- 'True Crime: Hong Kong' Reborn As 'Sleeping Dogs'
- Shank 2 is Here
- 'Notch' & Tim Schafer Discuss Psychonauts 2
- Mornin '12
- Tough Climbs in 'I Am Alive'
- Skyrim Creation Kit & High-RezTexture Pack Now Available
- Markus 'Notch' Persson Working On Psychonauts 2?
- Medal of Honor 2 Making An Appearance At GDC
- New 'The Amazing Spider-Man' Movie Trailer
- Mornin '12
- Shank 2

Launch Trailer - Sleeping Dogs

Trailer - I Am Alive

'How to survive climbing' Trailer - The Darkness 2

'Inside Out Execution' Trailer - The Witcher 2: Assassins of Kings

Dev. Diary - Risen 2: Dark Waters

'Making of Ep. 3' Trailer - Game of Thrones

'Riverspring' Trailer
- Driver: San Francisco

v1.04 Patch - X3: Terran Conflict

Patch v3.1 to 3.2 - Might & Magic Heroes VI

Patch v1.2 to v1.2.1 - ArmA 2

v1.11 Patch - ArmA 2: Operation Arrowhead

Patch v1.60 - Operation Flashpoint: Red River

v1.2 Patch - Anno 2070

v1.02 Patch
The Sims: Superstar Cheats
| GAME INFO publisher: EA developer: Maxis genre: Simulation MINIMUM REQUIREMENTS PII 450, 128MB RAM, 4MB Video Card, 1.1GB HD |
ESRB rating: T homepage: www.thesims.com/ release date: May 12, 03 (released) |
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| » All About The Sims: Superstar on ActionTrip | ||
- FAQ (120KB)
To activate The Sims: Superstar cheats,
press [Ctrl]+[Shift]+C during game play to display a prompt
in the upper left corner of the screen. Enter one of the following
codes to activate the corresponding cheat function. NOTE:
Enter [Exclamation point] at the prompt to repeat the last
cheat entered. Enter a [Semi-colon] between codes to enter
multiple codes at the same time. Additionally, most of the
codes will only work with the unpatched version of the game:
1000 Simoleons (patched game version) - rosebud
Add new family history stat to the current family - hist_add
Appends the route destination list to AllRoutes.txt every
time a route is found - write_destlist
Architecture tools automatically set the level as needed -
auto_level
Automatically import and load indicated FAM file - import
<FAM file>
Check and fix required lot objects - prepare_lot
Completely flush app to VM file when running Windows NT - flush
Crash game - crash
Create moat or streams - water_tool
Create shrunk_text_#.bmp files - shrink_text <font_size> <text>
Create-a-character mode - edit_char
Display personality and interests - interests
Draw all animation frames disabled - draw_all_frames off
Draw all animation frames enabled - draw_all_frames on
Draw colored dots at each person's origin - draw_origins
Dump entire memory to core_dump_[date:time].txt - core_dump
Dump selected person's most recent list of scored interactions to a file - dump_happy
Dump selected person's motive contribution curve to a file - dump_mc
Enable debug flag to show outcome choice dialogs for social interactions - debug_social
End sim logging - sim_log end
Execute "file.cht" file as a list of cheats - cht <filename>
Floorable grid disabled - draw_floorable off
Floorable grid enabled - draw_floorable on
Force an assert for testing - assert
Log animations in the event log window - log_animations
Map editor disabled - map_edit off
Map editor enabled - map_edit on
Move any object - move_objects on
No tutorial object generation when tutorial house is loaded - tutorial off
Prevent web browser crashes - browser_failsafe
Preview animations disabled - preview_anims off
Preview animations enabled - preview_anims on
Programmer stats - tile_info
Quit game - quit
Read in behavior tuning constants from Tuning.txt - #import
Rebuilds entire control panel/UCP from scratch - rebuild_cp
Refresh the BMP_ resources for all people whose IFF files are writable - refresh_faces
Rematch dependent textures and regenerate bitmaps for all user characters - refresh_textures
Restore tutorial - restore_tut
Rotate camera - rotation <0-3>
Routing debug balloons disabled - route_balloons off
Routing debug balloons enabled - route_balloons on
Run series of random operations on unhoused families - fam_test <opcount> Save currently loaded house - save
Save family history file - history
Say "plugh" - plugh
Say "porntipsguzzardo" - porntipsguzzardo
Say "xyzzy" - xyzzy
Selected person's path displayed - draw_routes on
Selected person's path hidden - draw_routes off
Set event logging mask - log_mask
Set free thinking level - autonomy <1-100>
Set game speed - sim_speed <-1000-1000>
Set grass change value - edit_grass <number>:
Set grass growth - grow_grass <0-150>
Set lot size - lot_size <number>
Set maximum milliseconds to allow simulator - sim_limit <milliseconds>
Set time of day (unpatched game version) - set_hour <1-24>
Set z offset for thought bubbles - bubble_tweak <z offset value>
Sets the neighborhood directory to the path - <directory path>
Sets up the borders of the lot with non-editable flag. Requires rotation - lot_border <tl> <tr> <bl> <br>
Sets whether menu items appear for in use objects - allow_inuse
Show memory view window in debug builds of the game - memview
Start sim logging - sim_log begin
Swap the two house files and updates families - swap_houses <house number> <house number>
Ticks disabled - sweep off
Ticks enabled - sweep on
Tile information displayed - tile_info on
Tile information hidden - tile_info off
Toggle allowing visitors to be controlled using the keyboard - visitor_control
Toggle assets report - report_assets
Toggle automatic object reset feature - auto_reset
Toggle calls to PeekMessage within sim loop - sim_peek
Toggle camera mode - cam_mode
Toggle display of unavailable interactions in person control menus - all_menus
Toggle music - music
Toggle object compression in save file - obj_comp
Toggle quaternion transformations - quats
Toggle sound log window - sound_log
Toggle sounds - sound
Toggle web page creation - html
Total reload of people skeletons, animations, suits and skins - reload_people
Trigger sound event - soundevent
Hear your Sims say "I hate you" - word_say_ihateyou
Write out an RTE file every time a route is found - write_routes
Write out behavior tuning constants to Tuning.txt - #export
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