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5. Ultima Series
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4. Star Wars: Knights of the Old Republic
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3. Diablo
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2. The Elder Scrolls 3: Morrowind
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1. World of Warcraft
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Closing Word
When talking about the most influential RPGs of all time, one could hardly omit mentioning the opus of one Warren Spector. Though Deus Ex was a cross-over between a first-person shooter and an RPG experience, the game stands out as one of the boldest attempts in game design to date - a true foray into the problematic of non-linear design, as well as the tackling of moral issues pertaining to game plots.
For that alone Deus Ex should deserve a mention in this article.
In that same sense, System Shock could be perceived as a unique RPG experience, which stands out as the most successful integration of horror elements into a video game to date.
Finally, one should also mention EverQuest. World of Warcraft wouldn't have been what it is today if phenomenally successful games like Brad McQuaid's EverQuest haven't paved the way for it.
Surely, there are a number of other influential and even genre-defining RPGs that likely haven't made the list, which is why we'd like to hear from you, and have you suggest those titles to us.
| Burning | [mail] Jun 13 2007, 12:25 pm EDT | |
| Neverwinter nights??!?1oeneoen | ||
CJ_Parker: ...SUCKED??!?1oeneoen | ||
| pavarotti | [mail] Jun 13 2007, 12:29 pm EDT | |
| I agree with you on this one Vader , well done. | ||
| doomsday | [mail] Jun 13 2007, 12:37 pm EDT | |
| FINAL FANTASY VII IS THA BEEEEEEEEEEEEEEEEEEEEESSTT!!! the others r good too!!! hehe | ||
CJ_Parker: ...FF7 SUCKED, TOO??!?1oeneoen doomsday: STRONGLY disagree CJ maan!! | ||
| danishpussy | [mail] Jun 13 2007, 12:41 pm EDT | |
| It's generally a decent article, but there are some glaring flaws. First of all, what have KOTOR and Fable influenced? I haven't seen other games draw from them (apart from KOTOR2 and the upcoming Fable 2, obviously). This is more like a "Ten Best RPGs of Our Time" list if you have those two on there. System Shock influenced Deus Ex and Bioshock, so it belongs on the list more than either KOTOR or Fable. The only thing I can think of that KOTOR might have influenced is console ports, but unfortunately that's not the case. Most ports are nowhere near the quality of KOTOR. As it stands, it hasn't influenced anything. For that matter, where's Freedom Force? That influenced City of Heroes to an extent (due to the drought of comic-book games, I'm certain they noticed Freedom Force). |
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hukus: KOTOR -> Jade Empire, NWN2 | ||
| _Chaks_ | [mail] Jun 13 2007, 12:47 pm EDT | |
| I dont see Chrono Trigger/Cross on the list. | ||
CJ_Parker: ...CUZ IT SUCKED, TOO??!?1oeneoen | ||
| MrBored | [mail] Jun 13 2007, 01:19 pm EDT | |
| Sorry, but that list is retarded. | ||
CJ_Parker: YES, SIR!!! Mr. Bored = Mr. Smart, not Derek, ofc! :p . Hawkthalas: Dont take it bad but, The one that make thsi list need to kn... | ||
| hawkeye | [mail] Jun 13 2007, 01:30 pm EDT | |
| I agree with most of this list. WoW definetly belongs there, it did for gaming what the Harry Potter books did for reading. Good on ya for talking about Deus Ex as well. FF7, Chrono Trigger and Everquest would have made my lists before Fable and KOTOR, but maybe thats just me. Still a good list and really good points. | ||
| Romanus | [mail] Jun 13 2007, 02:28 pm EDT | |
| DRAGON WARRIOR!!! | ||
CJ_Parker: ...SUCKED, TOO??!?1oeneoen LaXamana: LoL CJ LaXamana: Argh double post | ||
| Little Beaver | [mail] Jun 13 2007, 02:32 pm EDT | |
| Its quite surprising how many people plays WoW on RP servers only, and THAT'S the only role play that's possible in WoW today. If that wasn't the fact, i would just say Fuck you Blizzard whores :P Oh yeah, and i would put Arcanum somewhere on the list, but that's just me. |
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| GDB | [mail] Jun 13 2007, 03:03 pm EDT | |
| I'm actually just playing through Baldur's Gate II now. I got it when it first came out and never understood it, but now I do and I'm loving it. | ||
CJ_Parker: Honestly, are you retarded, dude? What is there not to be un... | ||
| Junsui | [mail] Jun 13 2007, 03:22 pm EDT | |
| I spent most hours playing Neverwinter Nights online before all of the RPGs became MMORPGs... It deserves a spot! | ||
