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7 Shooters You Might Have Overlooked Last Generation

January 31, 2014

The last generation of consoles had their fair share of shooters, especially with the large franchises such as Halo, Call of Duty, Killzone, Gears of War, and BioShock. However, a fair number didn't receive the critical love and/or the sales numbers that they honestly deserved. Before ye abandon the last generation forever for the new, here are seven glorious shooters you might have overlooked.

Spec Ops: The Line
"Spec Ops breaks the monotony with storytelling."

After playing the first BioShock, I really didn't think anything would blow my mind like the simple phrase, "would you kindly", did. I am so glad I got to play Spec Ops shortly after I played BioShock (I was extremely late to that party), because that climactic reveal did more than make me pick up my jaw off the floor; I had to come to grips with what I horrible person I was at the same time, something Yager studios never let you forget. The shooting mechanics are nothing too special, but this game is all about delving into Captain Walker's madness. The story completely makes up for any monotony one may find in the gameplay.
Binary Domain
"Complete with French-speaking comrades."

This was supposed to be Sega's Gears of War, and they did a fantastic job mimicking the cover-based shooter all while giving it a personality of its own. Instead of fighting hordes of monsters from the underground, your team fights hordes of robots that actually believe they are human. In addition to questioning what is humanity really, the game features optional voice commands that the player can use to order your team around. The downside to that is if you swear at your TV while playing, your teammates will think you're swearing at them, and they will tell you what you can do with yourself. Plus one of your comrades is a robot who speaks French; what's not to love about that?
Warhammer 40000: Space Marine
"It's an Orc bloodbath."

If you're a Warhammer 40K fan, chances are you've already played this and you love it as much as I do. But even if you know nothing about Warhammer, as I was once ignorant when I played, Space Marine offers plenty for the shooter fan to enjoy. First off, you wield chainsaw swords, and yes, that is as awesome as it sounds. As such, the gameplay is a twisted hybrid of hack-and-slash and third-person shooter that forces players to rely on a sound strategy before jumping into the swarms of orks. Unlike many hack-and-slash games or shooters, Space Marine weaves a very dark and deep story, one that spurred me into reading Warhammer books. I'm a lost cause now.
"Loved the suit in this one."

Vanquish was an extremely polarizing shooter--you either loved it or hated it. There really seemed to be no middle ground. Obviously I'm in the camp of loving it, and it wasn't because of its story. Truth be told, the story was less than stellar, and that's overselling it. What made this shooter unique and fun was its fast-paced gameplay. Vanquish was all about using both speed and slowing down time to your advantage to clear each stage as quickly as possible. Since this is a Platinum Games title, of course you are given a grade after completing each level. Many complained that slowing down time to line up your shots broke your rhythm, but if you found ways to incorporate this function with your groove, it melded together beautifully. Plus, it was fun flicking cigarettes out into the open to confuse the robots.
"Yep, it's a storm of bullets, baby!"

Bulletstorm was hailed by both Epic Games and People Can Fly as the shooter your mom will hate. As a result, right or wrong, people either flocked to it or shunned it completely. Bulletstorm is one of the most violent shooters I have ever played, yet I couldn't stop laughing while playing it. The game is all about two things: offensive, yet hilarious dialogue (yes, the word "dicktits" was thrown around a couple of times) and executing creative kills. Every creative kill (called a skillshot) had its own laugh-out-load title to boot. For example, if you kill someone by blowing up a hot dog stand, the skillshot is called "Sausage Fest." Shooting someone in the balls and then shooting or kicking his head off is called "Mercy." My personal favorite moment in the entire game stars The main character singing an entire song dedicated to a remote control Godzilla-death-machine. While Epic Games is moving on from the Gears of War franchise, they really need to make a sequel to this game.
"Zero hype, but a lot of fun."

Inversion sadly received zero hype and very little marketing outside of play stations at E3 in 2011. Then it got delayed several times and was released during E3 2012--not optimal. I stayed on top of it because I had fun with it, but the poor game was completely forsaken. Once again, it's not the story that makes this game riveting, but the ability to change the orientation of the world as well as the direction of gravity introduced interesting concepts on how to destroy hordes of enemies. Gravity could be increased, decreased, or inverted to make enemies implode. The game wasn't that challenging, but I had fun coming up with zany ways to obliterate the enemy with gravity and the environment.
"Zero hype, but a lot of fun."

FUSE was Insomniac Games' first attempt at producing a multiplatform shooter, and to be honest, I have no idea why this game fell off the radar for so many people. It featured a four-man team with option for four-person co-op play, and each character had his or her own unique style of playing, not unlike your typical four-person team in a multiplayer game. When playing solo, players could leap between any character they wished at any time, take advantage of their specific abilities or weapons, and then leap to someone else. Controlling one character gives that particular character experience for leveling up, so it becomes a matter of your character choices affecting how you can play. Playing co-op definitely would have made the game far easier, but it's just as enjoyable solo. In addition, playing alone forces you to really formulate a strategy with which character(s) are best to use for a particular situation.

Any shooters from last generation that you think were grossly overlooked? Let us know in the comments.



7 post(s)
Reader Comments
GrgoljBlaster Feb 03 2014, 07:08 am EST
Space Marine is a TON of fun, we still play co-op from time to time.
Bulletstorm really deserves a sequel, but alas, we won't see new adventures of Waggleton P Tallylicker and his pals :(
Vader [STAFF] Feb 03 2014, 07:52 am EST
Space Marine you say? A ton of fun?

MeeeehIdunno man. It was boring as shite to me.
  GrgoljBlaster: Yes, your mileage may vary depending on how much of 4…
Reikhardt Feb 03 2014, 08:27 am EST
I thought Space Marine was good fun too. At least up until the Chaos Marines arrived anyway.
Doomsday. Feb 03 2014, 10:21 am EST
Space Marine was fun!
im_stardust Feb 03 2014, 10:48 am EST
Why not 10 shooters? 10 seems to be the standard.

ANyway...7 shooters I will continue to overlook.
Whisky Feb 03 2014, 03:13 pm EST
Space Marine was a bad Gears knockoff in my opinion. Played it for 2 hours and sold it.

Vanquish was kind of cool when it was moving fast, but the story and voice acting are HORRIBAD. Also something about the fast motion on this one gave me massive headaches, could only play and hour or 2 at a time but I did finish it (it was short).

Binary Domain was free on PSN so I picked it up and installed it but not played it yet.

Specops.... just felt like another COD to me.
KraGeRzR Feb 03 2014, 03:22 pm EST
Binary Domain quickly became one of my favorite games at the time I played it, but honestly, your mileage may vary quite a lot and you probably won't enjoy it as much as I did.

Spec Ops: The Line is basically the systematization of the saying "when you look into the abyss, it stares back into you". The way the "protagonist" becomes increasingly angry and violent over the course of the game was profoundly affecting in a way I'd never seen before, and hit home the message much more strongly than the big narrative moments like the white phosphorous thing.

I enjoyed Space Marine but was disappointed that there were only a couple of levels where you got to wreak havoc with the jetpack+hammer. That combination was ridiculously entertaining.

Bulletstorm was utterly forgettable and the attempt at humor was not entertaining outside of a kind of obnoxious self parody.

The rest I haven't played. I intend to play Vanquish at some point, but not because I've heard anything special about it.


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