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Dark Souls Not 'Too Difficult'
Uros "Vader" Pavlovic
07:09 am EDT @ February 07th, 2011

The spiritual successor to Demon's Souls is, rather obviously, the spiritual successor to Demon's Souls and not a sequel to Demon's Souls. That's something the developer are keen to point out. They are, in fact, stressing that it's a completely new game and that precious little ties it to the previous game.
Another thing the developers wish to clarify is that the game won't be too difficult, as initially promised. The first one was quite tough, after which they made an announcement that Dark Souls will twice as difficult. Well, it appears they've had a change of heart, so now they are still making a tough game, although not a game that's impossible to beat and makes gamers throw sharp, penetrative objects at their monitors and TV sets.
Thanks, CVG.
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In my case, I suck so bad at navigation (in all video games) so that was my downfall. If I worked at finding my way around better, I would still be going all-out on DS.
"In conclusion, FUCK YOU DEMON’S SOULS!
A challenge is one thing but trying to break down a fucking cement with your forehead isn’t a challenge, its ground for getting fucking sectioned, although I suppose in succeeding in breaking the wall down will give great sense of accomplishment , which is just as well because you would have lost all other senses by then. "
basically.
slippery slope game development, eventually everyone will be a moron gamer.