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| GAME INFO publisher: Atari developer: Bioware genre: RPG MINIMUM REQUIREMENTS PII 450, 128MB RAM, 16MB Video Card, 1.3GB HD |
ESRB rating: T homepage: nwn.bioware.com/ release date: Jun 16, 02 (released) |
| » All About Neverwinter Nights on ActionTrip | |
To enable Neverwinter Nights cheats, you will need to hit the tilde (Shift + ~) key and type in "DebugMode 1" (case sensitive). Then hit the (Shift + ~) key again and press [TAB]. This should show you a list of the different functions available. Hit [TAB] again to scroll down the list.
NOTE: All Neverwinter Nights codes are case sensitive.
dm_god - God Mode
dm_givegold X - Give Gold Amount X
dm_mylittlepony - Give a horse head for faster moving
dm_cowsfromhell - Funny... use it in singleplayer when surrounded
by enemies.
GetLevel X - Adds X # of Levels to Your Char
SetCON X - Set Constitution to X
SetWIS X - Set Wisdom to X
SetINT X - Set Intelligence to X
SetSTR X - Set Strength to X
SetCHA X - Set Charisma to X
SetDEX X - Set Dexterity to X
NOTE: On some of the Neverwinter Nights cheats, it will simply give you a message saying "success" after you type the code and press [ENTER]. Other ones, such as the SetCHA will say "Entered Target Mode". You must click on your character to enable the changes to your character. Check out the Neverwinter Nights in-game listing, since it contains a whole bunch of different functions.
To use a command line action, you can bring up the console
using the tilde key. You can also enter console commands into
the chat widow by prefacing them with a double pound “##”.
ModAge #
ModAttackBase #
ModSave
ModSTR #
ModDEX #
ModCON #
ModINT #
ModWIS #
ModCHA #
ModSaveFort
ModSaveReflex
ModSaveWill
ModSpellResistance #
SetAge #
SetAttackBase #
SetSave
SetSpellResistance #
GiveXP #
GiveLevel #
runscript NAME
GetVarInt
GetVarFloat
GetVarString
GetVarObject
GetVarVector
SetVarInt
SetVarFloat
SetVarString
SetVarObject
SetVarVector
GetVarModInt
GetVarModFloat
GetVarModString
GetVarModObject
GetVarModVector
SetVarModInt
SetVarModFloat
SetVarModString
SetVarModObject
SetVarModVector
SetAppearance
These appearance codes are to be used with the SetAppearance
and dm_setrace commands. There are currently 298 known appearances.
RACE CODES:
"Dwarf" - Dwarf
"Elf" - Elf
"Gnome" - Gnome
"Halfling" - Hafling
"Half-Elf" - Half-Elf
"Half-Orc" - Half-Orc
"Human" - Human
NUMBER CODES:
1-6 - Mods on your character
007 - DOES NOT WORK
008 - Badger 1
009 - Badger 2
010 - Bat
011 - Battle Horror
012 - Bear 1
013 - Bear 2
014 - Bear 3
015 - Bear 4
016 - DOES NOT WORK
017 - Beetle 1
018 - Beetle 2
019 - Beetle 3
020 - Beetle 4
021 - Boar 1
022 - Boar 2
023 - Bodak
024 - Bone Golem
025 - Bugbear 1
026 - Bugbear 2
027 - Bugbear 3
028 - Bugbear 4
029 - Bugbear 5
030 - Bugbear 6
031 - Chicken
032 - DOES NOT WORK
033 - DOES NOT WORK
034 - Cow
035 - Deer
036 - Skeletal Devourer
037 - Deer2
038 - Balor
039 - Skeleton 1
040 - Doom Knight
041 - Dragon 1
042 - Dragon 2
043 - Dragon 3
044 - Dragon 4
045 - Dragon 5
046 - Dragon 6
047 - Dragon 7
048 - Dragon 8
049 - Dragon 9
050 - Dragon 10
051 - Elemental (Fire)
052 - Elemental (Air)
053 - Elemental (Air)
054 - Devourer
055 - Pixie
056 - Elemental (Earth)
057 - Elemental (Earth)
058 - Mummy 1
059 - Mummy 2
060 - Elemental (Fire)
061 - Elemental (Fire)
062 - Skeleton 1
063 - Skeleton 2
064 - Shadow
065 - DOES NOT WORK
066 - DOES NOT WORK
067 - DOES NOT WORK
068 - Elemental (Water)
069 - Elemental (Water)
070 - Skeleton 3
071 - Skeleton 4
072 - Ettin
073 - Gargoyle
074 - Ghoul 1
075 - DOES NOT WORK
076 - Ghoul 2
077 - Ghoul 3
078 - Hill Giant
079 - Hill Giant 2
080 - Fire Giant
081 - Frost Giant
