- FEATURE: Borderlands: The Pre-Sequel OST Review
- Halo: Nightfall Trailer
- RUMOR: GTA San Andreas Going to Xbox 360
- Gamelock Introduces Guaranteed Resell Prices for Games
- Call of Duty: Advanced Warfare A New Era of MP Trailer
- Icewind Dale: Enhanced Edition Arrives Next Week
- Judge Rules That EA's Confidence in BF4 Launch is Not Securities Fraud
- Mornin '14
- Developer Who Threatened Gabe Newell Resigns
- Sunset Overdrive Awesomepocalypse Trailer
- Dragon Age: Inquisition Followers Trailer
- Shadow of Mordor Free DLC Lets You Play as the Enemy
- Ubisoft Details Far Cry 4 Season Pass
- Research Finds Portal 2 Better for Brain than 'Brain Training'
- REVIEW: Alien: Isolation
- Hatred is About Hating the Hate Caused By Other Haters to Hate the Hate
I was lucky enough to attend three of the four E3 press conferences this year--Microsoft, EA, and Sony. I wasn’t able to see Ubisoft’s at all, but Ubisoft had a large presence at both Microsoft and Sony’s pressers, so it looks like the only thing I really missed was info on the new Just Dance and the reveal of the new Rainbow Six, Rainbow Six: Siege.
The big theme for Microsoft’s press conference (other than games, games, games) seemed to be co-op play. Several of the games they focused on featured co-op options, such as Assassin’s Creed Unity, where players can form teams of four to complete their objectives during the French Revolution. Such play was what I originally wanted from the Assassin’s Creed Brotherhood multiplayer, so dammit Ubisoft, you may have roped me back in to the Assassin’s Creed franchise.
Green, green, green.
Blue, blue, blue.
One other game Microsoft showed that I wasn’t excited about before was Sunset Overdrive from Insomniac Games. When Microsoft and Insomniac showed Sunset Overdrive at the last E3, I was less than impressed. It looked like yet another four-player co-op game where you battle zombies, only this one had brighter colors. It turns out that there is a co-op mode, (which supports up to 8 players at once) but it’s not the main campaign. There is a single-player campaign, and wow does it look as silly as the studio’s Ratchet & Clank series. I’m definitely paying more attention to that one, which will release on October 28th of this year.
Microsoft also showed more of Fable Legends, which incorporates co-op gameplay as well with a slight twist. Players can work together as a team, and one player can opt to play as the villain, a feature Evolve will also have.
The big new IP of the show was a new game coming from Platinum Games, the insane developers behind the Bayonetta series and the Wonderful 101. In Scalebound, players will get to do the one thing I wanted to do in Skyrim--ride dragons. We’re going to have a goofy game from Platinum that involves riding dragons. That’s all I really needed to know, and that’s a good thing, because that’s all they showed.
And of course, Microsoft had a Halo announcement. On November 11th, 343 Industries will release the Halo Master Chief Collection, which will contain HD Remasters of Halo: Combat Evolved, Halo 2, Halo 3, and Halo 4 for the Xbox One. It will also include a code for the Halo 5 beta that will release in December.
Oh and they closed with a tease of a new Crackdown coming.
The EA press conference was great if you’re into sports games. They highlighted quite a bit about their upcoming UFC, FIFA, Madden 15, NHL 15, and PGA Tour games. Out of all of them, I was most pleased with PGA Tour, simply because it showed a sample fantasy golf course, that required the player to deal with a battleship crashing into the course.
Outside of sports, EA showed off some of their previously announced games, such as Dragon Age Inquisition and Star Wars Battlefront. Like Sunset Overdrive, I hadn’t given Battlefront much thought, but after seeing this trailer in particular, I want to learn more about it this week.
BioWare had their grand moment, first with a new trailer for Dragon Age Inquisition, and then they had a couple of announcements that didn’t exactly announce anything. First they talked about Mass Effect 4, but they didn’t say what Mass Effect 4 would entail other than it would traverse new parts of the galaxy and have different characters. I feel like we already knew that, but we didn’t get anything more from them about it. Then BioWare said they were working on a brand new IP, and basically dropped the mic and walked off the stage.
Before EA closed out, they confirmed one game announcement that I know made our editor-in-chief incredibly happy--Mirror’s Edge 2. They showed a bit of Faith, her new moves, and how she take out a team of enemies with well placed parkour.
EA’s last hurrah was Battlefield Hardline, their cops and robbers game that they refused to call cops and robbers. They kept saying cops and criminals, which just doesn’t roll off the tongue like cops and robbers. But yes, it is essentially a PayDay game where players can also be the police, but it looks prettier and the robbers can cause mass destruction, like drop cranes down skyscrapers.
BACK TO TOP