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PLATFORM   PC

Ascendancy Cheats

GAME INFO
publisher: n/a
developer: n/a
genre: Strategy

MINIMUM REQUIREMENTS
n/a
ESRB rating: n/a
homepage:
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release date: n/a
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Main Cheat Codes
NOTE: These are the main Ascendancy cheats that are usually applied by pressing down the right key combination. Please find the instructions on how to use these cheats below.

First create a DOS text file named: NOUGAT.LF
Then hit the following keys during game play to work:

- Planet Map -
I - completes current project.
O - max planet population.
R - bring alien colony under your control.
SHIFT + M - adds 1 to maximum population.
T - create colony on uninhabited planet.

- Research Screen -
E - finish current project.
O - gain all researches.

- Star Map -
1-7 - cycle through empires.
8 - starlanes and planets are revealed.
ALT + E - Steal Technology.
C - shows status of the galaxy.
L - shows all starlanes.
S - all stars are revealed.

Unlimited Planetary Shielding
For this, you need a planet with one orbital shield (or megashield, for that matter) already built and at least one free population unit. As soon as some alien ship enters the system, go to the planetary screen and start building another orbital shield (or megashield). Go to the system screen and press the "time advance" button (a clock with an arrow). The alien ship will do one move. Press again, it will do another move. Continue pressing until it has fired the first shot at your planet. When the alien ship fires at the planet, the first thing that will be destroyed is the shield being built! (unfortunately, it will be destroyed by the first shot, no matter how lame the weapon being used) Since the alien ship will not fire again unless we press the "time advance" button, we go to the planetary screen again and start building our shield again (the population unit building the shield is not killed when the shield-in-construction is destroyed, it merely becomes free again). Now we press "time advance again", the ship fires, we rebuild the shield... repeat until the enemy ship has no more ammo or energy. You'll have to re-do this every turn, until reinforcements arrive (or until your own planetary weapons have destroyed the attacker)... quite time-consuming, but it can save your colony.



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