CJ_Parker: There ain't enuff toilet paper in the world to do the shitti... fatBastard();: Why do you keep making stupid comments about a genre you cle... CJ_Parker: Because it's fun :) . And I do like to play RPGs but only th... Little Beaver: YEAH AND THEY SUCK TOO!!!!!!111oneone!11!111eleven. Hell, it... | ||
| erotomaniac | [mail] Jun 13 2007, 04:11 pm EDT | |
| Re Chrono Trigger, dunno about it being influential but I know its one of the best RPGs ever made, up there with FF series. Its so good that I think Chrono Cross was sacrilege. That sequel sucked. | ||
| Cheddar | [mail] Jun 13 2007, 04:23 pm EDT | |
| Typical of a Vader piece, some of his picks are kind of odd, mainly because of where he decided to place them. For example, KotOR at #4, above the likes of BG, Morrowind, Final Fantasy, and Ultima........as being more influential? KotOR was a great game and a fiscal success, sure......but seriously, what has it actually influenced? What kind of long-term impact has the game made on future progression in RPG genre? Nothing except for its own sequel, that I can tell. The same point can be made for Fable (probably shouldn't even be in the list at all in terms of genre influence, and this is coming from a guy who loved Fable), and World of Warcraft (the game hasn't truly existed long enough to accurately gauge its long-term impact on the MMO genre, especially not enough to warrant placing it at #1). The list should be renamed to Ten All-Time RPGs I Like the Most, because that's what the article is really about.....not actual genre influence, like the title suggests. |
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CJ_Parker: Agree with the CheeseMan. KotOR was a typical generic BioWar... danishpussy: Is there an echo in here? :P Anyway, it's good to see I'm no... | ||
| fatBastard(); | [mail] Jun 13 2007, 04:37 pm EDT | |
| Both danishpussy and Cheddar already said what I wanted to say. A nice list with many good choices for good RPGs ... just not as the most influential RPGs. Come to think of it, one might argue that the number 1 choice on the list has actually had a very small sphere of influence since it has been described as adding nothing new to the genre, just doing everything right - and since it has totally dominated the MMO scene since its' arrival it hasn't really influenced any sort of copycating/clones yet, therefore hardly influential. | ||
| Cheddar | [mail] Jun 13 2007, 04:47 pm EDT | |
| Here's my own subjective opinion as to a top 10 list more relevant to the subject of genre influence: 1. Ultima 2. Diablo 3. Baldur's Gate 4. Everquest 5. Final Fantasy 6. Morrowind 7. World of Warcraft 8. Torment 9. Fallout 10. Neverwinter Nights Notes: I think 1 - 3 is self-explanatory to anyone with a clue. Everquest should also be obvious......the first MMO to thoroughly penetrate the market (read: rape and sodomize) and light the bonfire that MMOs have become. FF is also self-explanatory (pretty much THE definitive console RPG over the years). Morrowind set a standard for non-linearity that's still being felt. World of Warcraft at #7 is more of a nod towards its speculated future influence on the MMO genre, but technically is as yet unseen. As for Torment, well, I'm sure other AT patrons are well aware that I think Torment is the best RPG ever made, and I do.....but let's face it, the game was largely ignored by the masses, and thus its influence has been much more subtle (mainly to do with dialogue-based mechanics of character development). Fallout is certainly a famed title, but can you really say that some of its marquee gameplay elements (like the turn-based combat) have really been seen to influence later RPGs? And finally, I include the first NWN only because of its unique multi-player components, although you could argue that its influence has failed to reach out to other RPGs. |
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CJ_Parker: Your list kinda loops back on itself. In terms of sheer infl... Cheddar: Yeah, I see your point. | ||
| MrBored | [mail] Jun 13 2007, 06:25 pm EDT | |
| Ultima (including Ultima Online of course, it came before Everquest and World of Wankcraft), Final Fantasy, Zelda (omfg), Daggerfall, Diablo (just because of the sheer number of retarded clones), Lands of Lore. All games based on D&D couldn't influence a penis into a wet vag as D&D is their influence. If you really wanted to include a D&D RPG, then include Eye of the Beholder. Are you all 7 years old? Before Bioware and around the same time Blizzard started, there was this very important company called Westwood Studios, google them... The rest can go suck on my cock and see if they can influence some man juice into the back of their throat. |
