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| GAME INFO publisher: EA developer: Know Wonder genre: Action MINIMUM REQUIREMENTS PIII 500, 128MB RAM, 16MB video card |
ESRB rating: E homepage: harrypotter.ea.com/hpgames2 release date: Nov 15, 01 (released) |
| » All About Harry Potter: Sorcerer's Stone on ActionTrip | |
Type these codes while you're in the game. You will need a little practice to get it done properly for the first time.
HarryDebugModeOn - Enable debug mode (F7 to turn it off)
HarryGetsFullHealth - Restores max health
HarrySuperJump - Super jump
HarryNormalJump - Big jump
HarryTriggerCheat - Get 15 beans
HarryKoresh - Invincibility
HarrySuperKoresh - Invisibility
HarryKorWalk - Silent walking
HarryWantMama (or Ugoringt) - Play as Ron or Professor Snape (thanks Rowan C.)
If debug mode in enabled then you can select all levels from the main menu.
Cheating in Debug Mode
When in debug mode press ' (the apostrophy key, between semicolon
and hash on a uk keyboard) to open a debug console. From here
you can get and set lots of variables like the number of beans,
stars, house points, etc.). For example:
Set BaseHarry numBeans 500 - Gives 500 beans
Set BaseHarry numHousePointsGryffindor 900 - Gives Gryffindor
900 points
Set BaseHarry iFireSeedCount 50 - Guess how many seeds you
get?
Set BaseHarry numStars 50 - Ditto...
Also, you can use the same variable name with GET to fine a variable value. For example:
get BaseHarry numBeans
I was stuck with the magic potions near the end of the game (my eyes are getting old ) so try this after every bottle switch:
Set MagicPotionbottle bEmitParticles true - You can now see which potion to drink
You need to switch in and out of the debug console using the ESC key. There are other console commands:
GiveAllCards - Gives all wizard cards
Shot - Saves a bitmap of the screen you're on
The console gets in the way of the screen so you can also use a command line by pressing the TAB key whilst in debug mode and then type any of the above console commands.
Also, you can use F2, F3, F4, or F5 in debug mode. By hitting some of the other F buttons, you will get different features. (thanks: Michael Proctor)
Disabling turtles
Hit a turtle with the first spell and he just stops. Hit him
with a second spell and he will turn away. Hit him with a
third spell and he will turn up-side-down. Hit him again,
when he is up-side-down and he will be pushed away. Use this
to push the turtles to places where they cannot hurt you anymore,
such as in the water or any other place where you yourself
would die.
Avoid Fighting
Avoid fighting Malfoy or Peeves. Right at the entrances where
you have to fight Malfoy or Peeves enable the Harrysuperjump
code. You will leave the room and then they will leave you
alone.
Using Super Jump To Your Advantage On The Voldemort level
1. Hermione will lead you to the Face of Fire. Stand close
to the edge of the top stair and type in harrysuperjump. You
will jump to the other side without doing the Face of Fire.
2. Those stairs after the Face of Fire are tricky. You could
fall down. Stand on the balcony part where you saw Quirrel
and type in harrynormaljump. Jump there safely. Don't use
Super Jump. It's too risky.
3. Quirrel will throw spells at you. Stand close to the balcony
where he stands so he won't hit you. Type in harrysuperjump
to get to him.
Collect the 11 Gold Cards
After collecting the forty silver cards and opening the locked
door on the second floor that requires the four silver keys,
you enter a "mini"- timed challenge to collect the 11 gold
cards......when you finish it, you see all the gold cards
displayed on the wall, and discover that the newest one is
a "Harry potter" card.
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