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| GAME INFO publisher: EA developer: Maxis genre: Puzzle MINIMUM REQUIREMENTS PII 300, 64MB RAM, 2MB Video Card, 600MB HD |
ESRB rating: T homepage: thesims.ea.com/us/index.html release date: Nov 12, 01 (released) |
| » All About The Sims: Hot Date on ActionTrip | |
Press [Ctrl] + [Shift] + C during game
play to display a prompt in the upper left corner of the screen.
Enter one of the following codes to activate the corresponding
cheat function. Note: Enter [Exclamation point] at the prompt
to repeat the last cheat entered. Enter a [Semi-colon] between
codes to enter multiple codes at the same time.
1000 Simoleons rosebud
Add new family history stat to the current family hist_add
Appends the route destination list to AllRoutes.txt every
time a route is found write_destlist
Architecture tools automatically set the level as needed auto_level
Automatically import and load indicated FAM file import <FAM
file>
Automatically load indicated house, no questions asked house
<house number>
Check and fix required lot objects prepare_lot
Completely flush app to VM file when running Windows NT flush
Crash game crash
Create moat or streams water_tool
Create shrunk_text_#.bmp files shrink_text <font_size>
<text>
Create-a-character mode edit_char
Display personality and interests interests
Draw all animation frames disabled draw_all_frames off
Draw all animation frames enabled draw_all_frames on
Draw colored dots at each person's origin draw_origins
Dump entire memory to core_dump_[date:time].txt core_dump
Dump selected person's most recent list of scored interactions
to a file dump_happy
Dump selected person's motive contribution curve to a file
dump_mc
Enable debug flag to show outcome choice dialogs for social
interactions debug_social
End sim logging sim_log end
Execute "file.cht" file as a list of cheats cht <filename>
Floorable grid disabled draw_floorable off
Floorable grid enabled draw_floorable on
Force an assert for testing assert
Log animations in the event log window log_animations
Map editor disabled map_edit off
Map editor enabled map_edit on
Move any object move_objects on
No tutorial object generation when tutorial house is loaded
tutorial off
Prevent web browser crashes browser_failsafe
Preview animations disabled preview_anims off
Preview animations enabled preview_anims on
Programmer stats tile_info
Quit game quit
Read in behavior tuning constants from Tuning.txt #import
Rebuilds entire control panel/UCP from scratch rebuild_cp
Refresh the BMP_ resources for all people whose IFF files
are writable refresh_faces
Rematch dependent textures and regenerate bitmaps for all
user characters refresh_textures
Restore tutorial restore_tut
Rotate camera rotation <0-3>
Routing debug balloons disabled route_balloons off
Routing debug balloons enabled route_balloons on
Run series of random operations on unhoused families fam_test
<opcount>
Save currently loaded house save
Save family history file history
Say "plugh" plugh
Say "porntipsguzzardo" porntipsguzzardo
Say "xyzzy" xyzzy
Selected person's path displayed draw_routes on
Selected person's path hidden draw_routes off
Set event logging mask log_mask
Set free thinking level autonomy <1-100>
Set game speed sim_speed <-1000-1000>
Set grass change value edit_grass <number>:
Set grass growth grow_grass <0-150>
Set lot size lot_size <number>
Set maximum milliseconds to allow simulator sim_limit <milliseconds>
Set sim speed sim_speed <-1000 - 1000>
Set time of day (unpatched game version) set_hour <1-24>
Set z offset for thought bubbles bubble_tweak <z offset
value>
Sets the neighborhood directory to the path <directory
path>
Sets up the borders of the lot with non-editable flag. Requires
rotation lot_border <tl> <tr> <bl> <b>
Sets whether menu items appear for in use objects allow_inuse
Show memory view window in debug builds of the game memview
Start sim logging sim_log begin
Swap the two house files and updates families swap_houses
<house number> <house number>
Ticks disabled sweep off
Ticks enabled sweep on
Tile information displayed tile_info on
Tile information hidden tile_info off
Toggle allowing visitors to be controlled using the keyboard
visitor_control
Toggle assets report report_assets
Toggle automatic object reset feature auto_reset
Toggle calls to PeekMessage within sim loop sim_peek
Toggle camera mode cam_mode
Toggle display of unavailable interactions in person control
menus all_menus
Toggle music music
Toggle object compression in save file obj_comp
Toggle quaternion transformations quats
Toggle sound log window sound_log
Toggle sounds sound
Toggle web page creation html
Total reload of people skeletons, animations, suits and skins
reload_people
Trigger sound event soundevent
Write out an RTE file every time a route is found write_routes
Write out behavior tuning constants to Tuning.txt #export
Have Santa Visit your house
Place a fireplace, Christmas tree, and cookies in a room together.
Make sure everyone is asleep by midnight. At midnight Santa
will come and give you a present randomly from your inventory.
He'll also give you a present for each member of your family.
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