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Don't Rule Out 'I Am Alive' On PC Just Yet
Uros "Vader" Pavlovic
02:49 am EDT @ November 29th, 2011

If you've been following our news, you probably already know that the makers of the downloadable console game, I Am Alive, won't be making it to the PC. In fact, Stanislas Mettra, the game's creative director, recently pointed his finger at that foul whore piracy as the main reason behind the developer's move to avoid the PC platform entirely.
Mettra wrote a letter to Inc Gamers, saying that his English is not perfect and that his statement was misunderstood:
"What I meant is that the pc version did not happen yet [sic]. But we are still working to see the feasibility of it, which is not necessarily simple. I gave some examples to illustrate the problematic [sic], but obviously it is not in my hands and not my part to talk about this," he wrote.
Although this is not a confirmation of a PC version of I Am Alive, it's still good to know that they haven't dismissed the platform completely.
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Pardon, pardon, much respect derive, profound admiration all the time.
My friend Ghost Recon douche bag say to me to clarificate 9000% piracy number is just 5000%. Much excuse, sooo lot respecting.
Can WE say that not making a PC version will "cost" them millions, just like THEY say piracy "costs" them millions? Money not gained is not the same as money lost. Well, this game may well turn out to be another generic POS anyways, in which case I will say poor management and development will have "COST" them a lot of money.
p.s. If any1 mentions me skyrim, know now...I will hunt you, I WILL find you and I will kill you...Jack Bauer style!
Sorry, I'm thinking of greater and more entertaining things than a recently developed Ubisoft game.
Yes, his grasp on the english language is what led him to pretty much say, "Fuck you, PC, you're a goddamn apocalyptic wasteland." Yes. It makes complete sense now.
my thoughts:
FUCK
THEM