Fixes the NPC "X appears busy" bug associated with Win2K and
WinXP.
Already fixed in the previous patch version:
Corrects the BG2 Windows Registry entries set by the original
BG2 installation. This will happen during the installation of
the patch.
Bgconfig.exe - Corrects the problem with inadvertently changing
the cache size.
Game can now read save games with read-only flag and they do
not show up in save list so you can not overwrite them.
You can now open containers in stores where the storekeeper
will not buy anything from you.
Temples now allow you to purchase heal spells when you are blinded.
Monks now suffer from non-proficiency penalties.
Monks can no longer attack the same number of times per round
armed as unarmed.
Fixed importing characters when the character portrait was not
available.
Fix to familiars moving between areas. Specifically this fixes
releasing familiars after dream sequences.
Fixed re-choosing mage kit during character creation.
Animation changing while walking doesn't drop path as often
now. Specifically with some items and being changed to a drow.
Added baldur.ini option to disable sound.
[Program Options]
Disable Sound=1
Can now read cache settings above 999 Megs and minimum cache
size is now enforced at 150 Meg.
Fixed a rare bug with True Sight causing some games to crash
on load.
In multiplayer, host can no longer force clients with characters
you do not control to open their bags.
Fixed the Assassin poison causing too much damage.
Fixed dual-classed Barbarian/Spell casters. Now able to cast
spells after Barbarian class is reactivated.
Journal time format is now consistent with game clock time format.
The bug where mages, thieves, sorcerers, and bards weren't getting
their CON hp bonus when going from level 9 to 10. This fix will
affect all characters to be created, as well as affect all currently
afflicted characters.
Fixed Nishruu draining charges could wrap item's charges to
65000. This also caused these items to be sold for millions of
gold pieces.
Fixed major bug with Nishruus eating item w/o charges (familiars,
weapons, etc.)
Fixed bug with using Stone to Flesh didn't restore the Dead
Global correctly. Fixed the problem some where having with Anomen's
quest not starting.
Fixed bug with using charm to restore party members means they
could never talk again.
Fixed problem with saving a trap that would cause it to detach
from the party therefore no XP.
Fixed bug with creating 2 kits in a row lead to menu inconsistency
(having to hit done twice after picking a class) in multiplayer.
Fixed first time run message for config program reruns even
if you have run config already.
Fixed bug with importing a character whose portrait doesn't
exist caused level up to be applied twice.
Fixed bug with dream sequences (familiars got stuck in wrong
area).
Fixed Multiplayer - client set scripts weren't saved between
areas.
Fixed Multiplayer - Running back and forth, being chased by
a monster in an area - monster changed to Biff the understudy.
Fixed DialogueInterrupt (flag) was not broadcast to clients.
Fixed bug with Yoshimo script not changing correctly.
Fixed Polymorphed characters losing their path.
Fixed bug with Dual classed Bounty Hunters being able to use
skills even if inactive class.
Fixed problem with Copper Coronet guard blocking doorway.
Fixed bug in Planar Sphere showing the wrong text when failing
to make Ring of Wizardry.
Fixed if inventory was full when finishing the 12 riddles as
the Statue of Riddles, the item dropped inside with the Statue
and could not be retrieved. It now drops outside.
Fixed problem with battle between Hendak and Rumar.
Fixed bug with player losing the thieves guild, paying Renal
Bloodscalp to regain it and it was immediately lost again.
Fixed problem with Anomen quest not starting when he enters
AR0903.
Fixed NPCs not starting with the proper skills relative to they're
level.
Fixed Cursed Berserker sword causing inability to save.
Fixed final battle with Bodhi when she turns into the bat, which
if killed, caused the loss of the quest item.
Fixed rare bug caused by regaining control of a charmed character
with the collars in the Underdark.
Fixed rare bug with Malachai getting into a dialogue loop if
you talked to him before killing Bodhi.