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PLATFORM   PC

Virtual Pool 2 Patch

GAME INFO
publisher: Interplay
developer: VR Sports
genre: Sports

MINIMUM REQUIREMENTS
P90, 16MB RAM, 10MB HD
ESRB rating: E
homepage:
n/a

release date: Nov 30, 97 (released)
» All About Virtual Pool 2 on ActionTrip


Download


File Synopsis

Bug/Problems fixed:

  • In 3-ball, if the 3-ball is hit off table it is now spotted, it used to be considered pocketed.
  • In Bank Pool, balls hit off table were not being spotted, are now.
  • Missing the rack on a 9-ball break said rail not hit or ball not hit, now says 4 balls not hit to rail.
  • Computer opponent sometimes made very bad decisions with ball in hand.
  • In Rotation the computer opponent always passed when given the option after a bad break.
  • In Shark Skins, a game was considered over any time the winning ball was made, even on scratches and cue ball hit off table.
  • Hitting the 'z' key just as the computer opponent was shooting sometimes caused funny things to happen.
  • If you started a game, then started the demo, then hit replay, the balls were being reracked for 9-ball with rules for whatever game you had originally set up.
  • In a Straight Pool tournament, computer player verses computer player, the higher rated player was always winning.
  • If the tournament winner had a long name then sometimes the score of the final match was being cut off.
  • The computer opponents in general are now slightly easier to beat.
  • When playing Eight ball - English Pub rules, the balls are now snooker colored (red and yellow).
  • Replay is now disabled after loading a saved game during remote play.
  • A problem with restoring the original game after watching a video clip has been fixed.
  • The load saved game feature was not working with remote play at all.
  • On some 3D accelerators some polygons were being drawn over and were showing up as holes in the table bed, etc.
  • 3D accelerators that require textures to be square are now correctly identified as being incompatible with Virtual Pool 2 (such as video boards based on the S3 ViRGE chipset).
  • A problem with Miscall during remote play has been fixed.
  • When playing a remote game, English Pub rules, if one player fouled by not hitting any balls at all, the opponent gets a choice to play from D or in place. After the choice is made if the user then did a replay both players would get the choice dialog. This has been fixed.







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