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![]() | 8.7 out of 196 votes |
![]() | "Gaming is An Illness" Aug. 19, 2008 |
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| GAME INFO publisher: Psygnosis developer: Attention to Detail genre: Racing MINIMUM REQUIREMENTS Windows 95/98, P200, 16MB RAM |
ESRB rating: E homepage: www.rollcage-game.com/ release date: Mar 17, 00 (released) |
| » All About Rollcage Stage 2 on ActionTrip | |
Rollcage Stage II is the sequel to Rollcage. As in the original we feature cool, drive anywhere, flip over cars that race at extreme speeds. The unique driving experience offered by Rollcage is still retained and has been improved on. Like any sequel we have more of everything - more cars, more tracks and more game modes. But, it's not just a case of more is better, we've listened to the critics of Rollcage and have gone to great lengths to make the game more fun, easy to pick up and more rewarding.
The original Rollcage had six cars that you could race - plus Yuri's super car. Rollcage has five fictitious car manufacturers offering a total of 20 new cars to drive. Each car has a number of paint jobs on offer. You get a different set of paint jobs dependant on which difficulty you try in the league game. Some cool paint jobs can only be acquired by finding special keys in the league tracks. There's a special key hidden on every track. The main difference between the original Rollcage and Rollcage stage 2 is the sheer number of game modes available to both 1 and 2 players. The aim of Rollcage Stage II is to offer a fun and rewarding game play experience for most occasions. Whether that's a quick blast after work (Arcade) or a challenging few hours racing (The League system) or a test of ultimate skill (Scramble). We offer the lot. With all the 2 - player games on offer as well who's going to want to play anything else after the pub?
For Rollcage Stage II we have taken the weapons from Rollcage on another graphical step. Some of the weapons have been dropped, some have been kept (with new effects), and some new ones have been added. In total there will be 12 weapons in Rollcage Stage II compared to 8 in the original game. A major feature of Rollcage Stage II is that each weapon will have a powering capability. If the player collects 2 weapons of the same type, the 2 weapon icons will merge and give the player a super version of that weapon. Handily, this will free up a weapon slot for the player to collect another weapon.
It's pretty sweet.
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