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CJ_Parker: Ooohhh MrAngry has spoken :o . Cheddar: He's sort of right, though. evofusion: Also, Stonekeep. And perhaps Dragon Quest. evofusion: And King's Quest. MrBored: Because those were games from the long dead Quest genre. | ||
| Jesus Crystler Lebaron | [mail] Jun 13 2007, 06:35 pm EDT | |
| I really enjoyed the original Might and Magic games, 1 and 2 were great. They're some of the few games from my childhood that I still play. They would definitely be on my list. | ||
| daver18qc | [mail] Jun 13 2007, 10:07 pm EDT | |
| what about drug wars ? lol, joking ! | ||
| Vodoo | [mail] Jun 13 2007, 11:05 pm EDT | |
| Listen up you little barf bag born brats, nobody here is saying which ideas are perfect because in case you haven’t noticed you all made a shitload of different changes and we just might end up shooting ourselves to see who comes out on top. "You may not like some of the choices we made, so please feel free to add any games you think were important..." The list was not compiled only by Vader (i think) and that can also be seen especially in the first place where WoW lies. this is obviously due to 2lions's reluctance to give up on his addiction and lunch money to continue the process of rotting his brain. we all would change the list because we have all been influenced by games differently, but i hope it wasn’t to the extent that we might pound to shit someone else's opinions just to point our own. **its morning so sorry if ive expressed myself like crap** |
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evofusion: Nice try at being the peace-maker but the point is that the ... | ||
| doomsday | [mail] Jun 14 2007, 02:49 am EDT | |
| i would agree with VOOODDOOOOO!! he is right in saying that we all view each game differently etc...so no hard feelings gentlemen.. hmm GENTLEmen......... | ||
CJ_Parker: I'll stroke ur cock GENTLY, dooms... if you STFU!!! :p doomsday: NOOOOOOOOOOOOOOOOOOOOOO way, hahahaa, any one else wants CJ'... | ||
| johnnydgood | [mail] Jun 14 2007, 03:17 am EDT | |
| Define RPG. Is RPG hack and slash? If so, diablo and wow need to be up there in the highest rank. If rpg is all about living a character and be immersed in a solid story? Put NWN, the elder scrolls ans baldur's gate up there. I still play bg and frankly it's the best rpg around. Diablo comes nowhere near that game. | ||
| Zolneirz | [mail] Jun 14 2007, 04:08 am EDT | |
| Thinking of the one RPG I was truly immersed in, enjoyed by far the most thoroughly and was hurt when it finished (because I loved it so much) was Deus Ex. I don't know of any game that could influence me more as a writer or a player. | ||
| unskinnybob | [mail] Jun 14 2007, 04:17 am EDT | |
| WOW RP servers are for gays and lesbians only. 2Lions is prolly looking at the list, looking at the WOW box in his trash can and listening to Kelly Clerkson's "Since you've been gone". |
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| 2lions | [STAFF] [mail] Jun 14 2007, 04:19 am EDT | |
| "2Lions is prolly looking at the list, looking at the WOW box in his trash can and listening to Kelly Clerkson's 'Since you've been gone'." I'd be fucking lying if I said that's far off truth. Sigh... |
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| spyx | [mail] Jun 14 2007, 04:24 am EDT | |
| This is a joke right? | ||
| danishpussy | [mail] Jun 14 2007, 05:14 am EDT | |
| I'd still like to know what Fable has influenced. | ||
johnnydgood: The purse of Peter Molyneux. | ||
| johnnydgood | [mail] Jun 14 2007, 05:24 am EDT | |
| The purse of Peter Molyneux. | ||
| freefall | [mail] Jun 14 2007, 05:31 am EDT | |
| It's kinda sad Fallout, Baldur's Gate and Planescape Torment get ranked below Diablo, Wow and Kotor. Granted, Kotor was an amazing game, but it's nowhere near as deep or well-written as any of the Black Isle games, and it was pretty linear to boot. Diablo was RPG-lite. Lots of fun and it bridged the gap between hardcore gamers and people who have never played an RPG all their life, but while Diablo was a great game, it wasn't an amazing RPG. But then again the topic is INFLUENTIAL and not greatest, so I suppose you have a point there. |
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| Sword Fight | [mail] Jun 14 2007, 05:45 am EDT | |
