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PLATFORM   PC

X-Files: The Game Cheats

GAME INFO
publisher: n/a
developer: n/a
genre: Other

MINIMUM REQUIREMENTS
n/a
ESRB rating: n/a
homepage:
n/a

release date: n/a
» All About X-Files: The Game on ActionTrip


Download Cheats
NOTE: Make sure to download the files (archives) below and read the instructions usually contained within them in order to successfully cheat in X-Files: The Game. Don't hesitate to contact us should you need any assistance with applying these cheats.



Main Cheat Codes
NOTE: These are the main X-Files: The Game cheats that are usually applied by pressing down the right key combination. Please find the instructions on how to use these cheats below.

Allow more saved games
Hold [Shift] and click on the load/save game icons to open a normal save dialog window, allowing more than three saved game files to be used during the game.

Bypass password
Right click on the letter "O" on the word "Welcome" at Willmores workstation to bypass the password entry.

Talk to short Lone Gunman
Dial 1-202-555-0147 on your cell phone, wait a moment, and he will talk to you for a minute.



Hints
NOTE: As their name suggests hints are not exactly X-Files: The Game cheats, and are usually just simple (but very useful) tips on how you can unlock secret level, features, find hidden areas and such. Hopefully these will make playing X-Files: The Game even more entertaining.

Getting Started
Having any problems getting started? Walk this way Spook-fans. First up, meet Special agent Cook in the hall. Pick funny way to greet him. Then take one step forward, turn left into your office, enter it and pick up the phone. Now go to the cheif's office and look at the map on the door which leads outside. Skinner tells you Mulder and Scully are missing. Ask him where they were last seen and what case they were working on. You'll recieve orders. They flew from Dulles International Airport to Tacoma, and are staying at the Comity Inn in Everett. Ask him about their previous behaviour (and all the questions you want, even if they seem irrelevant). Then talk to the chief and nip to Cook's office. Talk to him but DON'T ask him to send an APB. DO ask him about your case files, he'll do a funny thing with his lips but won't give you any humain answer. Go to your office and log onto your computer. Type in 'CRAIG WILLMORE' as your name and 'SHILOH' as your password. Go to the APB on your computer and click send. Quit this and pick up the case files on your desk. Go down into your drawer and take out you badge, gun and cuffs. Go back to Cook's office and hand him the case files. Then go to where you would find the chief's office and you'll meet Skinner in the corridoor. Exit the field office and go to the Comity Inn in Everett.

First, show the girl behind the counter your ID badge. Ask her about the teo missing agents and the rental car (It's a Ford Taurus, plate 621517). The note she's written will be in your folder. Ask the girl to take you to thier rooms. Be sure to take a good look around in Mulder's room before exiting to Scully's. In Mulder's room you should find a book about aliens, a paper with some alien-related articles, some sunflower seeds and a bottle of vodka mix. Now go to Scully's room and ask Skinner about the case Mulder and Scully were working on. Then ask him about the outgoing calls (click the phone image). Then go back to the girl at the front desk and ask her about the outgoing calls (click on the phone image). Call the numbers on the form she gives you (you'll find it in your folder). Now return to Scully's room and pick up the laptop. (you'll get a password from the crime lab later). Go back to the FBI field office and log on to your PC. Use the ING function to look up the phone numbers, passwords and rental car number. Go to the meeting room and open the closet marked 'AUTHORISED AGENT'S ONLY'. Remove all of the items in there. Leave the office and head for the Seattle Docks. Got it now? You're on you're on from here.



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