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PLATFORM   PC

Rune Patch

GAME INFO
publisher: Gathering
developer: Human Head Studios
genre: Action Adventure

MINIMUM REQUIREMENTS
PII or AMD K6-2, 64MB RAM, 8MB video card
ESRB rating: T
homepage:
www.runegame.com/

release date: Oct 29, 00 (released)
» All About Rune on ActionTrip


Download


File Synopsis

BUG FIXES:

  • Occasional server crash bug fixed
  • TrialPit slowdown bug
  • Loki2 script bug in zombie transform pit
  • Don't hurt teammates when you land on them
  • DarkDwarf didn't attack players using spirit powerup
  • Taunt only once bug
  • Swapping magic shield bug
  • Avalanche shouldn't kill teammates
  • Shield meter doesn't update on clients
  • Weapon swinging sounds not playing correctly
  • Disallow breaking shields of people in neutralzones, by a non-neutral-zone player
  • Don't hurt teammates shields in team DM
  • Ice/Stone powerups in neutralzones
  • Avalanche doesn't do any damage bug
  • Empathy versus Empathy infinite loop bug
  • Infinite spirit powerup cheat fixed
  • Fixed some problems with severing limbs on certain models
  • TownRagnar and ShipWreckRagnar now start with full health. New models to use while playing!
  • Draw weapons while going underwater bug
  • Shields in neutralzones
  • Stand-up telefrag bug
  • Infinite bloodlust after suiciding fixed
  • Timeout/connection problem messages when starting up the game
  • Fixed bug with team game team selection
  • Fixed ReadSCM problem in 98
NEW STUFF:
  • New player model: Jun
  • Shields block thrown weapons
  • Attacking blocks thrown weapons
  • ModMenu code (thanks to Rus 'Nurail' Clark for this)
  • GameType list in Menu
  • AllowCreatures defaults to on
  • Added don't respawn flag on ActorGenerated objects
  • Defend faster
  • ZTarget disabled in multiplayer
  • Transparency w/fog
  • Proper SarkRagnar (non-cheat)
  • New system for importing models (using SubstituteMesh)


More Rune Files

DEMOSsizedate
demo86.4MBOct 30, 00







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