot of people would buy it. So, Bobby Kotick wants to take cinematics out of games and package them as premium movie content for roughly half the price of the retail edition of the game.
"If we were to take that hour, or hour and a half, and take it out of the game and we were to go to our audiences, who we have their credit card information a direct relationship, and say to them 'Would you like to have the StarCraft movie?' considers Kotick.
"My guess is unlike film studios that are really stuck with a model that goes through theatrical distribution and takes a signification amount of the profit away, if we were to go to an audience and say 'We have this great hour and a half of linear video that we'd like to make available to you at a $20 or $30 price point,' you'd have the biggest opening weekend of any film ever."
Don't know about you, but after the initial shock and some serious eye-twitching, I decided to hire a hitman. Something tells me I won't be the only one...
Via IGN UK.
|"Holy shit please someone do something and really fucking fast this can't happen if it does I'll... - JakeTehSnake"||34|
|"Give it time. FPS's will evolve with the next generation of consoles and accessories. Look at the... - jokester"||4|
According to the folks behind Alan Wake, the upcoming DLC for the game is set to feature 'The Darkest Star' by globally recognized electronic band Depeche Mode.
"Depeche Mode is a great fit for the upcoming Alan Wake DLC that links strongly with the game's storyline. Having consulted with Remedy on their previous DLC 'The Signal' for which we provided the song 'No, I Don't Remember' by Swedish singer-songwriter Anna Ternheim, we are thrilled to once again supply fitting and relevant music to one of the top-developers in the Nordic region." said Andreas Olsson, VP Sales at EMI Music Publishing Scandinavia.
"The music of Depeche Mode adds to the atmosphere and feel of the thriller. It is awesome to see great music and gameplay come together to tell an epic conclusion to the story. The song is so fitting to the scene in Alan Wake that every time I play it, it makes the hairs stand up on the back of my neck. The new DLC and the song really complement each other, and I hope everyone will enjoy the thrill." Said Oskari Häkkinen, Head of Franchise Development at Remedy.
Hm, Depeche and Alan Wake... not a bad combo actually. Looking forward to this one. Bloody shame it's only DLC.
|"fuck Alan Wake, i have my DM disc and im sticking to it. - Vodoo"||1|
|"I am not sure about this game. I bought an xbox360 to play it (VADER) and it was beautiful and... - DylanDeVille"||6|
Halo: Reach is already being regarded as the "biggest entertainment launch of 2010 in just a few days on sale," as confirmed by publisher Microsoft. The game was released on Tuesday and its sales surpassed every game, movie and entertainment launch in 2010 (apparently, even the opening weekends of Iron Man 2 and Toy Story 3).
During the TGS Microsoft announced that Reach made over $200 million in its first 24 hours on sale. "Halo: Reach is the biggest game Microsoft has ever released, and its launch has already surpassed every game, movie and entertainment launch this year," said Phil Spencer, corporate vice president of Microsoft Game Studios. "Every major installment has grown in scope and popularity, firmly cementing the 'Halo' franchise as one of the most popular entertainment properties in the world over the past decade."
In related news, Bungie's shooter shifted over 300,000 copies in the UK on its first day of release.
Someone asked me a few days ago if MS will actually be dishing out more Halo games after Halo: Reach. Well, this bloody well answers their question.
Check out our review of Halo: Reach.
|"Around the time Halo Legends came out (and it was terrible), there was an interview stating that... - jokester"||16|
|BE THE FIRST TO COMMENT||0|
|"loooked soooo trippy towards the end :D daaamn :D fuckers ofc made it console only...douches - Shpongle"||4|
|"High hopes for this. Please don't be Grid but with F1 Cars... - SeriousAlex"||1|
The first screenshots have arrived:
And let's not forget the announcement trailer:
|"Those Asians don´t know where to stop. GRAAAH BLEEEEEH WRUUUGH SHRRRRG DRAAAH SGHRASH!!!!!!... - RenegadeCZ"||12|
As always, your feedback means a lot to us. We'd be more than happy to hear if there's anything else you might think would be cool a addition to ActionTrip.
Thanks for sticking with us.
-- AT Staff
|"Hey Vadar...! like the new Action trip logo. it is just fine. blue is a pleasant change from the... - desmond"||60|
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