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Dishonored Patch Brings Fixes and Prepares For Add-on
Filed under: DISHONORED, DLC, PATCH


Developer Arkane updates their stealth-themed action game, Dishonored, to version 1.3, offering a variety of fixes and improvements in addition to preparing things for the upcoming The Knife of Dunwall add-on. Here's the change list, which is almost entirely comprised of bug fixes:

Here's a list of the bugs fixes that come with the patch:

Bug Fixes (Dishonored)

  • Fixes a bug on where you receive a kill in Player/Mission stats if sliding into Slackjaw after freeing him.
  • Fixes a bug where City Watch does not leave attack posture when rewiring an arc pylon.
  • Fixes a bug in Overseer Backyard where player could get stuck on chain.
  • Fixes a collision issue when Corvo drowns.
  • Fixes a bug where navigation in Piero’s shop was difficult when only one weapon upgrade remains.
  • Fixes a bug in Overseer mission where loading autosave created after actioning poison causes Campbell & Curnow to run.
  • Fixes Player/Mission Stats bugs.
  • Fixes a bug in Lighthouse where patrols are broken and there’s no sound after reloading a savegame in low chaos.
  • Fixes a bug where Specter Achievement does not activate upon completing requirements in Brothel.
  • Fixes a UI bug where turning off Health/Mana gauge show gauges when powers are used via hotkey.
  • Fixes a rare crash when signing out of your profile (Xbox 360)
  • Fixes a rare bug where installation in Czech doesn’t work if the previous language was Polish (Playstation 3)
  • Fixes a rare crash when rewiring a Watch Tower and taking a possessed rat into line of fire (PlayStation 3)

Read the full list of changes here.


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1 post(s)
Reader Comments
kreep69 Apr 10 2013, 08:27 am EDT
sometimes im glad im years behind in my gaming ... for this and other reasons like new hardware running older games on max super sweet.
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