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![]() | 8.3 out of 492 votes |
![]() | Unreal - The Un-tease Nov. 02, 2009 |
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| GAME INFO publisher: Simon & Schuster Interactive developer: Imergy genre: Strategy MINIMUM REQUIREMENTS n/a |
ESRB rating: E homepage: n/a release date: Sep 21, 00 (released) |
| » All About Star Trek: Starship Creator on ActionTrip | |
Better Parts
If you play under the difficulty level of "advanced", you
will have a wider selection of parts for each vessel you decide
to use. For instance, the Defiant class ship's original defense
mechanisms only included a navigational deflector and shields.
With an advanced playing level, you are also granted the use
of ablative armor and a cloaking device. Also, when you pick
your class of ship, the hull mainframes will be empty. This
gives you room for modifications.
Big Bucks in Seconds
Go to any of the difficulty levels,and then go to the "Fleet"
screen, and select a fully loaded ship(must have 2 torpedo
launchers and all types of probes, best to use a Galaxy, Intrepid
or Excelsior class ship). Go to the select mission window
and select the mission "Test Launch a Probe and Collect Data"
Once in the simulator select, from the control bar to the
right of the screen, Accelerate. It will take around 10-15
seconds to complete the mission.
Get ships without paying for them
To get ships without paying for them do the following. Create
a new admiral and then start constructio on a ship, it doesn't
matter if you run out of money. When you have completed it
(or run out of money), go to the fleet screen and export the
ship. Now, go to the options menu and delete the admiral you
just used. Create a DIFFERENT admiral and go to the fleet
screen of this admiral. Import your ship and bingo, you've
got your ship without paying for it (or if you ran out of
money, continue building it and then repeat the procedure
remembering to use a different admiral every time).
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