
home | comic | cheats | videos | screenshots | reviews | previews | features | releases | forums | links | wap
![]() | 7.6 out of 296 votes |
![]() | Modern Warfare 2 Sells A Bajillion Copies Nov. 16, 2009 |
![]() | |
![]() | Yesterday 9.1 avg score 991 people voted |
![]() | Two days ago 9.0 avg score 1051 people voted |
![]() | Three days ago 8.9 avg score 1276 people voted |
![]() | Four days ago 9.4 avg score 1538 people voted |
![]() | Five days ago 8.8 avg score 1164 people voted |
![]() | |
![]() | Swift Punishment 11/12/2009 17434 views |
![]() | Unreal - The Un-tease 10/26/2009 15892 views |
![]() | Destined For Greatness 11/02/2009 14756 views |
![]() | A Tough Dalish Life 10/19/2009 14296 views |
![]() | It's Epic Mickey 11/09/2009 10365 views |
![]() | |

| ON OTHER PLATFORMS: PC, Xbox | |
| GAME INFO publisher: Eidos Interactive developer: ION Storm genre: Action Adventure MINIMUM REQUIREMENTS PIV 1500, 256MB RAM, 3GB HDD, Pixel shader 1.1 support |
ESRB rating: M homepage: www.eidosinteractive.com/games/info.html?gmid=141 release date: May 25, 04 (released) |
| » All About Thief: Deadly Shadows on ActionTrip | |
Change Difficulty
Use Notepad to edit "default.ini" file (make a backup first!). Scroll down to the [Difficulty] section and change the values of the following variables:
AI visual acuity multiplier - How well AIs can see
AI auditory acuity multiplier - How well AIs can hear
AI tactile acuity multiplier - How well AIs can feel
AI hitpoints multiplier - All AI starting hitpoints will be scaled by this
AI-to-player damage multiplier - All damage applied to the player by the AI is scaled by this
For example, set them to 0 (zero) and enemies won't be able to see you, hear you and even hurt you.
Don't Leave Angry
Since the stages are often divided up into separate maps, you find yourself transitioning from one part to the other. If you are being chased by a guard, never leave the map and come back expecting everything to be normal. The guard chasing you will still be there and alerted to your presence. Always make an effort to hide in the same map you are to avoid forgetting that a guard (or party of guards) are waiting for you on the next map.
The map transitions are a good place to hide (they are almost always completely dark). Simply go into the map transition and decline to go into the next section. Garrett will stay in the murky, smoky portal and almost always out of the way of all patrols.
Health Potion = 10If Garrett proceeds to pick up another item when he is at maximum capacity, the item is "picked up" but is not added to the inventory. Be sure you have room before you start grabbing items or you're just wasting hard earned loot!
Broadhead arrows = 30
Noisemakers = 5
Water Arrows = 25
Moss Arrows = 20
Gas Arrows = 5
Fire Arrows = 15
Flash Bombs = 20
Explosive Mine = 5
Gas Bomb = 5
Oil Flask = 5
| BACK TO TOP |