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![]() | 8.3 out of 495 votes |
![]() | Unreal - The Un-tease Nov. 02, 2009 |
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![]() | Yesterday 9.4 avg score 1093 people voted |
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| GAME INFO publisher: Eidos Interactive developer: Pyro Studios genre: Action MINIMUM REQUIREMENTS PIV 1800, 512MB RAM, 3.5GB HDD, 64MB video card |
ESRB rating: T homepage: www.eidos.co.uk/gss/strikeforce/ release date: Apr 04, 06 (released) |
| » All About Commandos: Strike Force on ActionTrip | |
Change screen resolution (demo version)
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "juegover.cfg" file in the "config" folder in the game directory. Change the values in the ".resolution" and ".resolutionNTSC" lines to the desired screen resolution. For example, "( 1280.000000 1024.000000 )".
Toggle marketing (demo version)
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "juegover.cfg" file in the "config" folder in the game directory. Change the value in the ".bMarketingWhenExit" line.
Toggle loading and saving games (demo version)
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "juegover.cfg" file in the "config" folder in the game directory. Change the value in the ".bLoadSaveEnable" line.
Extra menus (demo version)
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "juegover.cfg" file in the "config" folder in the game directory. Change the value in the ".bMenusExtrasActivo" line to "1".
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