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PLATFORM   PC

The Sims 2: Open for Business Cheats

GAME INFO
publisher: EA
developer: Maxis
genre: Management

MINIMUM REQUIREMENTS
PIII 1000, 256MB RAM, 1.5GB HDD, 32MB video card
ESRB rating: T
homepage:
thesims2.ea.com/about/ep3_index.php

release date: Feb 28, 06 (released)
» All About The Sims 2: Open for Business on ActionTrip


Main Cheat Codes
NOTE: These are the main The Sims 2: Open for Business cheats that are usually applied by pressing down the right key combination. Please find the instructions on how to use these cheats below.

Press [Ctrl] + [Shift] + C during game play to display the console window. Enter one of the following codes to activate the corresponding cheat function. Note: Some codes may be case-sensitive.

help - List most cheat codes
help <cheat command> - Display information about indicated cheat
exit - Close console window
expand - Expand or contract console window
Kaching - 1,000 more Simoleons
motherlode - 50,000 more Simoleons
twinzr2cute or twinsr2cute - Have twins when baby is born
deleteAllCharacters - Remove all Sims; use in neighborhood view
TerrainType <desert or temperate> - Toggle terrain types; use in neighborhood view
moveObjects <on or off> - Objects can be placed anywhere in buy and build modes; hand tool can move any object
StretchSkeleton <number> - Make Sims larger or smaller; 1.0 is normal
faceBlendLimits <on or off> - Turn off facial DNA blending in Create a Sim
aging <on or off> - Prevent Sims from aging
autoPatch <on or off> - Toggle automatic game updates
slowMotion <0-8> - Slow motion; 0 is normal, 8 is slowest
intprop censorgridsize 0 - No censor; set to 8 to return to normal
Vsync <on or off> - Increase game performance with some graphics glitches
intProp maxNumOfVisitingSims <number> - Use in neighborhood screen to invite more guests with a party
boolProp snapObjectsToGrid <true or false> - Set to false to place objects out of grid
boolProp enablePostProcessing <true or false> - Enable postprocessing cheats (video card must support pixel shaders)
boolprop displayNeighborhoodProps <true or false> - Set to false to remove props like rocks and towers from neighborhood
boolprop displayNeighborhoodRoads <true or false> - Set to false to remove roads from neighborhood
boolprop displayNeighborhoodFlora <true or false> - Set to false to removes trees/plants from neighborhood
boolprop displayNeighborhoodWater <true or false> - Set to false to remove water from neighborhood
boolprop displayLotImposters <true or false> - Set to false to removes house graphics from neighborhood
boolprop displayNeighborhoodRoadsWithModel <true or false> - Set to false to remove bridges from neighborhood
boolprop lotTerrainLighting <true or false> - Set to false and lots will not light up when highlighted in neighborhood
boolprop lotWater <true or false> - Set to false to remove removes water (ponds) from lots
boolprop lotTerrainPaints <true or false> - Set to false to remove floorpainting on lot
boolprop lotTerrainCanvas <true or false> - Unknown
boolprop carsCompact <true or false> - Set to true and cars will have more detail in neighborhood
boolprop showFloorGrid <true or false> - Toggle grid in build or buy mode
boolprop lotInfoAdvancedMode <true or false> - Set to trueto show lot information
boolprop objectShadows <true or false> - Set to false to remove removes shadows on objects outside house
boolProp guob <true or false> - Set to false to remove shadows on objects inside house
boolprop renderSelectedSimLevel <true or false> - Set to true and walls will no longer cut away from selected Sim
boolProp displayPaths <true or false> - Set to true to see the path where the selected Sim walks to
boolprop displayLookAtBoxes <true or false> - Set to true and blocks appear on Sims faces and on parts where Sims look at
boolProp simShadows <true or false> - Toggle shadows for Sims
boolprop ShowLotPackageFilename <true or false> - In neighborhood, shows filename of house when lot is highlighted
boolprop locktiles <true or false> - Set to false to place floor tiles outside lot
boolprop constrainFloorElevation <true or false> - Set to false to raise and lower floor even when covered with objects
boolprop allObjectLightsOn <true or false> - Set to true to light up objects continuously instead of only when used
floatProp tvVolume <0.0-1.0> - Change television volume; default is 0.5
gameVersion - After typing expand, will you see the game version in the cheat box



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