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3D Pinball: Space Cadet Cheats
| GAME INFO publisher: n/a developer: n/a genre: Other MINIMUM REQUIREMENTS n/a |
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| » All About 3D Pinball: Space Cadet on ActionTrip | ||
Extra balls
Type 1max during game play to earn extra balls. NOTE: This
will work on Windows XP.
Unlimited balls
Type bmax at the full screen when the game firsts starts up.
Note: This will work on Windows XP, but not on Windows NT
4.0. NOTE: When the above code says "full screen", it does
not mean the full screen when the game starts up. Press [F4]
to enter the full screen game mode and the code will work.
The extra balls will appear from the yellow wormhole.
Activate Gravity Well
Type gmax at the start of the game to activate the Gravity
Well. NOTE: This will work on Windows XP.
Complete promotion
Type rmax during gameplay to instantly complete promotion.
NOTE: You will not earn points doing this.
More points
Light up all three lights at the top by going through the
slots. The bumpers will change colors and are worth more points.
When deploying a ball hit it soft so it only goes up to the
third light on the far right side. You will get 75,000 points.
To earn points, start a game. When playing a game, send the
ball through the Hyperspace Chute to spin the flag. While
it is spinning, start a new game. That flag will still spin
and you will earn some points at the start of the new game.
Enable the bmax code to keep getting balls when you lose them.
You can get a very high score by doing this. If you do this
and get a high enough score, keep pressing [Bump] so it says
"TILT" and you will lose a ball. Note: You can also use the
1max code after you lose a ball to keep going. This way, you
do not have to tilt the board when you want to quit.
Move the lights at the top by moving the flippers.
Skill Shot
A hidden Skill Shot tunnel is in the deployment chute. Launch the ball partially up the chute and allow it to fall to the first yellow arch light. There are six yellow arch lights in the chute that are worth a varying amount of points. To unlock the Skill Shot, the point range for each light up are:
First: 15,000 points
Second: 30,000
Third: 75,000
Fourth: 30,000
Fifth: 15,000
Sixth: 7,500
Complete one mission for promotion
Complete cadet with the science mission. Just as the mission lights are flashing, drain the ball as quickly as you can. If you do not want to lose a ball, make sure have an extra ball or replay. After the ball returns to the plunger, you will be on the next level with full mission lights. Now you only need complete one mission for each level. Make sure you get an extra ball or replay before repeating this trick otherwise you will not make it very far.
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