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Star Trek: Conquest Online Cheats
| GAME INFO publisher: Activision developer: Genetic Anomalies genre: Strategy MINIMUM REQUIREMENTS PI 133, 8MB RAM |
ESRB rating: E homepage: n/a release date: Jul 14, 00 (released) |
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| » All About Star Trek: Conquest Online on ActionTrip | ||
Activision's Star Trek ConQuest Online - Hints and Tips
Deploy your Unique people and ships as early as possible.
If an item is marked as Unique, only one of them can be in
play at any one time. If you both you and your opponent have
Ambassador Sarek in your groups, but your opponent deploys
him first, you won't be able to deploy your own Sarek unless
your opponent's is removed from play.
Be careful when bidding on Unique pieces.
If a unique piece comes up for auction, be careful to make
sure another copy of the piece isn't already in play before
you start bidding. If it is, you won't be able to use the
auction piece even if you win it!
Wait to deploy items until just before you need them.
Your opponent may have a way to remove items from ships (e.g.
High Capacity Shield Grid) or people (e.g., Communicator).
To reduce the chance of losing an item to a wily opponent,
don't deploy it until you absolutely need it.
Most people put only Events in their Auction Groups, but you can put anything in there (except a Q, of course). Experiment with Auction Groups that contain ships, people, and items.
Romulan Warbird: a pivotal ship.
Since it can Cloak, and avoid combat, you must come up with
a way to deal with it that does not involve the Attack step.
Certain events that remove a piece from the game (like Phased
By Q) contain one solution. You could also use Destructive
Q's ability to Smite, and do 6 damage to all ships in play.
Warbirds only have 6 Shields...
You don't need to have people on a planet to control
the planet.
You control planets by having people with Influence on that
planet. If two players have people on a planet, the player
whose people have the highest combined Influence will get
control of the planet. However, once you control a planet,
it will remain under your control until the opposing player
takes it away. So, for example, if Planet Delta in the Neutral
Zone has no people on it, you can beam Ambassador Spock down
to take control. The next turn you can beam Spock back up
to his ship, and Planet Delta will remain under your control
(even though it has no people on it) until your opponent beams
down another person with an Influence value greater than zero.
Always check the special effects of the planets in the
Neutral Zone.
Whenever you beam a person down to a Neutral Zone planet,
you learn about whatever special effects that planet has.
You can see those effects by clicking on the planet and reading
the information in the piece viewer on the left side of the
screen. Some planets provide Influence boosts to your people,
others cause damage each turn, and so on. An especially important
effect is Victory Planet. If your Q is on a Victory Planet
you get a Q Point each turn!
Get into the Neutral Zone early.
If you let your opponent control the Neutral Zone, they'll
end up having more Control Points, which means they'll be
able to deploy more people and ships than you, plus they'll
be able to win every auction. Don't concede the Neutral Zone
or you'll be in big trouble!
A ship with two actions can beam and move in the same
Move Phase, but not move and then beam.
Using Isolinear Chip to give your ship two Actions will allow
you to beam people up from a planet and move your ship to
a new region in one Move Phase. This can be important in getting
to the Neutral Zone more quickly or getting important people
out of danger!
Remember that all ships in an attack group must have Attack
Priority to gain the benefits of attacking first.
Having ships with Attack Priority can give you a crucial edge
in combat; it allows your ships to attack first regardless
of who has the most Control But be sure that all your ships
in an Attack Group have the Attack Priority benefit. If even
one ship in the group doesn't have the Attack Priority benefit,
NONE of the ships in the group will be allowed to use Attack
Priority.
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