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Dante's Inferno Gets Hollywood Writer

Academy Award-nominated writer Will Rokos is penning the story for Dante’s Inferno, who is known for his Best Original Screenplay nomination for Monster’s Ball in 2001. Will is working with the folks at Visceral Games to craft an all new narrative that parallels the original poem.

“The task of adapting a revered and classic piece of literature for the gaming medium was a tremendous challenge,” said Jonathan Knight, executive producer of Dante’s Inferno. “Dante Alighieri’s masterpiece forms the foundation of the game’s plot, but Will’s take on the Dante/Beatrice story brought the necessary conflict and action that made the material really work dramatically. It was an enormous thrill to partner on the script with someone as creative and talented as Will.”

“Taking such a naturally rich and deep universe and adapting for the video game has been one of the most interesting and challenging projects I’ve worked on,” added Will Rokos. “I really got into re-imagining Dante as a flawed hero with a dark past, and his determination to save the love of his life from a terrible fate. It was a truly unique experience to re-create one man’s hell, one circle at a time.”

Yes, they definitely need a good writer for this one. We'll see how it turns out.




10 post(s)
Reader Comments
SeriousAlex [mail] Oct 09 2009, 12:21 pm EDT
I have high hopes for this one. God of War + Undying
Alchi [mail] Oct 09 2009, 12:32 pm EDT
Unique?
Killing bunch of mindless monsters with japanese style combat is supposed to be unique...
SubForce [mail] Oct 09 2009, 01:39 pm EDT
Yes unique. Go to the games web site and view the videos. Hopefully horror fans will get that experience we last had with Clive Barker's Undying. Bring this on!
  Alchi: You know that official game website is created for sole purp...
Cheddar: This game won't be anything at all like Undying.
Vodoo [mail] Oct 09 2009, 02:25 pm EDT
Undying ? No.
Jericho ? Yes.


not impressed though and since they have been so tight assed as to make it exclusive, they can most definitely FUCK OFF.
stochinblockin [mail] Oct 09 2009, 03:44 pm EDT
How about concentrating on the actual f@#cking game instead?
Cheddar [mail] Oct 09 2009, 05:30 pm EDT
Uh, the story is a big part of the actual f@#cking game.
  stochinblockin: Yeah, the track record for game-to-movie adaptation has been...
SpaceMonkey: stochinblocking you're an idiot.
Cheddar: Maybe if more game-to-movie adaptations had had Academy Awar...
stochinblockin: Chedder you numbnuts, Just because you hire an Academy award...
ZeroWolf [mail] Oct 10 2009, 03:38 am EDT
Makes sense, translating Dante's poem into a video game plot is no easy task.
Vodoo [mail] Oct 10 2009, 05:18 am EDT
true, i mean think how uninteresting it would be if Dante hadn't been transformed into a wrestlemania fan in templar clothes and giant scythe.


i bow down to the infantile genius of EA.
Cblue [mail] Oct 10 2009, 09:25 am EDT
Tho I guess this'll appeal to the "special" part of the gaming community, then again Im not sure how great of a game it'd been if the game would accually featured dante walking through hell and talking to the dead, and hiding whenever there's danger.

Of course, it's been a while since I accually read the poem, so I could be mistaken.. he might've brought out a huge scythe and kicked Lucifers ass somewhere in that poem.
Cheddar [mail] Oct 11 2009, 08:00 am EDT
It's obvious that the game is taking fantastically extreme creative license with the game's source material. This isn't news, people.

The important thing here is that the game has an A-list writer. Period, full stop.
  stochinblockin: Fine. But I'm still not impressed. Nor for the eventual Holl...
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