- The Order: 1886 Dev Defends Destiny Against Low Review Scores
- Super Smash Bros. for 3DS Breaks 1 Million Sales
- Divinity: Original Sin Enriched With Free DLC
- Borderlands Getting Steamworks Multiplayer Support
- REVIEW: Destiny
- Mornin '14
- Far Cry 4 The Mighty Elephants of Kyrat Trailer
- Hearthstone Reaches 20 Million Players Milestone
- Valve Gets Saints Row Creative Director
- Borderlands: The Pre-Sequel Developer Diary Part 3
- Destiny & The Sims 4 Britishly Triumphant
- Super Smash Bros. for Wii U Rumored for November 21
- Living in a Wasteland ... 2
- Notch Leaves Mojang After Microsoft Sale
- It's Official: Minecraft Creator Joins Microsoft
Double Fine isn't just letting Magical Time Bean use their spare office space to develop great indie games; they want to help any indie developers needing assistance getting their games out the door.
"Our goal is to help indies build their own community and empower them with the knowledge and tools they need to succeed on their own," Double Fine Chief Operating Officer Justin Bailey told Game Informer.
Double Fine sees this as a way for independent developers to stay small and independent without tying them to a contract with other publishers or licensing deals.
"That's the alternative we want to offer - a way for indies to stay indie," Bailey emphasized.
Their first offering is Magical Time Bean's Escape Goat 2, which is out today for PC, Mac, and Linux.
|COMMENTS PAGE 1|
BACK TO TOP