PLATFORM PC
Battle Realms Patch
Battle Pack 3 contains the following:
- Doubled most units' HP to extend battle duration, with
exceptions.
- Increased all Missile Damage by 25%.
- Reduced all fire values by 25%.
- Increased Building HP by 25%.
- Increased the cost of Watchtowers for all clans.
- Lowered the cost of the Dragon Dojo by 25 rice.
- Increased the attack power of Spearmen, Werewolves, Chemists,
Peasants, Longtooth and Kazan.
- Halved Yin/Yang acquisition rate.
- Reduced Yin/Yang acquisition rate when in your own base.
- Implemented BattleGear priority/breaking system
- for example, Druidess Entangle can now stop a Dark Canopy'ing
Staff Adept.
- Fixed Brother Sehk's stamina drain rate to be consistent
with the other Brothers'.
- Warlock enemy stamina drain ability only affects melee
attackers now.
- Changed the Ronin Blood Bond damage distribution
- 50% to bonder, 100% to bondee.
- Halved the chance of being thrown from a horse.
- Peasants and cloaked Ninja may no longer push boulders.
- Adjusted duration of all time
- based BattleGear to match changes in battle length.
- Adjusted damage of all attack BattleGear, such as Whirling
Spear, so as not to ruin the flow of battle.
- Improved Garrin's stamina regeneration rate.
- Reduced damage of Diseased One's Rotting Pool, changed
to Magic damage.
- Getting Glass Sword now completely robs the Swordsman
of all stamina until it is used.
- Chemist Mandrake Spores now fires off of a Rocket and
reduces attack strength instead of armor.
- Cannoneer's Smoke Bomb is no longer stackable.
- Increased the duration of the Samurai's Yang Blade BattleGear.
- Increased the damage and radius of the Dragon Monument.
- Increased the fire value on Lotus Shadow Steeds' Infernal
Breath ability.
- Changed Geisha Fire Shield to explosive damage, increased
duration.
- Increased the stamina required to heal on all healer
units.
- Reduced the benefit of heal-enhancing Techniques, such
as Art of Massage.
- Reduced the radius of the Swordsman mugging BattleGear.
- Raised the stamina Cost of the Spearman Whirling Spear
BattleGear.
- Increased the duration of the Dragon Warrior's Chi Shield,
added health regeneration.
- Increased the effectiveness of Grayback's Wolf Howl BattleGear.
- Gave identifiable weaknesses to most heroes.
- Reduced piercing damage resistance of the Chemist, Fan
Geisha, Leaf Disciple and Hurler.
- Musketeers can no longer shoot through Dark Canopy or
Dragon Skin, and no longer cause melee-activated abilities,
such as Fire Shield, to react.
- Reduced Dark Pact's armor bonus.
- Doubled the rate at which poison damage is meted out.
- Lotus Brothers can no longer enter Watchtowers.
- Adjusted and standardized all units' line of sight.
- Standardized missile unit ranges when in watchtowers.
- Adjusted watchtower attack ranges to give more room to
melee attackers.
- Fixed some minor building refund value issues.
- While placing mines, the Cannoneer is more vulnerable
to attack.
- Blood Bonded units will no longer be bonded once they
enter watchtowers.
- All visible status-affecting objects, such as Wolf Totem
and Death Sentry, can now be easily targeted for destruction.
- Adjusted strengths and weaknesses of all Zen Master units
to more closely match other units'.
| DEMOS |
| demo | 98MB | Dec 07, 01 |
 |