- Shank 2

Launch Trailer - I Am Alive

'How to survive climbing' Trailer - The Darkness 2

'Inside Out Execution' Trailer - The Witcher 2: Assassins of Kings

Dev. Diary - Risen 2: Dark Waters

'Making of Ep. 3' Trailer - Game of Thrones

'Riverspring' Trailer - Ghost Recon: Future Soldier

Gameplay Trailer
- Driver: San Francisco

v1.04 Patch - X3: Terran Conflict

Patch v3.1 to 3.2 - Might & Magic Heroes VI

Patch v1.2 to v1.2.1 - ArmA 2

v1.11 Patch - ArmA 2: Operation Arrowhead

Patch v1.60 - Operation Flashpoint: Red River

v1.2 Patch - Anno 2070

v1.02 Patch
Star Wars: Rogue Squadron Cheats
| GAME INFO publisher: LucasArts developer: LucasArts genre: Simulation MINIMUM REQUIREMENTS P166, 32MB RAM, 8MB Video Card |
ESRB rating: T homepage: www.lucasarts.com/products/rogue/ release date: Apr 12, 98 (released) |
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| » All About Star Wars: Rogue Squadron on ActionTrip | ||
The following are passcodes for Star Wars: Rogue Squadron. To enter the passcodes, simply click on Settings from the game's console, the click on General. Type in the passcodes into the blank are labeled "Enter Passcode Here". To delete a passcode, i.e, the Chicken Passcode (hate being a chicken?), simply click on the passcode, and press Shift-Del:
CREDITS - Funky Credits Appear at the End of a Star Wars
Movie
LEIAWRKOUT - Activates Force Feedback for PC Joysticks
GUNDARK - Modifies Force Feedback Control for PC Joysticks
CHICKEN - Play as an AT-ST
DIRECTOR - View All the Cutscenes
MAESTRO - Listen to All the Sound Themes
IAMDOLLY - Unlimited Lives
TOUGHGUY - All Power-Ups
USEDAFORCE - Disable Crosshairs
RADAR - New radar pic
ACE - Increase skill
NUMBERTWO - Unlimited secondary weapons
HIKEN - Hidden secondary weapons
NEUC - Destroys all Imperial ships on the radar
LOKJOT - Repairs possible
WOOKIEPELT - Fly as Millenium Falcon
OOMPAWAMPA - Level Select
GOODGUYTIE - Fly as TIE Interceptor
BLAMEUS - Shows photos of the development team
RECUER - Unlock the Imperial Shuttle
At hex address 32 in this file is the current mission number. Hex 00 is the first mission, 01 is the second, 02 the third, and so on until hex 0F, mission 16, which is apparently the last mission. Simply changing this number to anything up to hex 0F will allow access to that mission and all missions before it.
At hex address 31 is the player rank info. The following table shows the values and their effects:
00 = Trainee
01 = Cadet
02 = Ensign
03 = Officer
04 = Lieutenant
05 = Flight Leader
06 = Captain
07 = Squad Leader
08 = Gold Leader
09 = Major
0A = Commander
0B = Colonel
0C = General
0D = Line Admiral
0E = Fleet Admiral
0F = Supreme Allied Commander
Note: Even if this value is changed, the game will continue
"promoting" the player at it's own rate.
At hex 53 through hex 57 is the info for the medals (Bronze,
Silver,
Gold). The following table shows the values and their effects:
0 = No Medals
1 = 1 Bronze
2 = 1 Silver
3 = 1 Gold
4 = 1 Bronze
5 = 2 Bronze
6 = 1 Bronze and 1 Silver
7 = 1 Bronze and 1 Gold
8 = 1 Silver
9 = 1 Bronze and 1 Silver
A = 2 Silver
B = 1 Silver and 1 Gold
C = 1 Gold
D = 1 Bronze and 1 Gold
E = 1 Silver and 1 Gold
F = 2 Gold
So, as each byte consists of 2 hex numbers, a hex 4D for example
would be:
1 Bronze plus 1 Bronze and 1 Gold for 2 Bronze and 1 Gold
in that byte. Apparently the maximum number of possible medals
is 19, so a hex FF FF FF FF FF would be 19 Gold rather than
20 Gold.
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