082 - Goblin 1
083 - Goblin 2
084 - Goblin 3
085 - Goblin 4
086 - Goblin 5
087 - Goblin 6
088 - Golem (Flesh)
089 - Golem (Iron)
090 - Golem (Shield)
091 - Golem (Clay)
092 - Golem (Rock)
093 - Leopard
094 - Crag Cat
095 - Dire Tiger
096 - Krenshar
097 - Cougar
098 - Jaguar
099 - Werecat
100 - Helmed Horror
101 - Vrok
102 - Hooked Horror
103 - Wisp
104 - Mephit 1
105 - Mephit 2
106 - Mephit 3
107 - Mephit 4
108 - Mephit 5
109 - Mephit 6
110 - Mephit 7
111 - Mephit 8
112 - Mephit 9
113 - Mephit 10
114 - Mephit 11
115 - Mephit 12
116 - Wisp 2
117 - Intelect Devourer
118 - DOES NOT WORK
119 - Minogon
120 - Minotaur 1
121 - Minotaur 2
122 - Minotaur 3
123 - Mohrg
124 - Mummy 3
125 - Mummy 4
126 - Nymph
127 - Ogre 1
128 - Ogre 2
129 - Ogre 3
130 - Ogre 4
131 - Ogre 5
132 - Ogre 6
133 - Ogre 7
134 - Ogre 8
135 - Ogre 9
136 - Orc 1
137 - Orc 2
138 - Orc 3
139 - Orc 4
140 - Orc 5
141 - Orc 6
142 - OX
143 - DOES NOT WORK
144 - Falcon
145 - Raven
146 - Shadow 1
147 - Shadow 2
148 - Skeleton 5
149 - DOES NOT WORK
150 - Skeleton 6
151 - Slaad 1
152 - Slaad 2
153 - Slaad 3
154 - Slaad 4
155 - Slaad 5
156 - Shadow 3
157 - Spider 1
158 - Spider 2
159 - Spider 3
160 - Spider 4
161 - Spider 5
162 - Spider 6
163 - Succubus
164 - Troll 1
165 - Troll 2
166 - Ettercap
167 - Troll 3
168 - Umber Hulk
169 - DOES NOT WORK
170 - Wererat
171 - Werewolf
172 - Vampire
173 - DOES NOT WORK
174 - Dog 1
175 - Dog 2
176 - Dog 3
177 - Dog 4
178 - DOES NOT WORK
179 - Dog 5
180 - Dog 6
181 - Wolf
182 - Skeleton 7
183 - DOES NOT WORK
184 - Wolf 2
185 - Wharg
186 - Wraith
187 - Wraith 2
188-193 - SPECIAL
194 - DOES NOT WORK
195 - Zombie 1
196 - Zombie 2
197 - Zombie 3
198 - Zombie 4
199 - Zombie 5
200 - Archery Target
201 - Training Dummy
202 - Panther
203 - Lioness
204 - Brown Bear
205 - Gray Render
206 - Penguin
207 - Ogre 10
208 - Ogre 11
209 - Ogre 12
210-297 - NPC's
298 - Invisible
Item hogging in dialogues
There are events in the game where you have to choose
only 1 between 3 items and the NPC/Monster dissappears afterwards.
You wished you could take them all, well here's how to do
it...
This event happens inside helm's hold before the end of the
Chapter 1 module. You will find an altar in the North-Eastern
part of helm's hold where 'Chaohinon of the void' is being
summoned but apparently has been discontinued. If you decide
to continue the ritual, you will be given 3 choices for a
reward:
1.) Cloak (Cloak of Movement | can be sold for 2400 gp)
2.) Double Axe (Ascorian Double Axe | can be sold for 1197
gp)
3.) Temporary stats increase.
Before choosing your reward, follow these steps:
STEP 1.) PAUSE the game.
STEP 2.) Choose your reward.
STEP 3.) Click on Chaohinon again to re-initiate the dialogue
while paused.
You have to be fast enough to UNPAUSE then PAUSE AGAIN to
view your dialogue choices till you get to the part of choosing
your rewards. Repeat the steps to get as many rewards as you
can till the time runs out.
This method can also be used for Helm's Guardian should you
choose to banish Chaohinon of the void.
"Single Player Enforce Legal Characters=1"
Item Level Restrictions
Ok, this is simple. Open nwnplayer.ini file with Notepad,
and change the 1 to a 0 in the following line:
"Single Player ItemLevelRestrictions=1"
Now, even though items will still show a level requirment for usage you will be able to equip them. Makes the game play the way D&D was meant to be (this ain't no mud folks).
Sell an item two times
Sell an item, and then very quickly after selecting the "sell"
option, click the item again. You can sell the same item twice,
but you must be very fast before the item is out of your hands.
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