- Harmonix Joins Fig Crowdfunding
- Borderlands Added to Xbox One Backwards Compatibility
- Q.U.B.E.: Director's Cut PS4 Code Giveaway
- REVIEW: Madden NFL 16 Review
- Batman Arkham Knight PC Patch Released, Then Pulled
- Witcher Universe on Sale at GOG.com
- New Mortal Kombat X DLC for 2016
- Mornin '15
- FTC Smacks Down on Machinima for Failure to Disclose Endorsements
- Half of the Million Sellers on Steam are in Early Access
- MS Announces New Xbox One Elite Bundle with Lunar Controller
- REVIEW: Q.U.B.E.: Director's Cut
- Deus Ex: Human Revolution May Get Backwards Compatibility Treatment for Xbox One
- Hideo Kojima Waves Goodbye to Metal Gear Solid
- Jimmy Kimmel vs. Enraged Gamers
Lucas Pope, the creator behind the depressing Papers, Please, wants to create a Vita version of his game.
What's stopping him? He told VG247 that he doesn't know if he wants to handle the port himself or hire another developer to do it. As he's the only person to have touched any of the source code and assets, he isn't too keen on the idea of letting someone else touch it.
“Up until now, I’ve been the only guy who’s ever touched the source code or anything related to the game. And that’s just kind of a control issue,” Pope said. “A lot of people offered to just, ’send me over the assets and codes and I’ll kick out all your localised versions, you’ll be set’, but I wanted to do it myself because it was a little bit fun and because I’m a control freak.
“For a Vita version, I’m 50 percent I want to do it myself and 50 percent I should just hand it off to somebody who knows what they’re doing and can take it over for me.”
In the meantime, Pope said he wants to develop an iPad version of the game, but after he takes a short break to develop a "quick, short free game."
|COMMENTS PAGE 1|
BACK TO TOP