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| ON OTHER PLATFORMS: PC, GBA, Playstation 2 | |
| GAME INFO publisher: Activision developer: Livesay Technologies genre: Action MINIMUM REQUIREMENTS n/a |
ESRB rating: T homepage: www.wolverinesrevenge.com/ release date: Apr 15, 03 (released) |
| » All About X2: Wolverine's Revenge on ActionTrip | |
Cheats menu option
At the main menu, press Triangle, Triangle, Circle, Circle,
Square, Square, Circle, Circle, L1 + R1 + L2 + R2.
All costumes
At the main menu, press Triangle, Circle, Triangle, Square,
Square, Square, L1 + L2.
All Cerebro files and FMV sequences
At the main menu, press Triangle, Circle, Triangle, Square,
Square, Square, R1 + R2.
Level select and all challenges
At the main menu, press Triangle, Circle, Triangle, Square,
Triangle, Circle, L1 + R1.
Defeating Juggernaut
When the battle begins, you are in a force field arena.
Try not to hit the force field, or you will get hurt.
Enemies from outside the force field will be throwing
green gas grenades at you. If you get dizzy from the
green gas, rotate the Left Analog-stick to regain control
of Wolverine. Juggernaut has a special move where he
creates shockwaves by slamming his hands together. Try
to get as far away from him when he does this to avoid
getting hurt. Juggernaut is invincible while running;
make him run into the the force field "corners". The
best way to do this is to stand at one of the "corners"
opposite from where Juggernaut is standing. When you
make Juggernaut hit one of the "corners", he will get
shocked, get thrown into the middle of the arena, and
will become dizzy. Run up to him and hit him a few times.
When you see the "Strike" message, strike him to make
him lose health. Do this at least three or four times.
After you strike Juggernaut several times, you will
see Colloso jump over the force field fence. Run up
to him and press Strike to make him throw Wolverine
at Juggernaut to defeat him. In the first part, lure
him into the actual poles of the fence. When he flies
away and lands dazed, attack him from side and watch
for the "Strike" message to appear. Later when he starts
jumping, jump to avoid the shockwave and try to get
him to jump into the electric beams. He is weak after
he jumps. He will stand and send a series of shockwaves.
Also jump over these. If he is on one side of the "ring",
run to the other side to avoid them. Watch out for the
gas. When his health is gone, you must to finish him
with a strike. Note: Beware of gas and watch your bar
for your sickness level.
Defeating Magneto
In Act V: Part I, you will not always be able to destroy
the generators. However, after he is done, he will create
a magnetic vortex of death. Go to where the fuse box
was that would not work on the roof and hit it. A trap
door will fall down and a possible "Strike: attack message
will appear. Go through the first door and to your left
to find a switch (Animal Senses may help). Another door
will open. Go through it. When people appear, go neat
the vortex. Debris will fly, but try not to get hit.
Have them die near the vortex. That is the only way
to stop the vortex. During Act V Part I, when Magneto
creates the twirling vortex take one of the enemies
one by one, get them in the strike mode, pick them up,
stand at the corner of the wall so you do not get hit,
and press Punch. This will kill them, and put them directly
in the path of the vortex. In Act V:Part II, it gets
more difficult. You will have to get on a ledge where
Magneto is near and do a diving slash. Do it a few times
and you will see Logan attack Magneto and fall to the
ground. You can get some attacks in. After a while,
Magneto will try and gain energy in this area. You can
mess him up there. Repeat this process to defeat him.
Stand on the ledge above the small round platform with
"strong magnetic field" markings on the wall nearby.
Magneto will attack you. But avoid these and he will
eventually settle onto the small round platform. Jump
down and attack him. When he flies away, move back up
onto the ledge and wait for him to settle again. When
facing Magneto for the second time, hide in a corner
and wait for him to stop attacking. Then, find the place
where he gets power. He should have a wavy-looking tube
around him. Run up the stairs by the tube. Walk through
the tube up to Magneto and start to beat him up. He
will try to attack you, but just keep hitting him. This
will kill him very quickly.
Defeating Sabertooth
You will fight Sabertooth after the scientist double
crosses you. First, run up to him and hit him a couple
times. Then, run to the fire that is in the back of
the room. Next, adjust your view so that you can see
him. He may hit you a few times, but it does not matter.
Then, go around him and make sure you see his back.
When it says "Strike", press Circle and Wolverine will
slam him into the tank. If you are hurt, retract your
claws and run around until you are healed. Make sure
he does not catch you. Repeat this process a few times
to defeat him. When fighting Sabretooth for the second
time, at first it is the same as before. Jump behind
him and use your special to throw him into the trucks.
After a few throws, he will jump behind the flames and
start throwing barrels. Punch them back at him. When
he is done with that, he will come back out and start
jumping around. When he is in the air, a green crosshair
will appear on the ground. Run to it and use your special
to defeat him.
Defeating Wendigo
Once Wendigo starts to run to you, try to dodge him
but do not get hit If you dodge him successfully, he
will stop. Go behind him and hit him once. Then, grab
his tail by pressing Circle and swing him. Do this four
times to defeat him. Wait for him to stop chasing you,
then run behind him. Hit him once or twice, then option
for your special will appear. When you use your special,
you will grab his tail. Spin him around and toss him.
