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| ON OTHER PLATFORMS: GameCube, Playstation 2 | |
| GAME INFO publisher: Vivendi Games developer: Midway genre: Action Adventure MINIMUM REQUIREMENTS n/a |
ESRB rating: E homepage: thehobbit.sierra.com/ release date: Nov 11, 03 (released) |
| » All About The Hobbit on ActionTrip | |
Mirkwood Forest: Fighting spiders
When fighting the spiders, stay up on one of the rocks. Throw
rocks at her minions. If you run out of rocks, just slpp on
your ring and sneak (or she will hear you and attack), over
to some rocks and get them. Hint: Defeating Smaug: Stay behind
the debris until all of the fire is gone. Even though he stops,
some fire is still there and it will kill even if you take
one step out. The ring will not help you at all.
Saving Beorn
In order to save Beorn on the last level, you must push four
different blue barrels located around the area. Follow the
courage crystals and do not stop to fight. Use the ring when
you encounter enemies, because you are timed.
Obtaining equipment
There are three items you can acquire throughout the game:
the walking stick, throwing rocks, and Sting. The walking
stick can be found in a chest in Bag End at the Shire (first
level). The rocks can be found in a grove of apple trees in
the Shire. Sting is obtained in the troll cave at the end
of that level.
The upgrades are as follows:
Rock Bag First upgrade: +10 rock carrying capacity; total
of 20 rocks.
Second upgrade: +10 rock carrying capacity; total of 30 rocks.
Medicine Chest First upgrade: +5 antidote and health potion
carrying capacity; total of 10 each.
Second upgrade: +5 antidote and health potion carrying capacity;
total of 15 each.
Walking stick
Until you obtain Sting, the walking stick will be used mainly
for combat. Once you do obtain Sting, drop the combat aspect
and only use it for jumping. When moving forward, quickly
press L1 then X to use your walking stick to jump. Be careful
-- using it on shorter jumps may result in over-jumping.
Save regularly
It is very easy to die quickly in this game, whether it is
from accidentally falling off a ledge, a severe poisoning,
or being caught sneaking around. Save regularly to prevent
jumping back a quest or more.
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