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PLATFORM   PC

Star Trek: Starfleet Command Patch

GAME INFO
publisher: Interplay
developer: Quicksilver
genre: Action Strategy

MINIMUM REQUIREMENTS
P200, 32MB RAM
ESRB rating: E
homepage:
www.interplay.com/sfcommand/index.html

release date: Jul 31, 99 (released)
» All About Star Trek: Starfleet Command on ActionTrip


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File Synopsis

1.03 - Patch Notes

  • Movies should now record properly during Mplayer games.
  • Shield strengths have been halved for all ships across the board. Some other systems/weapons have been altered back to their normal damage levels to compensate for this.
  • Nuclear Space Mines do 35 points of damage.
  • Suicide Shuttles do 18 points of damage.
  • The number of t-bombs has been reduced.
  • Explosion strengths have been reduced.
  • Cloaking times have been tweaked to be between the 1.02.01 and 1.01 versions.
  • Non-overloaded Photon Torpedoes do their full damage at close range.
  • A bug with Legendary Weapons Officers affecting Photons at point blank range has been fixed.
  • Missiles require a short distance to arm their warheads, and can no longer be fired at ranges less than 1.
  • Plasma Torpedoes require more power to hold (consistent with their power requirements to charge). Type-F launchers hold for 0 power.
  • Bases rotate slightly slower.
  • ESGs will not start charging until the field discharges or drops.
  • A better variety of ships should be available in the single-player campaign games for all races, but especially Romulans and Gorns.
  • A few bugs with Alpha Strikes (SHIFT-Z) have been fixed.
  • Cloaked ships may launch shuttles.
  • Shuttle and missile prices have been adjusted.
    Various problems with single-player scripts have been fixed. A new official tournament multiplayer scenario has been added.


More Star Trek: Starfleet Command Files

DEMOSsizedate
demo21MBJun 25, 99







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