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Diablo 3 1.0.7 Patch Detailed
Uros "Vader" Pavlovic
02:24 pm EDT @ January 12th, 2013
Blizzard Entertainment has revealed that the patch 1.0.7 for their action RPG,
Diablo 3, is development. Here's a peek at what's new:
- Dueling
- Class Updates
- Crafting Additions
- Monster Power Changes
- Monster Affix Changes
- Quality of Life Improvements
You can learn more on the Diablo 3 official web site.
Hm, anybody still playing this? At all?
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Fuck it. Until Blizzard creates an offline mode I'm not touching D3 again!
They have tried to change things, but ultimately it's not made for a fun game for me.
Demon Hunter and Witch Doctor are neat; if you want the freshest experience as compared to D1/2, play one of them.
It's effectively an above-average action game that's worth exactly one playthrough, in my mind.
Mind you, that isn't what Blizzard envisions for people with D3; they seem to expect a bare minimum of three playthroughs and hundreds of hours of voluntary item-farming in the end-game... which, frankly, baffles me. Seems to me a person has to be completely soulless and miserable to actually 'enjoy' turning a video-game experience into a de facto chore. At least something like WoW includes a social element as you grind and farm... no such element with D3, however.
But this idea that you have to play it again, after you've finished it once, just because they throw in more and stronger monsters? Are people insane? That is beyond ridiculous.
New content would be fine, new areas, new story, net classes, but repetition? Really?