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Worms Armageddon Cheats
| GAME INFO publisher: Microprose developer: Team 17 genre: Strategy MINIMUM REQUIREMENTS P100, 32MB RAM |
ESRB rating: E homepage: worms.team17.com/ release date: May 31, 99 (released) |
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| » All About Worms Armageddon on ActionTrip | ||
- FAQ (30KB)
Here is a real cheat for Worms Armegeddon.
Inside the worms directory there is a data directory, and
inside that a mision directory. In here there are mission
files 2 for each mission, 1 is the map, the other the mission.
Edit the files with the .WAM extention to cheat yourself up
almost anything you want, Weapons, health, Disarm the enemy,
make them sick, whatever. Here is a cutout of one of the files.
I have labled the important stuff.
[Options]
FallDamage=50 (some of this stuff is obvious and I won't bother to describe them all)
DisplayRoundTime=1
EnableActionReplay=1
LandRetreatTime=3
RopeRetreatTime=2
RoundTime=20 << Give yourself more game time
TurnTime=40 << Longer tunrs
MineFuse=0
ObjectType=0
WeaponCrateDrops=0
HealthCrateDrops=0
UtilityCrateDrops=0
HealthCrateEnergy=0
EnableSecretWeapons=0 << Set to 1 will disable
SuddenDeathWaterRise=0
SuddenDeathWormDamage=0
SuddenDeathType=0
PauseBetweenTurns=0
GirderRadius=750
WormSelect=0 << Set to 1 will disable worm selection and force them to go in order
[Enviroment]
LandFile=data\land.dat
Wind=100 <<<
Friction=96 <<<
IndestructableBorder=0 << If 1 border cannot be destroyed and you can't drown a worm on most maps
IndestructableLandscape=0 << If set to 1 landscape can not be destroyed
LogicRandomSeed=98765
AlliedGroupToGoFirst=0
[Teams]
TeamsInMission=2
[HumanTeam]
NumberOfWorms=2 << Worms in your team
Ammo_FirePunch=-1 << A partial list of weapons assignes to your side -1 means infinite ammo
Ammo_Shotgun=-1 << You may also assign a inventory value for a specific ammount
Ammo_Uzi=-1 << Weapons listed here are shared by your whole team
Ammo_Minigun=-1
Ammo_Bungee=-1
Ammo_BatRope=-1
Ammo_Bazooka=-1
Ammo_Mortar=-1
Ammo_Grenade=-1
Ammo_blowtorch=-1
Ammo_Longbow=-1
Ammo_Girder=-1
Ammo_FlameThrower=-1
Ammo_PetrolBomb=-1
Ammo_JetPack=-1
Ammo_NapalmStrike=-1
Ammo_Parachute=-1
Ammo_LaserSight=-1
Ammo_Skunk=-1
Ammo_AirStrike=-1
Ammo_HomingMissile=-1
Ammo_ClusterBomb=-1
Ammo_HolyHandGrenade=-1 << My favorite weapon, very dangerous
Ammo_Teleport=-1
Ammo_Prod=-1
Ammo_SelectWorm=-1
Ammo_Dragonball=-1
Ammo_Mine=-1
Ammo_MagicBullet=-1 << Another favorite weapon, very, very dangerouse
Ammo_SuperSheep=-1
Ammo_OldWoman=-1
(each worm on team has individual settings, But share team weapons)
Worm1_Energy=500 << Individual worm HP I have set as high as 500 but it can go higher
Worm1_DeseasePoints=0
Worm1_ArtileryMode=0 << If set to 1 this worm can not move
Worm1_PlaceWorm=1
Worm1_XPosition=1806 << Vertical position on map
Worm1_YPosition=190 << Horizontal position on map
Worm2_Energy=500
Worm2_DeseasePoints=0
Worm2_ArtileryMode=0
Worm2_PlaceWorm=1
Worm2_XPosition=1836
Worm2_YPosition=310
[CPUTeam1] << Start enemy team or teams
TeamNameNumber=8
TeamSkill=99 << Lower is dummer higher is smarter 1-99
NumberOfWorms=4
SoundBank=1
Flag=1
GraveStone=1
AlliedGroup=1 << Will not fire on any group that is assigned to same
Ammo_ClusterBomb=-1
Ammo_BananaBomb=1
Ammo_FirePunch=-1
Delay_BananaBomb=3
Worm1_Energy=85
Worm1_DeseasePoints=0
Worm1_ArtileryMode=0
Worm1_NameNumber=4
Worm1_FixedWeapon=0
Worm1_ActionRadius=0
Worm1_PlaceWorm=1
Worm1_XPosition=258
There is some other information below this, but I have sniped it, it concerns with timers like supply drops and other things I havent bothered to figure out. I just wanted some extra ammo life and weapons.