| None of the other games are popular with people who are not gamers because they're actual games. World of Warcraft is popular with housewives because it's more of a social activity than an actual RPG. Just because it has sold a lot doesn't mean it's going to influence RPGs. It has no real depth, and the same formula is transparently repeated until level 60, which is going from area to area picking up repetitive quests, and past 60, raiding for fancy gear. Not to be a bastard, since this list is just an opinion, but selecting WoW as #1 is pretty retarded considering the list is about influential RPGs, not MMOs. There's a big difference between the two. | ||
| Xmortis | [mail] Jun 14 2007, 08:03 am EDT | |
| I wouldn't put an MMORPG on such a list. They are mindless grind fests, no single player story line. Its all about maximizing your grind time to keep you dumping in the monthly fee. I agree with Baldur's Gate, Fallout, and especially Ultima. Diablo is somewhat walking the line. Its a hack/slash clickfest. Elderscrolls.. sure. KOTR, sure. It was well designed, the sequel.. no. Planescape.. why not. But I'd put it into the category of Baldur's Gate as it was essentially a followup game using the same guts/mechanics. Fallout was an excellent series, but we can't forget the game was rooted from a game called 'Wasteland' back in the C64/IIe days. But if you want to go back to the core of it all. That is, the RPG's which started it all. You'd have to mention the early Wizardy, Might and Magic, and even the early Bard's Tale games. Eye of the Beholder was also a classic series but came a bit later in the 80's 90's. Lest ye not forget Zork and even Moria/Rogue running on mainframe computers (pre PC).. While it sucks by today's standards, Zork was one of the earliest of the RPG'esqe fantasy text adventures that sparked the imagination of many future RPG game developers. On the space RPG side. We have StarFlight and Sentinel Worlds.. but that probably sways from the fantasy RPG topic. | ||
| Clewin | [mail] Jun 14 2007, 08:07 am EDT | |
| The two eponymous original RPG game series were Ultima and Wizardry. Both series spawned many clones and both had a run of bad sequels, but I feel bad that Wizardry isn't even mentioned. At its heart, you could say Wizardry was influenced by the dungeon part of Akalabeth (remember that one? sometimes it's called Ultima 0), but I feel it influenced the first person view more than any other game. How can you mention Ultima without mentioning the first realtime first person RPG - Ultima Underworld? Fallout, while an excellent game (one of my favorites) was most influential in saving the industry - most companies were leaning towards only supporting first person shooters at the time and dumping the old genres like adventure and RPG. No other RPG to this day had the moral ambiguity of Fallout, and it was even too much for Interplay - they made the developers change some of it, such as one original ending that had supporting the gang make the town fruitful while supporting the sheriff make the town stagnate. You could even open fire on crowds of children, which was patched out of European versions (there are laws against that). Baldur's Gate mostly was influential for their realtime pausing, colorful and interesting characters and proving that a D&D licensed game was still viable after many failures. I was underwhelmed by the plot, but it's better than average (certainly not as detailed as Planescape). And while Planescape was an interesting game in itself, it didn't really influence anybody unless you count MMORPG res shrines (due to your inability to die). I don't quite understand WoW being influential - they took a genre and a formula that worked and streamlined it, which is what they did with nearly every game they've had. Yes, other games are borrowing back some of the changes, which does make them influential, but I wouldn't say most influential. Ultima Online was much more influential for creating the genre. Did you know Diablo started as a turn based, graphical nethack clone? Speaking of nethack, where is Rogue or rogue-likes (like nethack) on this list? I'd say they were more influential to RPGs than Diablo (though I think Diablo deserves credit for moving the genre to realtime and putting together the gameplay fundamentals for modern MMORPGS). The Elder Scrolls deserves credit mostly for TES - the Elder Scrolls Editor. Games like NWN would follow in their footsteps in creating an editor to ship along with a game. the early Final Fantasy games were not influential at all - it was the middle of the series where they began having scripted cutscenes and became more cinematic where the series really held its own. KOTOR was a good use of a license and a decent game. Influential? Maybe for console gamers, but not so much for