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|ON OTHER PLATFORMS: Xbox360, Playstation 3, PC|
developer: Raven Software
|ESRB rating: M
release date: Aug 18, 09
|» All About Wolfenstein on ActionTrip|
Windows Vista - find the "wolf.cfg" file in the "\Users\
giveallintel: All Intel
givepowers: Give All Veil Powers
giveallpowerupgrades: Gives All Power Upgrades
god: God Mode
notarget: Ignored by enemies
momoney: Sets total Money to $31,337
giveachievements: Unlocks Achievements
giveobjectives: Unlocks Objectives
Spawning enemies and NPCs
In the console, type spawn X (where X is the corresponding character type) to spawn that character. For example, to spawn an Elite Guard, type "spawn enemies_elite_guard" (without the quotation marks). Note that, unlike in Doom 3 or Quake 4, specific enemies can only be spawned into the current level if they already appear somewhere in the level. For example, in Downtown, you can spawn all basic infantry types, as well as Scribes, Sniffers, Elite Guards, Despoiled, Heavy Troopers, and Rocket Troopers, but not Flame Troopers, Assassins, or Altered.
spawn enemies_elite_guard: Spawns a blonde Elite Guard armed with a dagger.
spawn enemies_elite_guard_02: Spawns a brunette Elite Guard armed with a whip.
spawn enemies_ak_flame_trooper: Spawns a Flamethrower Trooper.
spawn allies_kreisau_soldier_01: Spawns a friendly Kreisau soldier armed with an MP40 smg. Valid characters are 01 to 05.
spawn enemies_despoiled_green: Spawns a green Despoiled (flaming skeleton).
spawn enemies_ak_heavy_trooper: Spawns a Heavy Trooper.
spawn enemies_despoiled_red: Spawns a red Despoiled (flaming skeleton).
spawn enemies_ak_rocket_trooper: Spawns a Rocket Trooper with a jetpack.
spawn enemies_scribe: Spawns a Scribe (magic user).
spawn enemies_sniffer: Spawns a Sniffer (mutant).
spawn enemies_wehrmacht_officer: Spawns a Wehrmacht officer armed with an MP40 smg.
spawn enemies_wehrmacht_sniper: Spawns a Wehrmacht sniper armed with a sniper rifle.
spawn enemies_wehrmacht_infantry: Spawns a Wehrmacht soldier armed with a Kar98 rifle (may cause map to crash if this enemy type is not already present in the level).
spawn enemies_wehrmacht_infantry_mp40: Spawns a Wehrmacht soldier armed with an MP40 smg.
spawn enemies_altered: Spawns an Altered (giant, invincible mutant)
spawn enemies_ak_assassin: Spawns an Assassin.
spawn enemies_SS_officer: Spawns an SS officer armed with an MP43 assault rifle.
spawn enemies_SS_sentry: Spawns an SS soldier armed with an MP43 assault rifle.
spawn allies_kreisau_erik: Spawns friendly Erik Engle armed with an MP40 smg. Has more health than a basic Kreisau soldier.
Here are some tips for beating the final boss:
For the first part, use Empower to get through his shield. Use explosives -- the Panzer Rocket Launcher and the Veil Blue Rocket Launcher.
For the second part you can use either the Slow Motion or Empower once again to beat him.
For the third part, dont run up the ramp. Snipe him with a Sniper Rifle or Rocket Launcher. Go slowly. Once you get to the part where you need to climb up stairs, get a weapon ready to kill large amounts of those things on 4 legs (they call 'em Sniffers). There are 4 waves of them. Afterward, simply shoot him until he falls.
For the fourth part, simply shoot him since at this point he will have no power ups. Use the explosives to end him quickly.
131 or 336
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