After several tosses, he will stand weak in the middle.
Run up to him and use your special.
Tactical Decisions level
When you have to knock out the electric fence with the
cannon gun, make sure you have full health first. Then,
board the gun, ignore the guards, and keep firing at
the electric panel to the above left of the fence. Once
it is destroyed, exit the gun by holding Circle for
a few seconds. You should have a little energy remaining,
but the guards vanish once the gun is exited, giving
you time to use your healing factor.
Get magnet brains without Claw Dive
Use this trick if you cannot perform a Claw Dive in
the Magneto fight. Get angry if possible, but only when
he is at the super magnet platform. Keep doing this
and he will soon go down. If you cannot get him there,
wait on the catwalks just in front of it. Only attack
when he looks frozen (or crystallized).
Increase feral rage
To increase Wolverine's feral rage, retract your claws
and just punch the guard. On Rebirth Part 2 Below Ground,
when you enter where the trucks are located, there will
be an electrical wire that is snapped in two. Go next
to it to increase your feral rage at an extremely fast
rate.
Heal faster
To heal faster put away your claws and hold Select.
Note: This will not work when you are in a room with
choking gas or when facing Lady Death Strike.
Best approach and attack
When scouting for enemies use Wolverine's heightened
senses. Once you have spotted an enemy, make sure you
are close enough to see them clearly, but not be spotted.
If you watch them for a few moments in heightened senses
mode, a faint hazy figure of Wolverine will demonstrate
the best approach and attack.
Comic book locations
1: Act 1 Part 1, terminal room
2: Act 1 Part 2, through the flaming truck
3: Act 2 Part 1, inside lift control room
4: Act 2 Part 2, in the left starter room with the barrel
5: Act 3 Part 3, in the bottom of the circular room
6: Act 4 Part 2, behind first pillar
7: Available from the start
Blooper FMV sequences
When you complete the Bronze, Gold and Silver challenges,
go to the title screen and select the "Bonus" option.
Go to "Gallery" and select "Play Movies." Go to the
bottom of the screen to the last three movies and you
will find two bloopers with Wolverine and one blooper
with the Wendigo. You get one blooper for each "Challenge"
that was completed.
Spider-Man cameo
Enable "All FMV sequences" cheat. Check the movies gallery
and scroll down to the bottom of the screen to find
a Spider-Man sequence.
Star Wars reference
Wolverine's voice is done by Mark Hamill, who played
Luke Skywalker. For the Juggernaut battle, he fights
a man with ultra psychic powers wearing a helmet. Juggernaut
uses the word "Force" every other line. Glitch: Bullet
hole in mid-air: In Act 2 Part 4, Grim Discoveries,
after you feed Wendigo a military man at the first part
of the level, wait until a military man comes through
the stalagmite "hallway". Run up to him and make him
shoot the stalagmites a few times. Kill or feed him
to Wendigo, then return to the stalagmite "hallway".
Look at the bullet holes. If you look from a side angle,
the bullet hole will seem to be in mid-air. Glitch:
Infinite score and dog tag loop: During Act 2 Part 4,
Grim Discoveries, after you have taken the elevator
down into the cavern, you will face the Wendigo and
three soldiers. Instead of feeding the soldiers to the
Wendigo, knock the gun out of each of their hands and
lure them to an open area. Next, position yourself so
you can perform a level 3 strike on each of them simultaneously.
You will be rewarded with 150,000 points and a dog tag
if the "Claw Slam" Strike is successful. Finally, if
you run away from the elevator, three more soldiers
will rappel into the shaft with you. You can repeat
the process as many times as needed for lots of points
and dog tags. Note: If you die you will have to restart
the level. For best results, use the "Invincibility"
cheat. Glitch: Invisible helmet breaking: In Act 1 Part
3, Freakshow, play with a costume that does not have
the helmet. When Sabretooth jumps out and smashes your
helmet, he will smash nothing, but you will still hear
the sound of the helmet breaking. Glitch: Walk through
wall: In Act 1, Rebirth, when the scientist brings you
up the lift and you see the broken door, crawl under
it with R1. Adjust the camera and walk through the door
without crawling. Glitch: Whiteout: When you get to
the part in the Tactical Decisions level where you have
to disable the electric fence, knock the person out
then destroy it. When done, hold Circle to exit. After
that, go to the electric fence and slash open the first
one. Jump on the other side and slash the last three.
Once you are done with that, turn around and the background
should turn white. You can only see the airplane, yourself,
and the electric fence. You also cannot go any farther.
To exit out of this, jump back over the fence. Walk
towards the gun machine then continue the game. Glitch:
Frozen game: When fighting Sabertooth the second time,
after knocking him around a bit, when he enters his
second mode of attack, jump into the fire ring with
him. When you land, you will be impaled and dying from
the fire. However, the game does not act as if you have
died. You can put your claws in and out, but other than
that you will be locked up. Glitch: Sabertooth: Knocked
out: During the first Sabertooth fight, when he does
his version of a Claw Dive, avoid it and he will be
temporary knocked out. Use Action to carry him like
a guard. He will also sound like one.
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