Fixed texture not showing up on Nightmare child's cocoon.
Fixed joystick axis settings not being saved when joystick
deadzone was set very low.
Optimized multiplayer bandwidth usage.
Added new connection settings in multiplayer player setup
menu.
Added frame rate limiting for multiplayer to benefit modem
multiplay.
Fixed third person Draco weapon attack not being visible
in multiplayer.
Changed some weapon effects to happen instantly on the
client, rather than waiting for the server to send a message
back.
Added a dedicated server. See dedicated.txt for more info
on this.
Added GameSpy support for games hosted by a dedicated
server.
Added console vars for dedicated server to start with
any equipment/weapons.
Fixed remaining surfaces that were not drawing through
optimized path (workaround for blitting issues with some
TNT2 driver versions).
Added command to allow disabling of DirectX 7 commands
for cards that don't have DX7 compatible drivers.
Fixed "Disable Joystick" option in Advanced
setting of launcher.
Fixed fog and saturation blending not being set on remote
clients in multiplayer games.
Fixed "DirectSound 3D Hardware" option not setting
correctly in the Audio menu.
Added Aureal3D and DirectSound 3D software settings for
audio.
Added gibbing in multiplayer.
Exit messages are displayed on world changes.
Message console is visible in deathmatch intermission.
Fixed players dropping on level changes.
Added effect for invulnerability.
Spawn frags no longer throw players out of the world.
Added ping display to in-game browser.
When multiple servers show up in in-game browser, same
server remains selected.
Increased the update rate for the server list in the in-game
browser.
Fixed Draco attack sound still playing after death.
Content that wasn't being precached in multiplayer now
is.
Grapple state now resets on player death.
Interactive crosshair (IACH) now works for other players.
Spectator mode cheat removed in multiplayer.
Player scoreboard list now gets cleared between games/sessions.
Added screen flash when picking up an item.
Dropped weapons now disappear after a time limit.
Added BigHeads.
Conquer mode now works a little differently... you get
3 points for killing the leader and -3 points for killing
the loser. Everyone not in the leader or loser brackets
gives you one point. Don't kill the little heads.
In team play, fraglimits are now based on the total team
score.
Player colors are now forced in teamplay.
Changing names, titles and colors while playing is now
allowed.
Fixed some initialization messages being sent as unguaranteed.
Fixed crash when using "Fewest and Farthest"
respawn type.
Armor doesn't affect falling damage.
Fixed a bug with setting weapon priorities in the menu.
Fixed problem with sometimes spawning in the wrong place
when joining a game.
Fixed Windblade bug that was causing negative damage when
outside visual effect.
Adjusted Magma Cannon so objects behind the first object
hit take more damage.
Other miscellaneous fixes and additions.
More KISS Psycho Circus: The Nightmare Child Files