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v1.02 Patch
NASCAR Thunder 2004 Cheats
| ON OTHER PLATFORMS: Playstation 2, Xbox | ||
| GAME INFO publisher: EA Sports developer: EA Sports genre: Racing MINIMUM REQUIREMENTS n/a |
ESRB rating: E homepage: www.easports.com/games/thunder2004/ release date: Sep 16, 03 (released) |
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| » All About NASCAR Thunder 2004 on ActionTrip | ||
All cameo FMV sequences
Select "Features" at the main menu, then select "Create-a-Car".
Enter Seymore Cameos as a case-sensitive name.
Dale Earnhardt
To unlock Dale Earnhardt, win the Daytona 500 as Kevin Harvick
(29 car). After winning the Daytona 500, a Thunder Plate will
appear with Dale Earnhardt on it.
All Star race
Reach level 16 in your EA Bio.
Bud Shootout
Reach level 18 in your EA Bio.
Go to create a car and put in for your first name as extra and your last name as drivers.
EA Bio Extras
Reach Level 16 to unlock the All-Star Race. Reach Level 18 to unlock the Bud Shootout.
Unlock Kitt Paint
To unlock Kitt Paint, win the Winston Cup in Career Mode.
Unlock Paint Skins
To unlock paint skins, set the game level on Veteran or Legend and then race on any 1 player race. This will not work on 2 player races.
Unlock All Create-a-Car Sponsors
To unlock all create-a-car sponsors, win the Winston Cup in Career Mode and you'll get a thunder plate that states all create-a-car sponsors are unlocked.
Easy EA Bio increase:
An easy way to increase your Bio is to first end a career
mode season. Then, save the season before selecting
"New Season" at the top. After you have saved, go to
the new season. As soon as you are done with re-rolling
the stats (optional), the EA Bio bar will appear. Choose
to save on that bar (only happens without autosave).
Do not save the season, then exit. Return into your
career and it should be back to where you can start
the next season. Start the next season and repeat the
process. After you have tried it a few times go into
"My Nascar", select "Bio", and enter the recent history.
In the recent history, it should show that you have
finished two seasons in one day and the same car. Hint:
Faster car: To get a faster car in any mode, hold the
Left Analog-stick in the direction that you are driving.
Night tracks:
Go to season mode and then to "Custom Schedule". You
can unlock night races for the day tracks. Hint: Alternate
night tracks: Win the race that has a locked version
of an alternate night track under the veteran difficulty,
3% race length, and damage on visual only. Repeat this
method on all tracks that have a locked version of it.
Road courses:
To unlock a road course for Texas, Talladega, Pocono,
Phoenix, Homestead or Daytona, race the original track
on the medium or veteran difficulty. 3% is the easiest
race length and the fastest. Hint: Fantasy and night
tracks and cars: Go to season mode. Choose custom for
tracks. Then, choose locked tracks on medium. You can
race at whichever locked track you choose. if you win
race, you unlock a track. if you also have a locked
car, you also win the first locked car.
Easy All Star race and Bud Shootout:
Instead reaching the EA Bio levels for the All-Star
race and the Shootout, just race a season under veteran
at 3 or more % race length, damage on visual only, and
brake and steering help, and win those races. To get
into the All Star race, win the Daytona 500 (in career
mode). You will be in the All Star until you "retire".
Driving locked car part:
In multi player mode, you can drive a locked car. This
only works with one person at a time. Have a player
choose their car, then have the other player go to the
same car. Have them change to a locked car. After that,
they can choose their car.
Gear ratios:
The following gear ratios deliver the most top end or
acceleration for these tracks, depending on what is
best for that type of track. They are listed in the
order: second, third, fourth, and rear. All first gears
should be set to 3.6.
Atlanta: 2.1 / 1.55 / 1.06 / 3.55
Bristol: 2.3 / 1.8 / 1.3 / 4.15
California: 2.0 / 1.4 / 1.0 / 3.50
Chicago: 2.0 / 1.5 / 1.02 / 3.50
Darlington: 2.15 / 1.60 / 1.86 / 3.7
Daytona Beach: 1.9 / 1.3 / .98 / 3.5
Daytona: 2.05 / 1.45 / 0.89 / 3.5
Dockside: 2.1 / 1.55 / 1.10 / 3.5
Dover: 2.15 / 1.70 / 1.11 / 3.80
Indy: 2.05 / 1.50: / 1.01 / 3.5
Infineon 2.1 / 1.65 / 1.15 / 3.85
Kansas: 2.1 / 1.5 / 1.0 / 3.55
Las Vegas: 2.1 / 1.55 / 1.06 / 3.5
Lowe's: 1.9 / 1.3 / .98 / 3.50
Martinsville: 2.4 / 1.9 / 1.5 / 3.6
Miami: 2.0 / 1.5 / 1.06 / 3.55
Michigan: 2.05 / 1.5 / 1.01 / 3.5
New Hampshire 2.35 / 1.7 / 1.15 / 4.1
Phoenix: 2.1 / 1.6 / 1.11 / 3.65
Pocono: 2.0 / 1.45 / .94 / 3.5
Richmond: 2.3 / 1.8 / 1.23 / 3.9
Talladega: 2.05 / 1.6 / .83 / 3.5
Texas: 2.1 / 1.55 / 1.04 / 2.5
The Rock: 2.1 / 1.65 / 1.14 / 3.55
Watkins Glenn: 2.1 / 1.55 / 1.08 / 3.6
Note: These are tracks for the short twelve track season in season or career mode. An asterisk (*) indicates you should put the pedal to the metal when at least half-way through the turn; reduce speed if needed.
*Atlanta: 160 mph - 165 mph
*Darlington: Turn 1 and 2 (150 to 155 mph); Turn 3 and
4 (130 mph)
Daytona: No specific speed
*Indianapolis: 160 to 165 mph
*Kansas: 100 mph and stay
*Lowes: 160 to 165 mph
*Michigan: 165 to 170 mph
*Pocono: 140 to 145 mph
*Richmond: 95 to 100 mph and stay Talladega: No specific
speed
*Texas: 165 to 170 mph *Watkins Glenn: Unknown
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