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| GAME INFO publisher: Atari developer: Troika Games genre: RPG MINIMUM REQUIREMENTS PIII 700, 128MB RAM, 16MB Video Card, 1.1GB HD |
ESRB rating: T homepage: www.greyhawkgame.com release date: Sep 16, 03 (released) |
| » All About The Temple of Elemental Evil on ActionTrip | |
To enable The Temple of Elemental Evil cheats, right-click on the game desktop icon, select Properties and then edit the Target field. Add " -code" (without the quotes) at the end of the line so it reads "C:\......\ToEE.exe" -code. For example:
"C:\Program Files\Troika Games\ToEE.exe" -nofog
Here is the list of codes:
-nofog - No fog
-startmap <map name> - Load map
-noantialiasing - Disable anti-aliasing
-window - Start game in a window
-mod - ?
-scrollfps - ?
-scrolldist - ?
-dialogcheck - ?
-defaultparty - ?
-3dsound - ?
-cleanproto - ?
-dicetest - ?
-mipmapping - ?
-maxrefresh - ?
-geometry - ?
-shadow_blobby - ?
-shodow_map - ?
-shadow_poly - ?
-pathtimelimit - ?
-pathlimit - ?
-msmousez - ?
-nonmsmousez - ?
-norandom - ?
-animdedug - ?
-doublebuffer - ?
-nosound - Disable sound
-fps - Show FPS
Edit your character
To edit your character's attributes do the following:
1. You will need a hex editor like Hex Workshop.
2. Create a character.
3. List down the name and ability score you put in the character. Note: you want the ability score pre-race modifier added or subtracted. Note: the ability scores goes in this order STR, DEX, CON, INT, WIS, CHA. Note: for example you have assigned 10 11 12 13 14 15 to an elf, which has a modifier of +2 dexterity, -2 constitution, thus making the end result 10 13 10 13 14 15, but this is not what you want, just write down the original which is 10 11 12 13 14 15. Note: the ability scores goes in this order STR, DEX, CON, INT, WIS, CHA. Note: here are the list for hexadecimal for the number 1=01, 2=02, 3=03, 4=04, 5=05, 6=06, 7=07, 8=08, 9=09, 10=0a, 11=0b, 12=0c, 13=0d, 14=0e, 15=0f, 16=10, 17=11, 18=12, 45=2d 4. Now quit the game.
5. Open your Temple of Elemental Evil subdirectory.
6. Open Modules subdirectory.
7. Open ToEE subdirectory (this is the one inside modules subdirectory).
8. Open Players subdirectory.(go open the Ironman subdirectory (inside the player subdirectory) if you put the character in Ironman mode)
9. You will see your character that you created in here.
10. Open the TOEEPC file with your hex editor (or TOEEIMAN file if in ironman mode).
11. Use your hex editor to search for the hex value of (STR)000000(DEX)000000(CON)000000(INT)000000(WIS)000000(CHA). For example: STR=10 DEX=11 CON=12 INT=13 WIS=14 CHA=15, you will ask the hex editor to search for a hex string of 0a0000000b0000000c0000000d0000000e0000000f.
12 Edit the 6 values to whatever number you wish (highest I have tried is 45). Note: Edit only the values that correspond to the current value of your ability score, not the 6 zeroes in between each number. (I have not tried to edit the zeroes.)
13. Load up the game and if you are successful the character that you have created in the character pool have modified ability scores.
1) Enter the TOEE directory but instead of looking in the player directory go to the save directory.
2) There should be a number of files including slotauto and slot000x (x depends on the number of times you have save the game. Also each set has the flowing extensions tfai, tfaf and gsi. We are interested in the tfaf file.
3) Open the slot000x.tfaf in your favourite hex editor. (x will be a number between 1-9 depending on what save game you want to hack. It will probably go higher than 9, but I haven't save that many games.)
4) Search for a character name (btw remember the case or select ignore case in the hex editor). There might be a number of entries for conversations that character has had in the game, but just ignore these. Once you find an entry without speech text near it page up a couple of times and you should see another character name from your party. If not page down and keep looking. The values for a particular character are in the file before the name.
5) Start searching using the hex values for attributes (str, dex etc.). As with the player cheat str 12 and dex 8 would be searched for as 0C00000008. Change them as described in the player cheat document. 1F is a good value to use.
6) Search for experience points. If your experience point total is 178 (Decimal 178 is Hex B2). Modify the B2 byte and the byte after it to FF (For example B200 would become FFFF). You will now have 65535 experience points. You can put it higher by changing the word (the next 16bit value) after the one you just changed. This seems to be pointless as the levels max out at 10. Although I haven't tried any multiclass characters.
7) Search for your money. You can also cheat this in game either using the cheat provided.
8) Repeat for each character.
9) Save the file. You may wish to make a back up. Hex Workshop prompts on saving to create a back up.
10) Open the save in TOEE and spend the next few minutes level increasing your characters.
Prevent NPC hireling looting
Instead of clicking on the bodies, leave them where they fall. When you get a chance or have cleared the map, exit the map and re-enter. The bodies will be gone, but there will be piles of loot where they fell. The NPC will not loot the pile. Walk over and pick everything up. Also, if your hireling has picked up something he/she cannot identify, when you are bartering select the NPC and drag the item to a different character's inventory. Normally when you try this, the NPC refuses to drop the item, but it works with unidentified items while in the barter menu.
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