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![]() | 9.0 out of 284 votes |
![]() | "Welcome to Mass Effect PC" May. 19, 2008 |
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![]() | WoW Comic: "Impressive Knowledge" 04/28/2008 Jojic/Grabovic 23738 views |
![]() | "DOOM 4: Mission Impossible" 05/12/2008 Jojic/Grabovic 19603 views |
![]() | "Liberty City Driving Test" 04/25/2008 Jojic/Grabovic 17877 views |
![]() | "Boll Vs. Bay: Round 1" 05/02/2008 Jojic/Grabovic 17480 views |
![]() | "Chicago Tackles the Real Issues" 04/22/2008 Jojic/Grabovic 16584 views |
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![]() | This month's 8.3 05/08/2008 24990 views |
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![]() | This month's 8.8 05/10/2008 15765 views |
![]() | Last week's 9.1 05/12/2008 12785 views |
![]() | Last week's 8.2 05/13/2008 9959 views |
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| GAME INFO publisher: Activision developer: Splash Damage genre: Shooters MINIMUM REQUIREMENTS PIII 800, 256MB RAM, GeForce 2 |
ESRB rating: T homepage: www.enemyterritory.com/ release date: Oct 02, 07 (released) |
| » All About Enemy Territory: Quake Wars on ActionTrip | |
Enemy Territory: Quake Wars pits the armies of Earth against the invading alien Strogg in the ultimate online strategic shooter. Featuring strategic team play, persistent character promotions, day and nighttime combat missions, and the universe's most powerful weapons and vehicles, Enemy Territory: Quake Wars transports players to the front lines of an epic new war for Earth.
As the invasion begins, players choose to battle as one of five unique classes in either the EDF (Earth Defense Force - humans) or the barbaric alien Strogg armies, each augmented with specialist weapons and combat hardware. Troops utilize over 40 conventional and futuristic vehicles, deployable structures, and defense systems like quad-bikes, tanks, and alien walkers for epic ground assaults; or helicopters and anti-gravity ships to lend firepower from the air. Throughout each battle, teams establish bases, deploy defense structures, artillery, radar, and advanced forward-command systems into enemy territory while constructing and demolishing obstacles to speed progress and gain a tactical advantage over the enemy.
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