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![]() | 7.8 out of 311 votes |
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| GAME INFO publisher: Eyst developer: Eyst genre: Strategy MINIMUM REQUIREMENTS P200, 32MB RAM |
ESRB rating: n/a homepage: www.wartorn.com/ release date: n/a |
| » All About Wartorn on ActionTrip | |
WarTorn is a Real Time Strategy Game that uses a full 3D graphics engine. This is playable beta demo.
The year is now 2999 AD and WarTorn™, as it is now known, is set for a revival. The people of the world are understandably nervous, and yet uncomfortably excited by the prospect of controlled war. There hasn't been a major conflict of any significance for centuries, and all the other sports have become so passé and mundane that they have been relegated to very niche markets. The world was just screaming out for a little spice to break the boredom.
Humans need conflict and that's a fact. If you're not involved in conflict, then you sure as hell want someone else's to look at. WarTorn™ has fantastic prize packages on offer so the response from would be Warlords and others, destined to be cannon fodder, has been extreme, to say the least. Anyone can fit the role of a natural born killer, given the right encouragement, but the teams do have to be selective. After all if your not winning, the sponsors will not be happy and may pull out.
You have to pass psychological examination from the team shrink. This will also determine you responsibility within the team. Only those with the most brilliant and twisted minds become Warlords. Competition for this position is fierce, and a fair amount of off field skulduggery has been taking place.
The rules have changed little, since ancient times, as far as can be accurately determined anyway. The technology used for combat is restricted by tournament themes, with the initial theme having been determined by a populous vote, to be 20th century, a nostalgic era to be sure. The PSS (Public Sports Service) has bought the rights to televise the events worldwide. Massive war arenas have been built worldwide in preparation for the start of the first season, commencing on new years day 3000 AD.
The controlling body FIWA has strict guidelines on all aspects of WarTorn™. For example, the arenas must be at least 2 kilometres square and scalable using the official "Terra Tech™" arena modifier, up to 10 kilometres square. They can be of any topographical composition, with no limit placed on the type and number of hazards contained. All arenas are inspected by FIWA official and certified to support up to a given number of teams in any one tournament. The number of suitable base areas and amount of resources deposited in the arena are the main guides for the rating given. Designers, the guidelines say, should always keep in mind that WarTorn is a controlled spectator war sport and as such, the layout of the arena should be conducive to great battles and great television.
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