With this patch your existing version of American Conquest
will be updated to version 1.46. This patch contains all fixes
of the patch 1.45u.
Important note for online gaming: If you install this Patch
and create an account at the AC internet server you can only
access the server with this patch (1.46) installed. If you
reinstall the game you will also have to apply patch 1.46
again.
After successfully installing the patch the following issues
will be changed:
Player doesn't see how many friendly units are inside
of the building (?/10) when he uses the same color as the
another player (they play in team) and when he has an ally
(possibly).
Make the dead boat always on ground.
When pressing Alt+F4, it offers you to send the Bug Report.
When holding Ctrl + right click on a not finished mine,
the peasants move inside.
When you place the cursor on the building and order peasants
to move they will go to chop wood if there is a tree behind
the building.
When you order the cannon to move with attack and shoot
far, it will move for a while and then fire (Prepare_move,
move, unPrepare_move, (Must be prepare for shoot) Shoot).
No animation for preparing to fire.
The cannon is near the enemy units. You disable its attack
and order to fire at the distant unit. However, it will
fire grapeshot!
To the left and right of the L-mode there are no textures
and patterns.
You play the random map game with the red AI. Then you
launch a mission and the computer controls your units.
After loading the game the tribes are not shown after
you press (I), although you have them.
Bring along the Diplomacy window and switch (U) mode
thru the M menu. The text overlaps.
You have tribes. Then you load the map without your tribes,
go to the Diplomacy mode and the game crashes.
You receive points for dismounting teepee.
Wrong ping position in the Historical Battle menu.
Chat is short in Historical Battles.
The Diptext.txt says: {You have to pay us : %S}. In the
game it says {... pay us : GOLD:2000} (GOLD)also written
in all version regardless of the language version
Formation reloading was shown with the red bar.
The neutrals lock the mine building (you cant build building
if there is animal or some tribe near)
It happens often that an enemy units go onto a building
Rectangle (box which shows where is building) and you can
place the sward icon on this unit (can't attack).
When formation is in stand ground mode there is a white
bar moving on the bottom of the formation icon and then
disappearing. Make it stay there after it is full.
UPSTATCVERO is not displayed. (Aztec upgrade in shipyard)
Error. You can finish the game after a player got disconnected
(Internet)
You send 5 peasants to build a mine. Three of them come
first, finish the mine and move in. The rest come later
and won't move in.
Ships lose HP. 25 X doesn't close (U) menu.
Make the credits appear after 1 minute rather than 30
sec.
When you select the mine, the deposits are highlighted.
The mine should not be highlighted.
8 Historical Battles, possibility to play thru GSC server.
Make the timer show up after you press (I) in missions.
Or better show the timer over the mini-map (how many ticks
left) (the timer will be shown as HINT the same as some
player send you message using chat (ENTER)
Change the version number in .exe file. Eng ver = Ger
ver + Patch (1.46)
Set icons idle peasants and idle mines in Pueblo Town
Editor > edit relief > save/load bitmap It doesn't save
the names correctly.
In L mode the minus heights are shown in black.
When you order cannon to fire grapeshot, it will turn
and fire in a different direction.
Lockpoints on the stone after Ctrl+X becomes wild.
In the release version the debug .exe file creates a
log file. It constantly increases and fills up you hard
disk space
In Pissaro missions the command SGPMOVE TO POINT doesn't
work (units often don't attack you)
You have a tribe in a random map game. You load a mission
and you have the tribe left. If you order something, the
game will crash.
Bug with assuming square formation when you place the
formation in stand ground(units rotates when moving)
Victory/Defeat conferred more correctly
No need to destroy the surrendered player's units and
buildings to win
Info button works correctly in internet shell
American Conquest and Cossacks shell is divided in two.
The expanded version of the 1.46 patch contains additional
levels for the game.