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PLATFORM   PC

Sid Meier's Gettysburg! Patch

GAME INFO
publisher: EA
developer: Firaxis Games
genre: Strategy

MINIMUM REQUIREMENTS
n/a
ESRB rating: E
homepage:
n/a

release date: Sep 30, 97 (released)
» All About Sid Meier's Gettysburg! on ActionTrip


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File Synopsis

Issues addressed in this patch:

  • Artillery no longer rout to brigade commanders.
  • Units no longer occasionally vanish from the game with the use of the TAB key.
  • Units no longer rout thru enemy lines.
  • Hitting the 'j' key toggles the tree and house graphics. When they are not shown, the grid is shown.
  • There is now a Preference for making the graphic for the artillery smaller.
  • Hitting the 'k' key randomizes the AI personality. If you want it to remain a secret, don't look at your Options screen after doing this.
  • Artillery capturing rules have been modified. First, the captured guns no longer lose a great number of men. Second, the capturer doesn't lose any men to manning the captured guns. And last, you CAN move captured guns, albeit very slowly. They've still lost their horses but you can push them. The nice thing is that you do not have to limber in order to move a captured artillery.
  • The bug where you cannot select the Commander in the first tutorial is fixed.
  • This patch works to improve Multiplayer connection issues.
  • Multiplayer TCP/IP performance has been greatly improved. Some of you bold souls may have noticed game hangups with anything more than 2 players. This patch addresses that problem. However, doing so required that we change the protocols somewhat which means all players in a game will need to have upgraded with this patch.
  • There is now an option in the Preferences to do full redraws on scrolling.
  • Misc. bug fixes that you'll hopefully never know were there.







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