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Martian Gothic: Unification Cheats
| GAME INFO publisher: TalonSoft developer: TalonSoft genre: Action Adventure MINIMUM REQUIREMENTS n/a |
ESRB rating: M homepage: n/a release date: Apr 30, 00 (released) |
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| » All About Martian Gothic: Unification on ActionTrip | ||
Main Cheat Codes
NOTE: These are the main Martian Gothic: Unification cheats that are usually applied by pressing down the right key combination. Please find the instructions on how to use these cheats below.
Only work when Martian Gothic Patch 2 has been applied:
When over the HINTS FOR VIDEOGAMES book in the inventory type these:
YOULOOKINATME - infinite health
IFEELUNUSUAL - infinite ammo
QUICKSUCKITOUT - invulnerable to poison
PATRICKMARLEY - get to listen to the Darnley microcorder
ILOVETHISGAMEWHOMADEIT - see the credits
Other Cheat Codes
Hex Cheat
The saved game files are in the folder SAVES under the installed folder.
They have the names MGSAVE[user supplied] [game supplied]
example: C:\MARTIAN\SAVES\MGSAVEPLAYER 00-17
where "PLAYER" is supplied by the player at save time and "00-17" is supplied by the game.
A number of bytes have been found that indicate the number of saves the player has in specific computers encountered during play.
Note: The game is saved by using the computer, calling up the game "Martian Mayhem", and selecting "Save Game".
So far hex 07 (8th byte) thru hex 13 (20th byte) appear to be the bytes corresponding to computers with different numbers of stored saves.
They can all be set to hex ff to set all the computers to have 255 stored saves each.
The saved game files are in the folder SAVES under the installed folder.
They have the names MGSAVE[user supplied] [game supplied]
example: C:\MARTIAN\SAVES\MGSAVEPLAYER 00-17
where "PLAYER" is supplied by the player at save time and "00-17" is supplied by the game.
A number of bytes have been found that indicate the number of saves the player has in specific computers encountered during play.
Note: The game is saved by using the computer, calling up the game "Martian Mayhem", and selecting "Save Game".
So far hex 07 (8th byte) thru hex 13 (20th byte) appear to be the bytes corresponding to computers with different numbers of stored saves.
They can all be set to hex ff to set all the computers to have 255 stored saves each.
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