traditional PC gamers - I mean, it seems more influenced by other games than influential (see honorable mention, below). Still, the morality aspect and the dark and light paths appear to be influential on modern games (but really this was done way back with Fallout). The game was somewhat open-ended which helped the fact that the planets were essentially "on rails" forcing you to take specific paths. For honorable mention there are many hybrids that include some aspects of RPGs like Wing Commander, Tomb Raider (or Prince of Persia, but that didn't really have inventory management) and Castle Wolfenstein. The main difference between these and Deus Ex is character development, so where do you draw the line for what is and what is not an RPG? I guess Ultima Underworld might fall here, but Underworld had more character development than those. Where would KOTOR be without Wing Commander? It's essentially the same basic formula - cutscenes and branching storyline to develop plot interspersed with action sequences. I admit, I was not able to play through System Shock or Deus Ex due to motion sickness problems, so I may have missed some aspect of those. This is hit-and-miss with first person games for me (Unreal and Battlefield games have never been a problem, Half Life, Marathon, and System Shock were bad after 30 minutes or so, Duke Nukem and Deus was 5 minutes or less) |
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| Amok | [mail] Jun 14 2007, 11:03 am EDT | |
| I generally agree with the list. Hell, I'm not gaming expert, on RPGs and otherwise. I don't see how exactly Fallout influenced other games, but I know it had a massive impact on the fan base it currently possesses. Maybe my favorite game series ever. I'm glad Deus Ex got mentioned. While it might've not influenced any other games (it very limitedly influenced it's own sequel), playing it was a phenomenal experience for me. On a short note on WoW, it's a multiplayer only game, there is a constant social experience that is generally a plus for the game, so it surpasses all other RPGs present on that list on that aspect. I'd like to make one other note here, about all the previous comments - most of their authors aren't grasping exactly what Vader meant with this article. At least, I get that impression. Many of you know the first oldies which most influenced the games and series present on the list and the genre itself. However, the title of this article is "Ten Most Influential RPGs of Our Time". "Our Time". You're going back to the very beggining of the genre. At least part of the games and series listed, while partially resulting from influences themselves (if they hadn't been influenced at all, they might've not even been RPGs, but something else), they actually improved on the genre's aspects, they developed their own characteristics. An example is Fallout, influenced by Wasteland. Yes, it was. But Fallout _isn't_ Wasteland. It's something more, it developed - and I don't mean just graphically. By naming it "Ten Most Influential RPGs of Our Time", Vader was aiming more at titles the current gamer audience is more aware of. That's what I believe. |
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| danishpussy | [mail] Jun 14 2007, 11:39 am EDT | |
| I understand your point, Amok, but it still doesn't address my questions. How are KOTOR and Fable influential? I can see how KOTOR influenced Jade Empire, but what did Fable influence? Yes, I fully understand the "Our Time" part. But a game still needs to actually be influential to be on that list. |
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| Barzenak_39 | [mail] Jun 14 2007, 11:39 am EDT | |
| Divine Divinity, Dungeon Siege 2 and Gothic 3 added too since we are just adding all rpg's we like... | ||
| Hawkthalas | [mail] Jun 14 2007, 12:56 pm EDT | |
| Dont take it bad but, The one that make thsi list need to know more about RPGs. First of all, World of Warcraft cannot be in this list cause it have some technology advance that make it an MMORPG and not just a plain RPG. If you want to find really cool RPG tittles you must investigate a little more. i will give you some titles to check out: Breath of fire series Xeno Gears Tales of Phantasia Star Ocean Chrono Trigger Might and Magic Bards Tale and a looooot of more... Just remember: You dont play a RPG for the graphics, you play for the history line and the customization capabilities, the other things are pluses for the game. |
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evofusion: I totally agree. Where the hell are the console RPGs? I wo... | ||