(thanks: Ken-Ohki)
Infinite Weapons Ammo Trick
If you set all the weapons ammo to infinite at the weapon
ammo settings, the computer may not know about it. Instead,
it will act as if a weapon is used up after only firing a
few rounds.
NOTE: This trick only works if the computer's intelligence
level is not too high, between 1 to 3 will do.
If you are tired of waiting for that dumb package in which you probably want very baddly to fall to its destination quickly then just tap the spacebar and the parachute will disappear and the package will fall much more quickly than if you did not.
Home runs
Find an enemy worm standing fairly close to the edge of the
level. Use the baseball bat to hit him into the water to get
a "home run" complete with baseball bat cracking sound, baseball
message (like "It's Outta Here", or "Bases Loaded"), and organ
music.
Cool as ice
The ice mission near the start is easier than it looks. Collect
as many crates as possible without using any utilities, then
use the jet pack to get up to the next section near the guard.
Collect all the crates there and stand on the polar bear's
head. Point the flame thrower at a spot just to the left of
the guard, and fire. You should get through the barrier protecting
him, and the flames should send him into the water.
Super Sheep Racing
If you have collected a crate at the very left of the level,
and the next crate appears at the very right, deliberately
crash or detonate your current sheep and set off a new one.
This will save time.
Getting the secret weapons easily
Create two human-controlled teams. Then, start a normal multi-player
game. Create a long, flat landscape for the game, with no
objects or bridges. Make sure there is not an indestructible
border up the top, or none of the explosives that fall from
the air will be accessible. In the game options, set the probability
of getting a weapon crate to maximum, and turn the probability
of getting a health or utility crate off. Turn invincibility
on (or set the energy of all worms up to 200). Turn mines
and gasoline cans off. Change the turn time to 90 seconds
and the round time to 30 minutes. Then, in the weapons options,
go to the crates section, and turn all crate probability meters
to nothing, except for one weapon, which you should turn to
one crate. Also, if you have completed mission 4 in the missions
section, turn jet-packs to unlimited. Make both teams in the
game contain eight worms. Start the game and play as both
sides. At each turn, press [F12] once and "Skip Go". Once
there are five crates on the landscape, do not "Skip Go".
Instead, go and collect them all. Use the unlimited jet-packs
to get places faster. If there is nothing there, then "Skip
Go" again. Although it may seem very long and tedious, surprisingly
it moves along quickly. Keep repeating this, until after about
fifteen crates, one of the secret weapons will appear in a
crate. Try out all the special weapons, such as the mail strikes,
and Salvation Army ladies. Press R midway through using each
weapon to see their effects in slow motion.
Three extra secret weapons
There are three weapons in the game that are not listed in
the manual. The first is the Skunk, which is readily available,
and was included late in the game. The second is the Concrete
Donkey, which appeared in Worms 2, and falls from the sky,
crushing everything and everyone in its path. The final weapon
is called Armageddon. Hide all your worms undercover before
it this used, as it will make huge fireballs rain from the
sky for about twenty seconds, destroying about four-fifths
of the landscape and killing almost everything.
Quick crates
Press [Space] when a weapons crate appears to remove its parachute
and have it fall the rest of the way down. The weapons inside
will not be damaged.
Avoid incoming fire
Press [Space] [Space] [Enter] during game play while an incoming
enemy grenade or bazooka shell is in the air. This should
blow it slightly off target and is useful when your health
is low.
More accurate targeting
When firing a homing missile, target the enemy and hold [Space].
Keep the key held after the missile fires until the target
is hit.
Desperation attack
If you are almost dead and a lot of worms are nearby, use
the Banana Bomb to blow them all up.
How to unlock weapons
Earn a gold medal in the following training drills to unlock
the cheat options:
Worms bleed when shot - Earn gold medal in Basic Training
mode
Aqua sheep - Earn gold medal in Super Sheep Racing training
mode
Longbow power-up - Earn gold medal in Euthanasia training
mode
Shotgun power-up - Earn gold medal in Rifle Range training
mode
Grenade power-up - Earn gold medal in Artillery Range training
mode
All weapon crates have sheep - Earn gold medal in Crazy Crates
training mode
Invincibility - Earn an Elite rank in Deathmatch mode
Laser sight - Complete mission 4
Jetpack - Complete mission 8
Fast walk - Complete mission 13
Invisibility in net games - Complete mission 16
Low gravity - Complete mission 20
Indestructible landscape - Complete mission 25
Super Banana Bomb power-up - Complete mission 33
Full Wormage game options - Gold medal and Elite rank in all
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