- Evolve Big Alpha On PS4 and PC Today
- Nordic Games Acquires de Blob IP from THQ
- FEATURE: Fantasia: Music Evolved OST Review
- Playable The Evil Within PC Demo
- Denis Dyack Creates Third Studio for Shadow of the Eternals
- Icewind Dale: Enhanced Edition Ships
- P.T. Free on PlayStation Store
- Bethesda Officially Cancels Prey 2
- Halloween Steam Sale is On!
- Mornin '14
- The Dragon Age Keep is Open
- November's Games with Gold
- Assassin's Creed Unity Time Anomalies Trailer
- Randal's Monday Voice Actor Trailer
- Blizzard Believes World of Warcraft Will be Around in 2024
- REVIEW: The Evil Within
- First Shadow of Mordor DLC Info Revealed
- Zoe Quinn Calls for Gaming Companies to Speak Out Against GamerGate
- Assassin's Creed Unity Trailer Features Celeb Co-op
It's utterly astounding, but DICE is still working on fixing Battlefield 4. This week, they added new servers to fix the rubberbanding issue that users have complained about the most.
They explained that they did a lot of testing before officially launching the new hardware ensure they actually resolve the rubberbanding. They added that performance is already improving thanks to the new servers.
"While the process took longer than we would've liked, we wanted to be 100 percent sure it was done right and that the long-term solution was properly in place," said Karl Magnus Troedsson, vice president and general manager of DICE.
Maybe the game will be finished by the end of 2014.
|COMMENTS PAGE 1|
BACK TO TOP