| Little Beaver | [mail] Jun 14 2007, 01:07 pm EDT | |
| Fucking exactly. | ||
| Baulderan | [mail] Jun 14 2007, 03:35 pm EDT | |
| Arcanum should be on the list. WOW IS NOT AN RPG! I don't care WHAT it is, but it's NOT an RPG. I think it's more LCC (legal crack-cocaine), but it's NOT an RPG. |
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| cdnfish | [mail] Jun 14 2007, 10:38 pm EDT | |
| youve got falble and planescape on here but not even a mention of the mana series? give your head a shake man... | ||
| guenthar | [mail] Jun 15 2007, 12:53 am EDT | |
| Ok this list is out of order since for one if you are actually doing a most "influential" RPG then you would put the Ultima series in the number one slot. The Ultima series influenced every single RPG that has existed since Akalabeth came out (even Final Fantasy and other JRPGs) and all games today have some kind of elements that were originally created in CRPG form (besides some old server games that you would have never heard of) in the Ultima series. Other changes would be removing WOW and putting Everquest in it's place since it actually influenced WOW and most other MMORPGs that have been created and take Fable and Kotor off for already mentioned reasons and put System Shock and probably Wizardry or one of the gold box games in there place. |
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| anduz | [mail] Jun 15 2007, 03:24 am EDT | |
| This list is frankly rather silly, it's called the most influential RPGs of our time and yet it clearly isn't when you look at the results. The winner world of warcraft, has influenced two games - Vanguard and Lotro, but it's been influenced by half the other RPGs on the list - not to mention all the MMOs that came before it, like Everquest which is honestly the father, and the mother, of that style MMOs. The elderscroll series might have sold a lot lately but are you kidding? It hasn't influenced half as much as the Final Fantasy series, not to mention the Ultima series which has influenced everything else on the list... Fallout hasn't influenced enough games to deserve a 6th place, God knows I love the series, it's my favorite game of all times actually - but it just hasn't, not even within Black isle or Trokia themselves. The Baldurs Gate series is 8 which is absolutely ridiculous because it's the series that made Bioware into what Bioware is today. Bioware needed the big hit sales to break away from Interplay, and if they hadn't gotten them they'd gone the same road Black Isle did. Basicly there would be no Knights of the old republic, neverwinter nights, jade empire or mass effect if it wasn't for the Baldurs Gate series... If this list was going for biggest hits, or biggest sales in our time the numbers are still flawed because the final fantasy series is 9. Silly silly list. |
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| adrichardson | [mail] Jun 15 2007, 05:01 am EDT | |
| Couldn't disagree more with the review. NWN1 (+ expansions) deserves to be in there if only on the grounds that it proved you could do a 3d rpg with good visuals, a strong plot and a party. Baldurs Gate series should have been higher up the list - after all, it's the game that more or less single-handedly revived the genre. Fable really doesn't deserve to be on the list at all - compared to everything else here it's a lightweight, and I definitely wouldn't put KOTOR anywhere near the top 5. Other suggestions - Vampire Masquerade? |
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| Amok | [mail] Jun 15 2007, 05:26 am EDT | |
| Vader: "(...) taking into account a variety of CRPGs, RPGs and MMOs that made the greatest impact on modern-day PC and console gaming." As in, success of said games counts? I believe so. The title has significance, but people, there's an intro for a reason. @danish - me: "At least part of the games and series listed, (...)" Anduz: "The winner world of warcraft, has influenced two games - Vanguard and Lotro, but it's been influenced by half the other RPGs on the list - not to mention all the MMOs that came before it, like Everquest which is honestly the father, and the mother, of that style MMOs. " Read my first quote and respective comment. Also, me: "At least part of the games and series listed, while partially resulting from influences themselves (if they hadn't been influenced at all, they might've not even been RPGs, but something else), they actually improved on the genre's aspects, they developed their own characteristics." Being influenced doesn't diminish a game's own influence and success. Unless it's a blatant copy, of course. |
