
home | comic | cheats | videos | screenshots | files | reviews | previews | features | releases | forums | links | wap

![]() | 9.0 out of 123 votes |
![]() | "Gaming is An Illness" Aug. 19, 2008 |
![]() | |
![]() | "E3 2009" 07/28/2008 Jojic/Grabovic 21081 views |
![]() | "Gaming is An Illness" 08/19/2008 Jojic/Grabovic 20148 views |
![]() | "A Worthy Sacrifice" 07/09/2008 Jojic/Grabovic 8110 views |
![]() | |
![]() | Last month's 8.8 08/22/2008 30236 views |
![]() | Last month's 8.4 08/23/2008 19389 views |
![]() | Last week's 8.9 08/25/2008 17280 views |
![]() | Last week's 7.8 08/26/2008 12849 views |
![]() | Last week's 8.8 08/27/2008 11061 views |
![]() | |

| GAME INFO publisher: Shrapnel Games developer: Malfador Machinations genre: Strategy MINIMUM REQUIREMENTS P200, 32MB RAM |
ESRB rating: E homepage: www.shrapnelgames.com/malfador/SEIVGold/ release date: Feb 24, 02 (released) |
| » All About Space Empires IV Gold on ActionTrip | |
In the summer of 1998, Malfador Machinations began development on Space Empires IV. The goal was to have industry competitive graphics, a simplified user-interface, and simultaneous play capabilities. With the addition of several new artists who were fans of the game, the development pushed onward. After 2 years of development work and outstanding suggestions from the large user base, Space Empires IV was completed in July of 2000. Not only did it meet all of the original goals set for it, but it also expanded on the large feature set of Space Empires III, by adding new unit types, technologies, and political relations. Space Empires IV Gold is the culmination of a eight year process.
| BACK TO TOP |