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Academy Award-nominated writer Will Rokos is penning the story for Dante’s Inferno, who is known for his Best Original Screenplay nomination for Monster’s Ball in 2001. Will is working with the folks at Visceral Games to craft an all new narrative that parallels the original poem.
“The task of adapting a revered and classic piece of literature for the gaming medium was a tremendous challenge,” said Jonathan Knight, executive producer of Dante’s Inferno. “Dante Alighieri’s masterpiece forms the foundation of the game’s plot, but Will’s take on the Dante/Beatrice story brought the necessary conflict and action that made the material really work dramatically. It was an enormous thrill to partner on the script with someone as creative and talented as Will.”
“Taking such a naturally rich and deep universe and adapting for the video game has been one of the most interesting and challenging projects I’ve worked on,” added Will Rokos. “I really got into re-imagining Dante as a flawed hero with a dark past, and his determination to save the love of his life from a terrible fate. It was a truly unique experience to re-create one man’s hell, one circle at a time.”
Yes, they definitely need a good writer for this one. We'll see how it turns out.
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Killing bunch of mindless monsters with japanese style combat is supposed to be unique...
Jericho ? Yes.
not impressed though and since they have been so tight assed as to make it exclusive, they can most definitely FUCK OFF.
i bow down to the infantile genius of EA.
Of course, it's been a while since I accually read the poem, so I could be mistaken.. he might've brought out a huge scythe and kicked Lucifers ass somewhere in that poem.
The important thing here is that the game has an A-list writer. Period, full stop.