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The Witcher Enhanced Edition Interview
AT: In your opinion, what are the greatest advantages of the recent acquisition of Metropolis Software (THEY)?
MM: They are very experienced developer, with a huge portfolio of interesting and successful titles, additionally we see great potential in their new title (THEY). I think both sides will benefit - Metropolis can share their developer know-how, and we can help them with our publishing and marketing experiences. Together we are one of the biggest Central European game developers, with potential to run a few different projects at once.
AT: Do you consider tackling different game genres (other than single-play RPG, that is)?
MM: Not at this point, as we didn't decide what our next big title will be - as I said we still focus on The Witcher support and the Enhanced Edition. I think that some day in the not so far future we will have to start with a different project, genre and maybe a different license.
AT: When we spoke last year at the GC in Leipzig, you mentioned that CD Projekt's core team received a lot of pointers and creative suggestions from development studio BioWare. Do you plan to continue that cooperation on future projects?
MM: Our relationship with BioWare is still very close. However, for a last few years we've become completely independent. They helped us a lot, gave us advices and reviewed our design documents, although the creativity was mostly on our side. So, I expect cooperation with BioWare in the future, but rather as a friendly exchange of ideas, rather than addressing them as our mentors and advisors.
AT: I thank you very much for your time. Feel free to add anything else you'd like our readers to know about The Witcher or anything related to CD Projekt's work.
MM: I know that fans all around the world are waiting for another The Witcher game announcement, but we are much more careful now and don't want to make wishful promises. We are still planning our next move and there is no rush, as we so we can concentrate more on the Enhanced Edition. We want to be sure our decision incorporates not only strategic plans of our studio, but primarily meet the expectations of fans and gamers. Let us rest a bit, gather our strength again - last year, we were working day and night to create The Wicher. We will need it to make another great game.
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Anyway, nice to see that Michal knows fans all around the world are waiting for another Witcher game, I know I am : ).But its great that CDPRed is working on making the first game flawless first, before going to another one, and since all those updates will be for free (several gig, whoa for a patch : )), this company is the one most fair towards its customers in the bussiness, I think.