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![]() | 9.0 out of 517 votes |
![]() | "Why So Serious?" Nov. 17, 2008 |
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![]() | "A Powerful Weapon" 11/03/2008 16916 views |
![]() | "Friends Forever" 10/27/2008 15038 views |
![]() | "The Omelette Got Burned" 10/20/2008 13791 views |
![]() | "The Romantic Side of War" 11/10/2008 12016 views |
![]() | "Why So Serious?" 11/17/2008 9265 views |
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![]() | This month's 9.2 11/08/2008 27486 views |
![]() | Last week's 9.5 11/10/2008 23233 views |
![]() | Last week's 9.0 11/11/2008 20167 views |
![]() | Last week's 8.4 11/12/2008 15034 views |
![]() | Last week's 7.7 11/13/2008 12878 views |
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| GAME INFO publisher: Akella developer: Avalon Style Entertainment genre: Shooters MINIMUM REQUIREMENTS n/a |
ESRB rating: n/a homepage: www.akella.com/sabotain/ release date: Cancelled |
| » All About Sabotain: Break the Rules on ActionTrip | |
Sabotain: Break the Rules is a first-person 3D Action/RPG based on the idea of mission-oriented adventure with varied interactions with people and places as well as varied mission types, including sabotage, infiltration, rescue, intelligence-gathering, thievery, reconnaissance, assassination, and all-out combat. Role-playing system allows characters to develop by gaining experience and spending it to improve their skills and attributes.
Distant future. War between Empire and Confederation, and Rebels against both. Empire's secret agent infiltrates to Confederation capital with a sabotage mission to do the undercover work on framing the government leaders and performing all sorts of action on weakening the forces of the Confederation. The ways of sabotage vary from innocent to evil and it becomes difficult for a hero to decide if it is the Confederation who is bad and the Empire who is good and not vice versa. At a certain point a hero can switch the sides and start the activity on the side of Confederation resulting in crushing the forces of the Empire and peace in the galaxy. The third storyline may begin when on the way to the demolition of the Empire and the Rebels who situate in the Confederation capital and sympathize the Empire. A hero meets the dilemma of the Rebels being good and the rest being bad so the choice is: stay with Confederation or switch to Rebels' side.
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