Loading of items is now more robust. This was the major
reason for corrupted savegames.
Instantiation of charm plates fixed - clicking twice on
a charmable item will now close it rather than pop up another
window. This also prevents item corruption from happening.
Fixed bug with passive skills like ranger sight & magic
barrier that were acquired through a bonus on a weapon and
which would cause constant increments of the stats when
loading
Story fixes:
A lot of the following fixes are only valid if you start
a new game. However, if you don't start a new game, installing
the patch has no adverse effect.
Fix for being able to enter Stormfist Castle through
cellar.
Fixing for Joram speaking of Mardaneus being sick even
after curing him.
Fix for Maria becoming invisible shortly and having her
attitude change to 0
Fix for trolls being already dead when arriving at bridge
and the guards being mad for not helping them while the
player never saw them before
Fix for the possibility of drinking the bottle of ale
you need to get for rob
Fix for the problem where the balin class in the sewers
of Verdistis caused other npc's to become hostile when killing
them
Fixed:Balin scene in prison triggers at the wrong times
causing lockups
Merchants Guild Tingalf quest problem solved.
Fixed:Becoming a member of the Merchants Guild by paying
gold doesn't work
Fixed:Slasher scene can go wrong
Fixed:George killed monologue always plays when entering
georges house
Fixed:Succubus scene problems
Fixed:Sir Markham problem with dialog starting to soon
Ficed:Dwarven town crier scene problems when it triggers
several times, and he moved around
Fixed:Rob dialog, dialog option "I need more time" doesn't
disappear
Fixed:broken wheel quest cannot be solved when doing
sewer depot scene to early
Fixed:Corinna takes the wine she needs too early
Fixed:Story problem at graveyard
Fixed:Problem with key in Dr. Elrath's house: If finding
it before the scene with Dr. Elrath in his house, the key
disappears and you cannot get in his house anymore without
lock-picking
Fixed:Quest log problem broken wheel quest
Fixed:Zaknadrix dialog option disappears to go to the
Pocket Universe
Fixed:Can kill both Yoram and Otho -> no hint for Goemoe,
story hangs
Fixed:Vampire in cave problem with immortal status during
scene
Fixed:Cannot tell Mardaneus you found Georges murderer
in the COS
Fixed:Stormy weather doesn't stop anymore after defeating
the talking tree
Fixed:Cannot tell Otho about curing both patients before
having talked to Goemoe
Fixed:Victor and Antoinette, one of them does not get
removed
Fixed:Timmy region triggering scene is on hill
Fixed:Malachias, cannot give him gold anymore after meeting
him for the first time
Fixed:Trevor dialog, can expose Tingalf before receiving
quest
Fixed:Scenes hanging around Aleroth
Fixed:Council of Seven Scrying scene problems
Fixed:Key opening several doors problem
Fixed:Elmer Vignus didn't give the brooch
Fixed:Receive quest to find George's murderer when finding
his body, not when Mardaneus asks you
Fixed:Scene hangs in Ionas dungeon when Arhu shows equipment
Fixed:Entering final dungeon and scene hangs
Fixed:After godscene game hangs in wastelands
Fixed:Killing demon of lies with death scorpions prevents
the end-scene from playing
Demo patch: If you find that you're having trouble running the demo after
installation, patch the demo with this file. For some, there
is a bug in the installtion that makes the demo unplayable
after installing but this update fixes that.