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Earth Defense Force 2017 Cheats
| GAME INFO publisher: D3 developer: Sandlot genre: Shooters MINIMUM REQUIREMENTS n/a |
ESRB rating: T homepage: www.earthdefenseforce.net/ release date: Mar 20, 07 (released) |
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| » All About Earth Defense Force 2017 on ActionTrip | ||
Achievements
Complete each achievement to get the allotted gamerscore.
All Stages Cleared (Easy) (50): Clear all stages on easy difficulty.
All Stages Cleared (Hard) (150): Clear all stages on hard difficulty.
All Stages Cleared (Hardest) (200): Clear all stages on hardest difficulty.
All Stages Cleared (Inferno) (300): Clear all stages on inferno difficulty.
All Stages Cleared (Normal) (100): Clear all stages on normal difficulty.
All Weapons Aquired (200): Aquire all weapons.
Unlock Bonus Weapons
Beat every mission on a certain difficulty to unlock the corresponding weapon.
Genocide Gun: Beat all missions on Inferno.
PX50 Bound Shot: Beat all missions on Hardest.
Y20 Impulse: Beat all missions on Hard.
ZE Launcher: Beat all missions on Normal.
Zero Laser Rifle: Beat all missions on Easy.
Mission 27
You are stuck in the middle of a group of tunnels with enemies coming at you from all sides. You have three allies, all of whom have nothing but close ranged flamethrowers. What do you do? Grab an assault rifle and some sentry guns and go to work! Start the stage by dropping the guns as fast as you can, activating them as they deploy, and then run down one of the tunnels. This will make all the enemies that are not in that particular corridor have to come through the center area to get to you.
The sentry guns will be doing most of the work for you as you take down the group in the tunnel ahead of you. This will give you some time to find a place to hunker down in one of the corridors. If you can find a location with only two entrances that has a nearby bend (to reduce some enemy fire), you can remain there and take on incoming enemies while reloading your sentry guns.
Once reloaded, you have the choice of either breaking through into the center and repeating the process, or using the sentry guns for extra firepower to take out the remaining enemies.
This mission pits you and a group of snipers against a massive influx of spiders. This is made more difficult by the fact that the battle takes place in the middle of a ruined city, and the rubble makes it incredibly difficult to get a shot on the encroaching horde before it reaches you. The answer to this is surprisingly simple. Grab a close combat weapon like a shotgun or assault rifle for any close up work, and an MLRA.
Since the rubble blocks most of your shots, simply aim upwards with the MLRA and sweep from side to side to lock on to different spiders. This will create an aerial bombardment against the spiders. They can do nothing to defend themselves against this technique. It won't net you many power ups, since most of your attackers will die in the distance, but it will make dispatching your foes much easier.
Mission 33
Another mission against the giant quadruped fortress and it’s still not time to take it out, despite what HQ wants! Make sure you have a sniper rifle or rocket launcher to take out the UFO carriers in this mission, and back it up with whatever weapon you like to take out the ants and Gunships that will be attacking during the onslaught. A good shotgun will get the job done. To start, completely ignore your troops. They are ready to rush into combat and die a valorous death. Let the A.I. do that.
You instead, need to move to the left of the starting point until you are nearly at the western edge of the stage. From here, take down any of the enemies that are coming in and attack the first of the carriers. Attacking the carrier will make any enemies it has deployed come in at you, but you won't have to deal with the enemies that are under the other carrier.
At some point, the fortress will start firing its cannons and moving. Make sure you stay far away from it, moving north or south as needed to keep your distance. As long as you do so, the lasers will never come close enough to be any real threat, leaving you to simply take out the couple of UFO carriers and their attendant enemies. Let the fortress go its own way. Don't worry; you will have time enough to take it down next mission!
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