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danishpussy: You're confusing your terms, Amok, just like Vader. Influen... | ||
| himself | [mail] Jun 16 2007, 04:08 am EDT | |
| I agree with the bulk of the list but I do have some personal mentions: - Final Fantasy should have been higher. I mean, come on. Even if you didn't liked the series it practically started the whole Asian RPG style. - Baldur's Gate should have been higher. That was truly influential (IWD, PST, NWN, etc) not to mention that people who had no interest in D&D before changed after playing that game. - Fable? Sure, it was an interesting experiment but I wouldn't call it an influential RPG. It tried to combine RPGs and The Sims. Plus, it was way to short. - Morrowind... It continues to be my second favorite game (after Planescape :D) but second place is a bit to high IMHO - WoW - Well, I'm not really into MMORPGs but that doesn't mean I don't realise what a great game WoW is and how much it wil influence the future of gaming. But I do believe the time has come (after the flow of MMORPGs from the last years) that the gaming press draws a big line between MMORPGs and CRPGs making them two different genres. That would put an end to stupid disputes. Trying to compare WoW to BG for example is like trying to compare Starcraft to Civilization. Sure, they're both strategies but you can hardly find similarities. Also, if Ultima was here so should have Wizardry :P Ok...Ultima was a bigger series but it was the competition with Wizardry that got it there. If I were to name some names that would make a top 15 (I couldn't kick anything from this top...ok..maybe Fable but that's it) I would say the Gothic series. It's 3rd person perspective was a breathe of fresh air. So was the fact that it came from Germany, giving us hope for other good RPGs coming from outside the USA\CANADA\JAPAN triad. Also I would name Sea Dogs for it's great merit of putting sea simulation, trading and RPG together (along with it's pseudo-sequel Pirates of The Caribbean). The thing is it's influence spread not on the RPG part, but on the simulation part, burrowinf ideas and concepts to series like Port Royale, Anno, Patrician and other pirates\ships games. |
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| UK_John | [mail] Jun 16 2007, 05:07 am EDT | |
| Fable and WoW should not be on this list - they are the result of previous games being innovative. Why does it always have to be 5 of this or 10 of that or 20 of the other?! If there are 7 influential RPG's of all time, let's have a list of 7, Why pad it with obvious large publisher pandering usually for games that can still be bought at retail and therefore create income for the publishers concerned, all so the media can stay 'friendly' with the gaming industry in a fawning way! Quite simply this list is a product of the 'let's put something together to fill out the editorial, bcause we just have nothing to write about in this declining games market'! | ||
| Five Miles Out | [mail] Jun 17 2007, 02:29 pm EDT | |
| Mm... For those of you who see hack'n'slashing as a bad thing in CRPGs, I'd like to point out that role playing is extremely difficult when the only link between you and your character is a mouse/keyboard/gamepad. And yes, you may roll your eyes and point, yelling 'Real-life roleplayer!' in silly fasletto voices, but that doesn't make it any less true. That being said, I think that a 'Ten Best CRPGs of Our Time' list would've been nicer, but harder to pull off. *That* being said, what have CRPGs influenced, anyway? |
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| Kukuk | [mail] Jun 17 2007, 03:17 pm EDT | |
| Lol, this is a horrible list. How is WoW more influential than FF? If it wasnt for FF, there would be no J-RPG genre. And what has KOTOR influenced? It just took the NWN gameplay and stuck it in the Star Wars universe. On a side note, NWN should be up there, since its one of the first games to have an easy to use, and widely used module maker. Man, this list has all sorts of problems. |
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| MrBored | [mail] Jun 17 2007, 03:35 pm EDT | |
| I think we can all agree that this is the worst list ever. | ||
evofusion: Agreed | ||
| adehe.d | [mail] Jun 18 2007, 02:45 pm EDT | |
| WoW has proven only one thing... That with enough marketing a mediocre mmo can sell a lot of copies. On that front I wish they would influence other mmo's. MArketing that is... not Mediocrity ;) | ||
| Vader | [STAFF] [mail] Jun 21 2007, 12:50 am EDT | |
| WoW is hardly a mediocre MMO. | ||
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